I've been going back and forth between my two Day-1 creations: "Rainbuff" DK, and "Hero Power, Round 2" Druid.
The Death Knight deck was intended to build upon the BBU Handbuff recipe, making it better by replacing some Core cards and other subpar choices. My version is a Rainbow deck, although Northern Navigation is the only Frost card. I stormed out of the gate with it on Day-1, and while the deck still performs admirably, it's a "known quantity": DK is all about being no-fun with the Plagues, or Handbuffing, so when they queue into you it's not hard to decipher what's about to happen.
Meanwhile, the Hero Power Druid is entirely my own homebrew-design. It uses the Festival of Legends package (Free Spirit, Groovy Cat, etc.) and combines it with a few choice pieces that came out over the past year, like Sing-Along Buddy, Celestial Projectionist, Popular Pixie, and Joymancer Jepetto. You remove threats by driving your face into them, slamming the opponent directly when you can; eventually, they run out of steam (and/or leave an opening) and you give 'em the ol' KAPOW with a 28+ damage combo: Sing-Along Buddy -> Hero Power -> Popular Pixie -> Hero Power again.
The deck is very fun, seems to perform well, and no one expects it. The other players all assume you're running Dragons or Spell Damage; when you play Free Spirit on turn 1, there's a notable pause of confusion and they hover over it like they've never read the card. The lethal combo catches a *lot* of people off guard. The main concern is that a knowledgeable opponent will catch on that you can only HP one enemy at a time, and they flood the board to overwhelm you. Not always a problem - that's what the rest of the deck is built to deal with - but it still happens.
Finished the month at Platinum 6 without many stars to aid me in the back half (I don't think I lack stars because I'm bad; I just don't play enough). Not the best deckbuilder, so it could totally be refined more, but regardless it seems better than the Druid decks Blizzard "expects" people to be playing. Last I knew class winrates were in the dumpster, and yet I'm doin' just fine :)
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