At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3.
Has been around since before there were paladins and those newfangled paladin mechs.
Play VO_SW_024_Male_Human_Play_02
Play HS_LegendaryStinger_Lothar
Attack VO_SW_024_Male_Human_Attack_01
Attack Sword1_Attack_Underlay
Death VO_SW_024_Male_Human_Death_01
Death Sword1_Death_Underlay
Anyone else tired of Nefiret proposing his "fixes" for legendary cards? I know I am at this point...
Personally I think this card is not at the height of a legendary, much less for a character of the level of importance of Sir Lothar...
I would have preferred something like:
(or even changing to 10 MANA)
Spendy, and without Rush or Charge it may not see tons of play
Grandad Lothar bout' to show Darius Crowley how it's done.
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Comments
Anyone else tired of Nefiret proposing his "fixes" for legendary cards? I know I am at this point...
Personally I think this card is not at the height of a legendary, much less for a character of the level of importance of Sir Lothar...
I would have preferred something like:
(or even changing to 10 MANA)
Spendy, and without Rush or Charge it may not see tons of play
Grandad Lothar bout' to show Darius Crowley how it's done.