No death nights. Just lively days here at the Marin, and on Out of Games. It's time to see what Arthas is doing as our day counter for reveals hits double digits.
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All the beach fun hits on July 23, so until then, here are today's card reveals!
Perils in Paradise Card Reveals for July 2 2024
Here are all the cards that have been revealed for Perils in Paradise on June 27.
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What are your thoughts on today's cards? Let us know down below or head on over to the Hearthstone Realm to share your thoughts in each of our dedicated card reveal threads.
Comments
Eliza Goreblade - There's no reason why this card should be blood-frost rune restricted, but yet team5 persist. What this essentially does it condemn this card into being played in rainbow but little else. Facts are that the rune system for DK is currently one of the worst features of the class, ensuring that archetypes for DK remains strictly restricted to whatever the hell team5 has cooked up, with little the community can do about it.
Also, why is this a blood-frost rune card anyway? It neither affects health or freezes anything. Youd think it'll be more suited with unholy but what the hell.
As for the card itself. I think its on par with the likes of helya in that winrates will spike considerably harder should the card be played (and triggered) early. Buffs your minions but crucially also buffs your hp. Have to go through some playtesting first because it obviously clashes with the hero card.
Frostbitten Freebooter - Being a deathrattle is annoying though with howler you could potentially do 10 damage to face. For the lack of consistency it might just never see any competitive play
Slippery Slope - You may be forced to play this if youre running a frost deck because theres really not many ways to actually draw cards for DK. At least the card does have a function outside of drawing you cards.
Snow Shredder - Youd think something like that can easily take over the meta but its possibly just way too slow outside of the perfect hand. If triple frost tempo comes back then this card will see play, with a good play winrate.
Horizon's Edge - Its a card to cheapen seaside giant. Because even the most conservative estimate would put it at 3 turns to trigger this 5 times, and Im sure a dedicated deck can do it in 2 turns if the opponent has a board. Might actually get nerfed because however you look at it this is still doing 15 damage to the opponent for 4 mana + plonk a free 8/8
Brittlebone Buccaneer - Anything that doubles value should be respected. As to what this card can actually accomplish, Im sure it'll be competitive.
Ghouls' Night - Possible the only reason why eliza gorefiend has a blood/frost rune requirement, because you can conceivably OTK with double of this card assuming theres an empty board. That means, as dumb as this card looks (it compares poorly to crop rotation), it becomes significantly more powerful with gorefiend, and being able to hit face means your opponent can never leave their board empty once the setups done.
But really team5, gorefiend shouldnt be rune restricted just because of this one card. Because outside of the gorefiend setup this card is trash.
Note that the Ghouls summoned by Ghouls' Night don't die at the end of the turn, unlike Crop Rotation. That mean it can be used as a Stand Against Darkness that deals 5 face damage on an empty board.
Yeah but crop rotation can never truly whiff whereas this one can actually be 4 mana to do nothing significant. Empty boards nowadays are fairly uncommon, and usually if you end your turn with one youre either a control deck or you're playing from behind quite badly. In both cases, this card is merely decent. Unplayable otherwise.
In any case, Im sure if youre gonna play this card at all it'll always be in a deck that has gorefiend in it, because why even bother playing stand against darkness in today's meta anyway. To me its sole purpose is to end games, otherwise playing crop rotation will likely be the better choice.
Frostbitten Freebooter strikes me as a card that would be Double or maybe even Triple-Frost if this were DK's first set (likely with changed stats too).
Well; I noticed the lack of tribal tag now :p
Yeeeeees now I'm hyped! These are so cool and all of them are even costed rainbow that go straight into my fun deck 😀😀😀