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410 totalSo basically, if you do not have a big board going by turn 6/7 you are screwed :)
Lately, I see a number of decks that try to "cheat" the big minions early:
- mountain giants icm cost …
Ok. So you start your game of HS. Both are at 1 mana, nothing too crazy can happen. Then, all of a sudden, a couple of turns later, some really crazy stuff happens and you (or your opponent :)) is …
What I indeed do sometime is something else, like making coffee, clean up something, just a short break and try to forget and then retry with a fresh mind in my next game.
I never feel the same frustration …
Sometimes your opponent just has the best possible cards. Say a perfect curve, the exact right response for your board, having lethal just in time, or exactly the right removal (yes Warrior I look at you). I can't help feel …
Quote From RandomGuy I have yet to play a warrior that didn't open Rover on 1, Weapon on 4, Dyno on 5.
And Dr. boom on 7.
Well last night I lost almost every game I played, did not matter what deck I chose. Opponents were out-mechanizing me, top-farting shenanigans like Leeroy's, destroying my 6 mountain-giant board with a huntard top-decked poisonous-hit-all-for-one-dmg combo, doing 23 dmg at …
Had a crazy win when my opponent froze my giants and did one damage to them, giving me 2 7-health minions on board. Would have liked to see his face when I played my star-aligner...and another one the turn after. …
Had a crazy game where I had an army of mountain giants (4) as mage and he had this huge buffed taunt mechs...but no way to remove my board. I discovered another conjuring spell but man I really had to …
…Quote From Starscream Bloody Missile Launcher plus Venomizer is such OP nonsense. I am winning the whole game and this combo wrecks me and if you can't remove it, it's game over. Just stupid and infuriating.
I already ran a deck with pocket galaxy which has now become even better, also fooling around with jepetto and galaxy spell is now more fun. Also tried out sn1p in a mech hunter a bit, seems to improve it …
I would add Malygos as well. If it's 1 mana OTK's are not far away.
I suspect Giants produce much more shit than Azerite Elementals.
I like all galaxy decks :) I play one including jepetto as well to give me the 1-1 draw.
I play a mage deck to get this combo using galaxy spell, using a lot of 7-mana dudes but also some 8-mana giants (which can be pinged/conjured calling'ed/attack) to get more 7-health dudes in play and can also get a …
How does this fare against aggro? What are your results against mech/bomb hunter/token druid/tempo-pogo rogue/murloc shaman/secret pally?
I have a theory about the conjurers calling spell. The more aggro the opponent, the lower mana minions you can effectively use this spell. Since against aggro its all about the early turns to get that board control, casting the …