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582 totalQuote From AngryShuckie I very much understand disliking curse-lock, but on the scale of warlock decks that suck to play against, it's pretty good. At least it produces some interesting games where you maintain a full hand and …
Quote From AngryShuckie I'll contest that the priest questline looks like a badly designed card, but is actually kinda masterful. It can never win (at least not by using the quest) before turn 10, and in practice it's …
Quote From MurlocAggroB Nobody was playing Sira'kess Cultist for the stats and Dragged Below was just an overall shit card. If they were going to buff the mechanic, I'm glad they went with the two worst pieces. Realistically, …
Had really hoped for lightbomb to 5 and sprint to 5 (seeing as its terrible, rogue lacks draw and rogue is susposed to be good at draw)
and the 7 mana shaman naga to prefer enemies like solarian/rune of …
Quote From dapperdog The stealth effect on behemoth makes sense flavorwise, but the problem is that when it attacks it losses its stealth, so in effect what this does is merely make it stealth if there's no enemy …
Quote From lMarcusl Props on the article but...you're out of your mind if you think Lightbomb at 5 is reasonable. Even in Wild that's be offensive (I run it in Wild Questline Priest, a meme deck, and it …
Quote From Lemushki I want to say that we are getting some buffs to both the Priest Colossal and Abysall Curses. (Do not know wich of this I would buff for the archetyp)
Curses dont …
Quote From TinTinDance god plz yes i would love the rotating wild set as new mode, and its exactly what the community have asked for years (i have read this request everywhere on reddit and other socials) is …
Quote From Stockworth Given how often this comes up, I think the only reasonable balance change to wild is to switch it to a format that gets to a random assortment of expansions which switch every month. Keep …
Quote From AngryShuckie Your opinions are your own, but this is mostly how I recall that year: Quest rogue, pirate warrior, jade druid, druid-being-so-far-into-S-tier-it-can-win-with-anything-it-likes-Stone, cube-lock with way too much healing, Kingsbane with permanent lifesteal... I swear people view …
Quote From sense124 This list is dumb. Primarily because of Kael'Thas though, I'm still left amazed on why they would unnerf that over Gibberling, Hand of A'dal, Nitroboost Poison, Skull of Gul'dan or many other things really.
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Quote From Melliflue I find it worrying how many of these cards are not good enough to see play in standard in their unnerfed forms, eg Kayn Sunfury, Shattershard Mystic, Bloodboil Brute, ...
I think that says …
Quote From bondiolorg Congrats guys! You're the first ones to put this given that Blizz had most of the day the site off.
Now talking about core set, in general I really like the changes done overall. …
Quote From YourPrivateNightmare Gonna be honest, I'm somewhat disappoint with this Core set. Not that there aren't some neat changes, but it feels like a lot of stuff just wasn't thought out at all while other stuff got …
Quote From doingtheobvious [card]Nitroboost Poison[/card] remains unplayable, RIP ):
Also no cloak, no faceless corrupter, no altruis, no blade dance, no glaivebound adept, no 5 mana giggling,, no mogu fleshshaper,, no possed lakcey, NO level …
Got all naxx cards, no diamond loatheb.
And drekthar so insanly overpriced, 25 euro for a single diamond card
Quote From Suchti0352 [quote from="Author"]she is pretty much the icon of the set[/quote]
Is she really? I mean, yeah she's the most important character lore wise, but the trailer and expansion artworks focus on Finley, Ambassador Faeli …
Quote From linkblade91 I wonder why they went with a Diamond Sivara, instead of the choice that seemed more obvious to me in [card]Queen Azshara[/card]. I guess they didn't want to make the generated cards Diamond...but they could …
Seems weird to me isnt a diamond queen Azshara s the free diamond Nor the collect 25 legendaries, when she is pretty much the icon of the set...