We've got confirmation of new balance changes coming out next week that will be hitting Priest and Druid! Three cards will be changed in total. Can you guess what they will be?
Quote From Alec Dawson Few balance changes coming next Thursday, three cards in total. Looking at generation/burst healing in Priest and hitting on some of the non-games in Druid.
Comments
Pretty sure it'll be equally broken because it more or less thins down the pool each time so double Soul Mirror is a near guaranteed in every game.
Just dont nerf Hunter... Most oppressive deck. So just nerf all decks that can beat it somehow.
Non of the decks have a really high winrate over all the ranks. This is clearly a balance patch to attack some of the problems people have with with not enjoying the game. Saw a tweet a while back from one of the Vicious syndicate guys who mentioned no class had ever so many t1 concedes as priest, even more than old quest rogue. As for spell druid its clear a nerf directed at getting such a massive early game advantage that you almost certainly win. (Btw according to HSreplay Spell Druid has a higher winrate than face hunter, not by much though)
The probable targets for a nerf will likely be either Apotheosis, Renew or Venomous Scorpid. Renew would probably get bumped 1 mana up to remove it from wandmaker's pool, apotheosis at 4 might prevent the usual reno scenario a little later, and while Im not exactly very happy to see scorpid nerfed this card is a near guaranteed addition into anything that's not pure aggro its amazing. Nerfing its health to 2 might make it harder as an auto include while making it easier to clear so its not always the best thing to do on 3.
As for druid, well. One card can't fix the sorry state of the class, but if it has to be one card then its obviously going to be Lightning Bloom. Gibberling nerf would be fine, but the only reason why its a problem card is the mana cheat, not the burst gibberling bs on turn 1. Make it refresh mana instead of giving mana would change everything, removing the essential problem of the card, whether its in duels (where its funnily banned) or ranked constructed.
if make bloom refresh mana should be less overload §1 instead of 2)
Scorpid is a neutral... why would they mention "Priest generation" and not target a Priest card? The post seems to be hinting at Renew or Palm Reading.
Bloom is dual class, and they didn't mention Shaman. Dollars to doughnuts, its Gibberling (even though the Bloom + Gibberling interaction is the big bad here).
Scorpid is good now and literally never again. It heavily benefits from the Core Set changes and the fact that this is the lowest the spell pool will ever be (presumably the same will happen at the start of next year). You can't nerf a Discover card just because it's a good card in literally the best circumstances possible
Scorpid is good not merely because its a discover option, but also because it forces a trade in nearly every circumstances and is nearly impossible to ignore. I mean, dropping scorpid has literally little to no downside unless you're dying on board.
As I mentioned, Im not exactly happy if it does get nerfed, but if it did I wouldn't be surprised at all.
yes, as I said, it's a good card. It's an Emperor Cobra that gives you a good card most of the time. If it was just a cobra it would see no play and it's quite easy to remove for the majority of decks that care about that.
About the only thing that makes Scorpid "broken" in Priest is the fact that they can generate Gift of Luminance and then you're having a bad time. Other than that it's literally just first expansion filler that will get replaced soon because it no longer has the same consistency.
Classic hearthstone team. Nerf priest ability to heal and generate cards when that's literally the only gameplan they give us. I'm all for nerfing unfun decks but apo is literally the only chance we have agaisnt face hunter.
Scorpid -> Palm Reading -> Renew -> Raise Death -> Scorpid.. etc is so much fun.. Priest is such a degenerate greed deck. Its like killing someone with fucking tweezers.
NOt it's not. There's plenty of heal cards (Devouring Plague for instance) that also do the job but Apo makes them obsolete and is the reason we ahve the bloated greed Priest that is plaguing ladder right now
Devouring Plague is unplayable, just compare it to Drain Life - half cost and you can target the damage to any minion
Flesh Giant synergy made it absolutely essential until people realized Apo is broken and the only real heal swing you need.
plague makes flesh giant easily playable and profits from spellpower too. it's not a bad card.
It may help enable flesh giant but still is awful removal and not good as a sustaining/healing too
Gibberling maybe they will make it just summon a vanilla 1/1 (then it is a worse Alleycat, but not broken at least)
I can see it getting a Mana nerf, just to remove the explosive T1 games where the Druid has a full board of 2/2s
Now after the last nerf debacle (Incanter's Flow is still OP and SPell Mage is only waiting for something stupid to come back and RNG everyone to death again) I'M cautiously optimistic, but I think they might make the right choice and nerf Apotheosis for Priest.
I've been playing a lot of Priest lately and also played against a fair share of them (duh) and I realized that the class has not only become excessively greedy to win the mirror but is also incredibly vulnerable to aggro at this point. The only thing that really keeps them in the game is how broken Apo is (not only with Samuro but any minion because you need to dedicate ressources to kill it before you get to pressuring again)
Honestly I believe that if Apo gets nerfed into a state where it comes down much later (or only retains Lifesteal for a turn) there is probably not even a need for any other Priest nerfss. The only reason why they are this annoying is because Apo is such a massive insurance that you can get away with basically just running greedy value and dropping most of the removal (most decks run neither Holy Smite or SW:D at this point despite there being so many targets. Fucking hell, the only reason Southsea Scoundrel is a thing is because the mirror is prevalent and that is your main win condition. This should be a tech card not an auto-include)
But then again they'll probably just up the cost on some spells that will be replaced in the coming expansion and Apo remains untouched and everyone blames all of Priest's problems on their card generation (which is just a scapegoat aat this point, by the next expansion the spell pooll will be so diluted that Wandmaker and Scorpid probably won't even make it into the deck anymore because you actually need the proper spells at the right time.)
Gibberling is guaranteed at this point. I have no idea how an absolute abomination like that was ever allowe to exist to begin with. I wish I had just stuck to my guns back in Scholomance and kept my extra copies.
oh yeah if anything in the realm of generation gets hit it's probably Sethekk because that's the only thing that really creates an overload of cards. Renew and Palm Reading are fine and if you nerf them you just basically ruin any chance of Priest doing anything in the coming expansions. Don't be a sheep and listen to the Reddit circlejerk, they still believe Warlock is a real class.