Im so god dam sick of Kaelthas, brann Denathrius deciding evrything
II Had bran theotar,, dint ever get the option to steal the denathrius or brann he had in hand all game long, i dont even like theotar AT ALL, but you gotta incldue him ro else you auto loose pretty much always vs Denathrius in this awfull Meta
Ive generly palyed wild, but i think wildl has been terrible for quite some time now, so i tried standard with new expansion.
I had actully some god dam fun again in HS before the patch, and im getting beyond sick and tired of this i can babrly stand doign my dailies with how muich i hate the meta now. Like if wanted a terrible experience id go play wild but hey leave it to blizzard top make evrythign worse after 22 buffs
Had really hoped that they wouldve buffed metamoprhis and warglaives for DH
The dude pally buffs are pretty insane but without better and more ways to summon them, i dont think will matter
And i still dont see odd pally commpeting against rest of the meta, same for odd dh in wild.
Disapointed is no macaw nerf, though i lvoe snowfall change, macaw repeating iti was the annoying thing, the thign that made you not able to play the game
I think the Edwin buff is to help Rogue out with card draw. They don't really have many good options anymore and while Edwin is still a good lategame refill, you can rarely drop him earlier than turn 7 and expect to get decent value out of him. Now you can realistically just play him on 5 and have a chance to get at least one extra draw...also he's better with Shadowstep now.
Edwin is an already good card, that doesntt need the buff , and for draw rogue has other card draws that are bad, and actully need the buff like sprint, they could even buff silverleaf to 1, or shroud, or make double cross better (which woudl aslo help secret rogue)
And if its to help pirates aswell, could make hooktusk cheaper or ehck even cutlass coruer to 2 mana with less stats for that curve into swordfish
No diea why theyre buffing edwin, a already good card over cards that arent good alreay /used for rogue, (like sprint if wanna buff draw, hooktusk if wnna push pirates)
And why are they not changing macaw, when that the big issue people have with it and snowfall, that ut gets repeated multiple times
Nothing about guff or their insane search/ramp package for druid and just alingment
Only wild seeds hit, but not quest hunter which is aslo tier 1 and is much more hated by the players
Also no skely mage nerf, when alll other tier 1 are being hit
Nothing else hit in wild at all, not even bigpriest, which has been around longer tne big rogue.
No questmage either, or twig + sphere for druid or anythign besides big rogue
Im hapyp changes are happening at all, but the nerfs do seem abit of avoiding the bigger/more problematic cards,
and seems they will contiinue with buffing already good cards you where alreayd happy to draw/see instead of the ones that actully coulld use/need the buff (like happend with wig/harpoon gun)
Seems to me Blizzard is really taking the word Skins literally. No alternate heroes, just... same character, different clothes. Starting to feel like League of Legends here. Just last expansion we got water Sylvanas. We have normal Sylvanas, fire Sylvanas, now blood Sylvanas. We got normal Tyrande, water Tyrande, ice Tyrande, fire Tyrande, now we get holy Tyrande. Its like pokemon evolution lmao.
Morgl Holmes and Prince Renathal are the only true new skins imo, and we already have several murlocs for shaman. Just wish we'd get other big characters from WoW as heroes, like the first skins. There's yet to be any worgen or goblin or pandarean skins!
Evolve fodder??? it can also be a 2/3 that summons 2/2s or with some copy battlecry shenaniganes even 4/3 that summons 4/2s
you need to have this infused, have played a 1 legendary that cant be tutored, have it battlecry copied multiple times and then still have this live /not be ingored. Thatd be like turn 6+, druids gets multiple rushes by that with its legendary, and just 3hp is evry little after the early game, and where describing isnt somethign thats gonna consistently happen.
And if its not infused and given the attack buff its terrible, espcialyl if not on curve (even when infused and sint on curve and sint buffed) cause low hp and 0 attack isnt hard to deal with.
If this in infused its terrible and even then you need to have it infused and on curve to not be a meh. Sure its 3 bodies for 1 card but turn 4/5/6 later it onyl egts eaier and easier to deal with 0 attackl totems
Yep, it's really bad for Big Beast Hunter actually, you really don't want to pull out this guy in most situations, similar to an even worse Hydralodon which floods the board and prevent any following plays. But while Hydralodon is bad to recruit, it's amazing to play and Ozumat is bad in both cases
and hydraln alson only has 2 bad targets for revive pet vs 6 for ozuma
I really hope Team 5 look at the stats on how many players entered this brawl compared to other brawls. Ofc they will be lower overall due to the high entrance fee, but I hope with our loud community, they get the message and retire this brawl in favor of the standard brawliseum
Id rather not even do regular, or keep a normal/Actual brawl alongside it.
If i want to play constructed il play ranked/regular HS, brawl is for things that arent possible/feasible in regular HS, not just constructed gameplay you gotta pay for.
As far i understand it, the runestones is how most real money purchases will now be done.
like instead of 15 euro/dollar bundle youl need 15 euro/dollar worth of Runestones to buy it now iinstead of directly with real money
The thing you used to be able to buy perks with GOLD
now it will be locked the premium BG only battlepas, which is Runestones/Real money only. NOT GOLD
previosly FTP could get the perks and thus the 4hero choices instead of 2, that wont be possible anymore
Im so god dam sick of Kaelthas, brann Denathrius deciding evrything
II Had bran theotar,, dint ever get the option to steal the denathrius or brann he had in hand all game long, i dont even like theotar AT ALL, but you gotta incldue him ro else you auto loose pretty much always vs Denathrius in this awfull Meta
Ive generly palyed wild, but i think wildl has been terrible for quite some time now, so i tried standard with new expansion.
I had actully some god dam fun again in HS before the patch, and im getting beyond sick and tired of this i can babrly stand doign my dailies with how muich i hate the meta now. Like if wanted a terrible experience id go play wild
but hey leave it to blizzard top make evrythign worse after 22 buffs
Had really hoped that they wouldve buffed metamoprhis and warglaives for DH
The dude pally buffs are pretty insane but without better and more ways to summon them, i dont think will matter
And i still dont see odd pally commpeting against rest of the meta, same for odd dh in wild.
Disapointed is no macaw nerf, though i lvoe snowfall change, macaw repeating iti was the annoying thing, the thign that made you not able to play the game
Edwin is an already good card, that doesntt need the buff , and for draw rogue has other card draws that are bad, and actully need the buff like sprint, they could even buff silverleaf to 1, or shroud, or make double cross better (which woudl aslo help secret rogue)
And if its to help pirates aswell, could make hooktusk cheaper or ehck even cutlass coruer to 2 mana with less stats for that curve into swordfish
No diea why theyre buffing edwin, a already good card over cards that arent good alreay /used for rogue, (like sprint if wanna buff draw, hooktusk if wnna push pirates)
And why are they not changing macaw, when that the big issue people have with it and snowfall, that ut gets repeated multiple times
Nothing about guff or their insane search/ramp package for druid and just alingment
Only wild seeds hit, but not quest hunter which is aslo tier 1 and is much more hated by the players
Also no skely mage nerf, when alll other tier 1 are being hit
Nothing else hit in wild at all, not even bigpriest, which has been around longer tne big rogue.
No questmage either, or twig + sphere for druid or anythign besides big rogue
Im hapyp changes are happening at all, but the nerfs do seem abit of avoiding the bigger/more problematic cards,
and seems they will contiinue with buffing already good cards you where alreayd happy to draw/see instead of the ones that actully coulld use/need the buff (like happend with wig/harpoon gun)
The vashj skin looks grtea, to bad it aslmo streched like a accordion....
Worst fo all, Still no Rafaam Skin!
he dint get a hero card like mage in DoD either
how would it counter shudderwock?
Shudderwock copies are in HAND, cleaner removes them from the deck.
you need to have this infused, have played a 1 legendary that cant be tutored, have it battlecry copied multiple times and then still have this live /not be ingored. Thatd be like turn 6+, druids gets multiple rushes by that with its legendary, and just 3hp is evry little after the early game, and where describing isnt somethign thats gonna consistently happen.
And if its not infused and given the attack buff its terrible, espcialyl if not on curve (even when infused and sint on curve and sint buffed) cause low hp and 0 attack isnt hard to deal with.
Should be 2 mana or have higher hp.
If this in infused its terrible and even then you need to have it infused and on curve to not be a meh. Sure its 3 bodies for 1 card but turn 4/5/6 later it onyl egts eaier and easier to deal with 0 attackl totems
Finanly some more totem support !
Just hope doesnt end up another ey'sor (no totems/totem support until after it rotated).
i want more totems, less evolve stuff for shaman
They just had to support innerfire priest -.-
Only priest deck even worse to play against is big/ress priest
Why cant they support anything else for priest thats not innerfire (leave a minion a up ocne and wlep you die from nothing) or ressurcition stuff
Well was aslo the legendary totem for shaman, and then not a single new totem printed until it rotated out.
So never know for sure with blizz
Did not expect to see pure pally support again.
graveyard on 3 and then the 1drop + burning blade acolyt
and hydraln alson only has 2 bad targets for revive pet vs 6 for ozuma
Pretty cool card (and good artwork)
but unless got elemental synergies feels like a worse raidboss onyxia overall at 10 mana
So if sees play i feel like its gonna be due elemental synergies or where can afford it and a 2nd Onyxia is still usefull
That 1 drop could potentialyl be really scary.
And the 4drop is is more fuel for the youre not allowed to play the game shaman, so thats 'great"
Id rather not even do regular, or keep a normal/Actual brawl alongside it.
If i want to play constructed il play ranked/regular HS, brawl is for things that arent possible/feasible in regular HS, not just constructed gameplay you gotta pay for.