Comments
873 totalI was hoping for them to do this for epics, but having it for all rarities is even better, especially for new players.
Quote From dapperdog I think team5 purposefully created the sidequests in such a way that they dont synergize well with one another and that's my impression with druid sidequests.
They created sidequests with different synergies, …
Quote From frenzy I made up a side quest hunter deck and tried it out a little.
It feels like I've made a slightly confused deck. But it is reasonably fun to play.
Nice!
…Quote From dapperdog Escaped Manasaber, Licensed Adventurer, Alexstrasza, and Secure the Deck all in one deck, usually means combo but your deck doesnt have any combo that OTKs or TTKs. If tempo is the game, …
Quote From Alfi You want to summon big minions with druid sidequest so putting these small ones is contraproductive
I was afraid of that when creating the deck, but it turns out that if you …
Reading is such a hard skill to master ;)
Thanks; I'll update the guide.
Edit: So if you Embiggen twice and then play Frizz, would Ysera cost 8? Or does it not stack in that way?
Historically they've always invited different streamers for the first and last reveal streams.
I'm just glad Kibler is back; I think this is the first time Blizzard asked him for their streams since they banned Blitzchung.
That is the low roll, but since you're keeping those cards in the mulligan, there are usually 3 of them in the deck from a pool of 17 minions, so less than 20% chance to pull one of them. And …
Has anyone tried making a deck with [card]Questing Explorer[/card], [card]Licensed Adventurer[/card] and [card]Sky Gen'ral Kragg[/card] and activating those cards via sidequests instead of main quests?
For Druid, the main quest more or less builds the deck for you, so …
If there are rush minions in every set, it is effectively a core mechanic and they might as well use it in Classic too.
Changing Warsong Commander to grant small minions rush makes sense. We've seen [card]Houndmaster Shaw[/card] being …
There was also the nerf to [card]Giggling Inventor[/card], which wasn't strictly a Caverns nerf but did happen around the time that deck was making a resurgence.
I agree with most of your points, but I feel that with [card]Pharaoh Cat[/card], there is quite a difference between getting [card]Generous Mummy[/card] versus [card]Winged Guardian[/card].
Edit: Also, which cards Galakrond buffs for Warrior or discounts for Rogue can …
Quote From dapperdog The only downside to this card is it gets countered hard by Hungry Crab and zephyrs the great to swing tempo early game. But that its forcing Hungry Crab as an inclusion only shows how …
In my opinion, Shaman still has a lot of good cards, but after the nerfs it lacks insane cards, so it currently cannot keep up with the power spikes that other classes have.
I think Sludge Slurper is a …
With all echoes costing at least one mana now, the nerf to [card]Reckless Experimenter[/card] has become mostly obsolete, so it would indeed make sense to revert that one.
Once upon a time nerfed cards often became unplayable, but most …
Even after its nerf, [card]Faceless Corruptor[/card] is one of the more powerful cards in the meta: every deck that plays small minions runs it and when it's played it often has a big impact on the board. They would be …
The Bladed Gauntlet interaction is shown in this video from HysteriA, so unless it was changed in a patch, it works.
I think Noggenfogger does randomize among targets of the same type, so there is no risk of …
I think that if Southsea Deckhand was added today, it would most likely read "Battlecry: Gain Charge if you have a weapon equipped". But apparently they didn't think it was enough of a problem to warrant a change. So …
If they keep the rules the same, there is no point in doing a sequel, but if they change the rules then the old cards cannot be kept because they might not make sense under new rules.
I don't …
They could have made it "Your minions with 3 attack or less have Charge", similar to [card]Southsea Deckhand[/card]. That would at least have solved the interaction with [card]Frothing Berserker[/card].