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Zyella

Valeera
Joined 10/16/2020 Achieve Points 590 Posts 586

Zyella's Comments

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago

    Deathstrike and Hearthstrike atleast are removal spells, blood controol could want/use

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From linkblade91

    The Death Knight (so far) has four "Strike" cards: Death Strike, Heart Strike, Frost Strike, and Plague Strike. I see they're all named that in WoW, but it feels like they couldn't think of another word to use lol

    And now frost strike is only one requiring 2 runes of the strkes

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From dapperdog

    Lady Deathwhisper is just good since nearly all the frost spells are good. But it does feature a problem in that you need to save up on certain spells until you draw this card to gain value. Depending on how well frost DK can generate or draw spells, this can be either very powerful or just a tech against control decks.

    Marrow Manipulator is just a casual Pyroblast to the face because frost DK is basically racing to see how much more overpowered they can get. The only problem being the corpse requirement, but when the pay off is good people will find a way to meet it. Its like Avenging Wrath for comparison, but not only better you also somehow get an additional 5/5 stats - might as well roll over now, Uther. First Remorseless Winter and now this? Can we see a power creeping of Tirion Fordring at some point?

    Marrow maniupulator needs 5corpes though And a empty board if wanna do full 10dmg to face, and from what weve seen (so ,far) frost doesnt have that many ways to generate corpes.

    And its a 3frost rune card, so cant run unholy stuff to easly get the corpes for it.

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From Firenza

     You'd think that extra draw would at least cost a corpse or two.

    Or be 2(+) runes, to be stricly better version of different class card

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago

    well according to wowpedia, the Ymirjar are undead Vrykull,  or atleast some of them.

    Bunch of frost ones (that look like this) are undead, bunch are classes as humanoid and both look exactly the same

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago

    Shouldnt the 1drop be classed as a undead?

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From Stockworth

    Man, I'd be annoyed if I cracked Frostmourne in a card pack. Super late game (unless DK has some strong weapons cheating that we haven't seen) - you're likely to only get the full value (3 cards with middling attack and health) on around turn 9. Doesn't seem worth it to me unless somehow the game slows wayyyyy down.

    is the runeforging that reduces it by 1, so its turn 7 possibly with coin to break it at all.

    Outside the value of the Deathrattle, it does represend up to 15 face damage and runeforging does allow it to get out a bit faster, so could see the deathrattle as kind of bonus instead

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From BasilAnguis

    I think Corpse Explosion should make the list. Seems like a very powerful board clear.

    On another note I think it's amazing the old death Knight cards from frozen throne are being added to the real class. That should be worthy of an article, with a bit of speculation what runes each of them might have. wink wink

    could be hard as Oblitirate until now, NEVER was associated with blood in anyway. Since in wow always used a frost and unhoyl rune, until they ddi away different types as a whole in legion.

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From Skotony

    How did they even connect Lich King with Silvermoon/Blood elves in one expansion? It seems they didn't have enough material and merged 2 expansions in one at the last minute?

    Normally Lich King could be better associated with Northrend or Plaguelands!!??

    Is entire campagin in it in wc3;, where Arthas kills and raises sylvannas as a banshee, destroys their city. Wipes out 90% of their population, murders their king, defiles their source of power (the sunwell) by ressurecting Kel'thuzad as a Lich.

    Its reason theyre even called blood elves instead of high elves they used to, due loosing their 90% of their population there from Arthas and his scourge rampage.

    Theyre prolly as a race the most impacted by the scourge, lordareons kingdom was destroyed but mulltiple of the human kingdoms survived.

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From Caro

    Damn that initial reveal stream was information overload, like Team 5 are Shamans or something 😅

    I think out of all the information we received (Ofc I'm hyped for the DK class), I'm most interested in the dual type minions coz that will enable a whole new world of deck build and archetypes never even thought of.

    Also, what's gonna happen to The Lich King seeing as Arthas is now a playable hero? (Will never forget opening a golden version from packs!)

    The lich king card art dint change at all, onyl thing that changed was the cards being called lich king cards instead of detah knight cards (same for arfus)

    Which is good, changing the art wouldve been dumb and uneeded

    Illidan was same look and same as the base hero, and was in at time classic set before Core was a thing.

    The lich king is not the same thing as Death Knight arthas, lich king is fusion Ner'zhul and Arthas, plus its a wild only card (and changign art for a 1month temporalry wouldve been veyr dumb thing to do, espciallly since it be wild onyl again once the class comes out)

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 5 months ago
    Quote From Alfi

    This corpse counter look s DK class-specific, but what will happen when other class gets a corpse-countjng card? (Thirf priest, thief rogue, Mad Duke, etc.)

    other classes cant randomly generate a corpse card, that requires a corpse to do anything (blood boil), if it does somethign btu requires corpses to do somethign extra they can get it, but never make use of the corpse effect(vampiric blood)

    only way to get corpse only  card like bloodboil would be theo or priest copying it from the dk's deck.

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago
    Quote From Fluxflashor

    I am certain we won't see a new class unless it happens at the start of a year. Rotation is when they get the most eyes on the game, and it gives them a chance to give a new class a fighting chance without creating a bunch of cards for them that are just going to rotate as every class would have 50+ cards more than a base "Death Knight". That's why they had to do the Demon Hunter Initiate set; A late-year DK release means they have to account for two extra expansions.

    Next year though? I still think we'll see Monk before Death Knight.

    I think we will see DK before monk, because of wrath classic launch and just because Dk is way more populair then monk

    Also frozen throne was like their most succesfull expansion/part of their most succesfull yearr

    Monk is one of the least played classes in wow. compared to dk being very common.

     

    And ininiate set they can do that for DK IF its next expansion aswell, even a week or 2 before and with core set they can add there aswell.

    With next expansion aslo being biggest yet, it could be that theyd have extra cards like DH got in its first year of expansion.

    They could have their intiate set a week or 2 before launch, expansion comes out and DK has like 20 cards instead of 10 or such and then with rotation they can review how it did so far , and arent stuck with Op cards/nerfed into ground stuff for entire year and can change /balance around that to greater degree .

    And their core set could aslo be bigger for the year, so they dont need to add 3expansion with extra cards for DK only like DH had so it can follow a normal HS year like the other classes.

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago
    Quote From Aesan

    Oof. Not that I expect we'll ever get a full "skip animations" option, but I always find myself wishing for one with cases such as these. 

    A 10 second animation is bit annoying ina  full turn , but with only 15 its most of your turn already gone, and then is time to actully attack with minions still and you can basicly do nothing else that turn

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago

    actully faced someone with noz in their deck today for once, it was a massive pain at times with how long animation took

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago
    Quote From welberns

    they said in the 24.6 we will have something "fun", so maybe they are holding some buffs until next major patch

    I really hope it is, ive been hoping for service bell buff all expac long.

    Its worse then almsot evry 2 mana draw spell there is (ofc not worse then like ancestral knowledge but still) and it costs 3, and its effect of only class cards is often a donwisde (espciallyl atm) and if its a legendary it aslo cant draw a second card.
    I dont think itd even be broken at 1 mana hoenstly (though id certainly be  quite good at 1)

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago
    Quote From Pezman

    I'm sure some decks will cut him because of the mana cost

    Or because he is nerfed and can be'd for full dust now, so people do that, until they realize he isnt bad at all suddenly and he should still be in deck.

    Prolly still with the hunter nerfs, theyre worse now but they dint just become terrible cards

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago

    Really expected more changes (be it more nerfs or buffs) based on the orginal tweet wording (cards like these). But seems not

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago
    Quote From anchorm4n

    It will be interesting to see if Wild gets some attention as well. I reached legend yesterday and the number of Big Priest encounters heavily decreased once I had passed Diamond 4ish. The deck is still a pain in the ass and Neptulon is a broken card. I'd advocate for removing the Windfury from the main body or the Immune while attacking from its hands. Other than that I'm not the biggest fan of the meta right now but it doesn't feel unhealthy. Secret Mage is a super disgusting deck to play against but it's probably not broken enough to deserve a nerf (yet?). Mill Druid is doing its thing too easily for my taste but it gets countered by hyper aggressive decks (Demon Hunter, Rogue, maybe even Shaman [pun intended]) and mana cheaters (Secret Mage). Finally I do hope they don't completely nuke Harpoon Gun because JambaJooze's Beast Hunter with Knuckles is a ton of fun to play :)

    Neptulon isnt a broken card at all, the issue is liek hig rogue/shaman how easlya dn EARLY he coems on online (like they sued to eb able to do it turn 1), if wanna address it youd hit illuminate/essence/palm reading the main cost reducers/card that cheats it out early

     

    Neptulon when actully pay mana for him/get him out Lategame as a lategame minion, is completly fine.

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago

    I dont relaly care to much how theotar gets hit, i just hope it gets hit HARD, if would turn out unplayable that be compelltly ok by me.

    BUt i aslo hope isnt just those cards and isnt just nerfs, just hunter (escpailyl fi gets hit really hard) and theotar but nto stuff he (somewhat) keeps in check could be very problematic, and id like few Good buffs (not to alreayd the best/most broken cards ina  struggling deck/class beign made more reliant upon those to win).

    Mainly warrior/pally, and their limited draw (buff service belll to 2 already, espcialyl when mmoonlight excists at 2, which if was 3mana and bell 2,moonlight still would be much better card) and for rogue secret package, so it isnt abosutly terrible. Kidnap could stop the battlecry of the minion then maybe d be worth using ever at all and not be helping your oponent more often then not by playing it

  • Zyella's Avatar
    Valeera 590 586 Posts Joined 10/16/2020
    Posted 1 year, 7 months ago
    Quote From Skotony

    At last a fresh new and enjoyable Brawl. Way to go!

    Its fresh, but i wouldnt call ti enjoyable at all.
    Did you get noz on 4 and discoverc godo free spells? No to bad try again

    Oponent got liek turn 3/4 drakefire/power of creation? to abd try again

    In reply to The Power of Magic
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