Comments
876 totalZoo was my first thought, but after some math I realized that you're going to get less than 1 token per turn on average, so I think the comeback potential from the tokens is rather limited. Drawing three cards is …
I think Jaraxxus is more powerful if you get into the position to play him, but Tamsin is easier to play because of the lower mana cost and the AoE from the battlecry makes it possible to play her when …
If Diablo in Duels sticks around, [card]Lord Barov[/card] could do the trick.
[card]Vanndar Stormpike[/card] is more interesting for the decks I like to play, but his deck building restriction is more difficult and the pay-off is delayed: you need to draw the discounted cards first and even though you pay less to …
[card]Wildheart Guff[/card] is a [card]Shield Block[/card] and [card]Wild Growth[/card] in one on the turn you play him, so that seems good value for 5 mana. After that, drawing cards for 2 mana is just good. It's hard to predict how …
I really wonder how much of a mess their backend must be to even make a bug like this possible. It's not even a case of the mechanics being broken: the card lost its card text as well.
While …
That's a good question. I think for me the frustrating part is that it offers you a choice each turn, then proceeds to make unpredictable plays that ignore any opportunities you had in mind with that choice. Maybe it would …
Come on, there is no need for that. I think this was probably the most frustrating brawl I ever played, but in the end it's our own decision to stick with it until you get your pack or just not …
How far we're willing to go for a pack?
Honestly though, I think the idea is kinda cute, but it needs much better AI to actually be enjoyable.
[quote from="Gadgetzan Gazette"]Calling this play a comedy of errors would be generous. The directors tried in vain to get these actors to act out anything with a vague resemblance to a plot.[/quote]
Rexxar finally gave me my pack by …
When my Anduin healed the opponent, the opponent was already at full health, so I thought it was a nice touch of realism. But judging from these reactions he also does it when the opponent is not at full health?
Not quite Magikarp level, but if you have no way to create fire combos, Baron Geddon is pretty bad.
Even if they were cheaper, I'm not sure I'd want to buy coins, since what that effectively does is shorten the time before I run out of PvE rewards.
It offered me Garrosh instead of Diablo and I don't have either in my collection, so it might be random after all.
There was some kind of network problem and when the stream died YouTube's player decided to automatically switch to a VoD of a different tournament instead of waiting for the stream to come back.
I think they must have …
Budget park is frightening in the dark
All the squirrels are coming back to life
Someone wound Guff into a rage
I admit it's kinda scary
And not to mention hairy
When eight attack is heading towards my face
Oh …
Retiring if you don't find a Mysterious Stranger on the Heroic Air Totem map seems to be worth it though: you can retry the map quicker and the fact you'll get coins for random mercs instead of a fixed set …
Quote From allthehype I like it so far! I haven't opened a lot of packs so my collection is nothing to brag about, but I'm enjoying it anyway.
One question, how many legendary daily quests were we …
Galvadon! The last kaleidosaur.
He's not that bad if you can summon four.
Galvadon! The last kaleidosaur.
Almost extinct, let's clone some more.
I agree that a lot of quality-of-life improvements are desired or even needed in some cases, like showing alliance/horde and merc tribes when picking artifacts, which task number you've completed for each merc, listing merc abilities in PvP.
Something …