After the news of Team 5 cooking another Constructed balance patch (the second for the Murder at Castle Nathria expansion) from over a week ago, the Hearthstone community has been constantly waiting for Blizzard to announce the actual changes and the patch's day. Unfortunately for all of us, things took longer than anyone would've ever expected: festivities (Labour day took place last Monday) got in the way and that inevitably delayed the entire process.
However, Nicholas "Decktech" Weiss, Associate Writer for Hearthstone, announced that we're finally going to receive the changes' patch notes tomorrow, meaning that we have less than 24 hours of waiting left!
Quote From Decktech Hey all, no need to break out the coffee GIFs just yet. Because of Monday's holiday, the patch notes are scheduled for tomorrow, instead of today.
While Team 5 is finally going to unveil the balance changes they've been working on lately, the date the balance patch will go live is still a mystery to us. Based on what Decktech himself stated, things are still susceptible to change, although we feel like it is reasonable to assume that this patch will follow the usual schedule and go live next Tuesday, September 13th.
Quote From Decktech Info on patch timing coming as soon as we have it locked in.
EDIT: after this article got published, DeckTech tweeted that the team is confident about pushing the balance patch live tomorrow!
Quote From DeckTech UPDATE: Team is confident we can get the patch out tomorrow.
Patch Notes (most languages) are scheduled for tomorrow 9am Pacific. Patch itself to follow (still aiming for 10am, but can't confirm exact time at this point).
Whodunnit? Some of the Patch's Possible Targets
Long story short, still no patch notes (although for a very short time), no patch date and, most importantly, no nerf targets.
That being said we have some really strong candidates, so there's still room for predictions! Buffs are not out of question either: although we received a large amount of them no less than 3 weeks ago, there's no denying that some of them haven't been nearly enough for their respective archetypes (and, in some cases, classes) to become playable.
Just to name a few who might see the nerf-bat, Wildheart Guff and Magister Dawngrasp are quite the powerhouses: even if you don't go all in on them, they're so strong that they'll inevitably make the cut in most decks from their respective classes.
As Alterac Valley stood for Hero cards, United in Stormwind stood for... Questlines. Despite Team 5 having nerfed to the ground most of them, there's something about Defend the Dwarven District that keeps this card afloat, even with it being so generally loathed by the community. Speaking of hated, Theotar, the Mad Duke and Sire Denathrius (both released in Castle Nathria) have generated quite the mixed feelings among the players, especially for being so common and so consistent in what they do: respectively messing up players' plans and killing opponents.
Finally, we have Edwin, Defias Kingpin: probably the most controversial buff that went live with the last balance patch, as it turned an already good card into an even better one. A large part of the community predicted what ultimately ended up happening; is Team 5 going to reverse their decision so soon? Are they going to stand by it? Only time will tell.
What are your predictions for tomorrow's patch notes? Let us know in the comments below!
Comments
Istg if Defend the Dwarven District isn’t nerfed I will be one very salty player… well, more salty than usual, but still
One card I never see mentioned is Varden Dawngrasp. The full board freeze is annoying and it is included in every mage deck.
Varden is fine.
Especially in Wild. Stall is part of that mode to be sure no matter the class besides Huffer...
Rather than nerf Denathrius right now, i'd prefer them to just boot Brann out of standard first and see how things go then. If he's still toxic then just make him minions only or some shit.
other changes i would like to see
Hunter quest HP changed from (0) to (1)
Mage hero HP changed from +2 HK to +1 HK
Druid - Guff - Max mana 15, both effects give empty mana crystals (would also change Nourish from full to empty mana crystals aswell)
Deathbourne - change so it damages enemy minions only
Mage location - 3>2 Durability
Rogue - revert the Edwin buff and either remove rush from Gnoll or make trading Rogue cards reveal Meastra
Theotar - opponent "discovers" what card they get instead of you choosing for them (they have a time limit of 10-15 seconds to avoid griefing)
Why Deathborne? From what I understand it is mostly included for the mirror match-up.
I think its because of the brutality of the board swing enabled by this card. For the most part, if this clears board and generates more than 2 skellys the game is over.
But I dont think its ever a problem to be honest, especially if mage is going to get nerfed in multiple areas. Its still 6 mana after all.
Funny thing is that people initially complained that Deathborne was nerfed from 5 to 6 mana during development lol
Can you not put clickbait garbage in the thumbnail of articles. No nerfs to guff or varden were even hinted at, you're just pulling them out your butt to get people to click.
RIP FemaleCorrin
And now that we know that both of those cards got nerfed, you just look silly, don't you?
Also, you confuse Magister Dawngrasp with Varden Dawngrasp (same character, different card, very different power levels)
First of all, thanks for clicking on the article and taking your time to write this comment.
Secondly, what do you think we should have used as thumbnail? Everyone and their mother knows that Mage and Druid are overtuned right now, so picking those two arts seemed like quite the flavorful choice to us (we used them last week too, following Aleco’s teasing tweet).
Thirdly, the title is all but clickbait: “Hearthstone Balance Changes Are Finally Arriving - Patch Notes Coming Tomorrow!”.
Lastly, we even talk about Guff and Varden in the article, so…
I love that site admins dont hesitate to defend themselves like this. Love it and totally agree with you - hardly clickbait. You guys are the best.
Thanks!
In the end, if I know I/someone else did nothing wrong, I feel like defending my own/someone else's work is the least I can do.
wow, salty much? You must be very hungry.
Besides, they are literally content admins. It's on their interest to make article worthy to be read for the masses.