Deathrattle Tempo Priest by Chump
Last updated 4 years, 6 months ago by
Fluxflashor
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Power Word: Shield KEKW
Here, let me fix this terrible deck for you. And at this point, I’m not even sure about Psychopomp.
# 2x (1) Disciple of Galakrond
# 2x (1) Imprisoned Homunculus
# 1x (1) Reliquary of Souls
# 2x (2) Grandmummy
# 2x (2) Penance
# 2x (2) Serpent Egg
# 2x (2) Sethekk Veilweaver
# 2x (2) Shadowy Figure
# 2x (3) Apotheosis
# 2x (3) Dragonmaw Overseer
# 1x (3) Mindflayer Kaahrj
# 1x (3) Teron Gorefiend
# 2x (4) Power Infusion
# 2x (4) Psychopomp
# 2x (5) Convincing Infiltrator
# 2x (5) Psyche Split
# 1x (7) Galakrond, the Unspeakable
#
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Admittedly, the Galakrond, the Unspeakable package is quite necessary here.
Despite the DR synergies, it's just too easy to run this deck out of steam, if the Tempo strategy somehow fails and/or is delayed for too long.
Sethekk Veilweaver is equally pretty good, especially in conjunction with holy smite (Tempo + Value).
And I am using Bad Luck Albatross instead of Psychopomp: making your opponent draw trash is quite important, and you can copy the effect too.
The concept is great tho, cheers to Chump, I am really enjoying this deck.
How is 6 deathrattles sufficient here? I see Teron Gorefiend, who wants at least 3x deathrattles on the board when he comes down ... but there are only 6 total deathrattles (other than himself) in the entire 30 cards (plus two copycats who require one of the 6 actual deathrattles to be on the board).
if you're going for tempo Teron only really needs one viable target to be good enough, especially since the idea is to copy him with Shadowy Figure.
Play Egg on 2, play Teron on 3 and if he doesn't get dealt with your shadowy him.
The point of the deck is to play deathrattle minions that are inconvenient to remove and then copy them to overwhelm your opponent.