Warcraft III: Reforged Survey Gauges Interest in Soft Relaunch

Hot off a recent game update – patch 1.35, which has re-added custom campaign functionality alongside a slate of balance chances and fixes – Blizzard have just sent out a survey for Warcraft III: Reforged, aiming to get some valuable feedback on various topics. There’s the usual questions regarding playing habits and game quality, but one particular question is quite interesting. Here’s a screencap of it:

warcraft 3 reforged survey

Warcraft III: Re-Reforged

Undoubtedly, Blizzard is looking to gauge interest into whether it’s financially feasible to pour more money into Warcraft III. It’s no secret the game’s budget was gutted before it released and ended up shipping with fewer features than the original. The game has been getting a constant, if slow, roll of patches in the past year, and it seems Blizzard’s new management is looking to fix some of its past mistakes.

Now, looking at this survey question, the features under the “Potential New Reforged Features” headline aim to address some of the sore points with the game in its current state:

Legacy Warcraft III In-Game Art Update is an interesting one. The Reforged art-style was panned for making it harder to distinguish units from different players and for overall blending a bit too much with the background. This feature sounds like the game would get a third set of art, this time more closely matching the original direction – perhaps in poly count as well.

UI/UX Revamp (Menu, Lobbies, Chat, etc.) is definitely something that should be on the list regardless of whether this plan of re-reforging goes through or not. The new menu is absolutely worse than the old one, performance-wise.

Storage Size Reduction is an interesting one as well. Players had no choice in continuing to play the game without downloading and extra 30 gigabytes of data, regardless of whether they’d purchased Reforged. I myself ended up with 30GB of lost space due to having the battle.net client set to auto-update. While I don’t see the ‘base game’ reducing its size in its current state, I could see this feature being implemented in an opt-in basis depending on the type of art you wish to use. For example:

  • If you only want to use the original art, you don’t need, like, 25 of those gigabytes so you don’t have to download them.
  • If you want to use the potential third art update we discussed above, maybe that’s only 8GB on top of the base game.
  • If you want to use the Reforged art, then you’re still at 30GB.

Reforged Campaign Improvements probably refers to taking another crack at the campaign missions and either properly ‘reforging’ the entire campaign, as initially promised, or at least re-doing the missions that have already been changed quite a bit but weren’t loved by the fans.

Reforged Environment Art Rework is likely an effort to bring color back to Azeroth and make the environments feel more lively; less drab, less conflict with the Reforged unit/building assets, and so on.


What do you think of this potential third coming of Warcraft III? Does it sound appealing, or has your faith in a well-made Warcraft III remaster been permanently lost? Let us know in the comments below.