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876 totalYes, it happened on Thursday when I played myself and yesterday when I was watching Dog's stream.
I tried Big Warrior, something similar to the deck recipe but with [card]Scrapyard Colossus[/card]. It is playable at the moment, but there is very little margin to make it to [card]Commencement[/card] (the cheapest of the Big cards), so as the …
I'm surprised to see [card]Desk Imp[/card] rated so low. It has synergy with [card]Imprisoned Scrap Imp[/card], [card]Felosophy[/card] and [card]Disciplinarian Gandling[/card] and in the past 0-mana 1/1s have seen play if they fit into a deck.
Echo wrote "I don't see this deck doing well considering it is so focused on doing one thing", but I actually think that the deck that might break the game will be more degenerate than this, focusing entirely on the …
If you used your hero power on turn 2, you can clear a 3-health minion on turn 3, which increases the chance this lives to turn 4.
Reminds me of [card]Burly Rockjaw Trogg[/card]. That one wasn't resilient enough to grow out of control. This has 2 health more, plus it still gets some benefit if it's killed by a spell. But it's also one mana extra, so …
I can see this being played in a Zoolock with [card]Magic Carpet[/card], [card]EVIL Genius[/card] and [card]Disciplinarian Gandling[/card]. Or perhaps in a deck with [card]Brittlebone Destroyer[/card] and [card]Flesh Giant[/card].
I wonder if they didn't make this 3 mana because they want all Ragers to be bad, or whether they found that it was actually too strong at 3 mana while play testing.
It comes close to pre-nerf [card]Battlefiend[/card], so definitely good and maybe OP.
This may be playable in a super low curve Token Druid. Perhaps not feasible in Standard, but in Wild there is [card]Living Roots[/card] and [card]Mark of the Lotus[/card] to enable that archetype.
I play [card]Oaken Summons[/card] a lot in Jungle Giants Druid and after quest completion it can pull any minion from your deck. Of course you never know for sure in Hearthstone whether a similar card will work in a similar …
Unless they programmed an order specifically for this card, I think it will be the oldest minion first (like deathrattles).
You can still use one-sided AoE, like [card]Breath of the Infinite[/card] and [card]Holy Nova[/card].
You could play Embiggen, then Guardian Animals, then the second Embiggen. If you have a lot of card draw, it doesn't really matter that you can't use your second copy of Guardian Animals, while if you don't have a lot …
Pulling Zixor and a Tiger is not bad though, since you'd shuffle the prime into your deck at a time when you have enough mana to summon it when drawn.
Technically they also have [card]Druid of the Claw[/card], but that only becomes a beast after you pick a form, so it cannot be pulled by this spell either.
If you buff with [card]Embiggen[/card], you increase the cost of the minions in your deck. Unlike variable cost changes on for example giants and [card]Shirvallah, the Tiger[/card], fixed cost changes are applied in-deck. So you'd have to put 4-cost beasts …
Deck thinning is good, but except in extreme cases ([card]Mysterious Challenger[/card]) you don't really want to put cards in your deck that are bad on curve just to be able to pull them. Most of the cheap beasts worth playing …