Scholomance Theorycraft - Mecha'Thun Rogue

Last updated 4 years, 3 months ago by
  • Theorycraft
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Guys can you believe it? I broke Secret Passage. Calm down calm down, I know this is an unexpected turn of events that nobody could have possibly seen coming, but perhaps you'll be even more surprised how it happened. Enter, Mecha'Thun Rogue.

Setup Required
-Draw your deck
-Discount Mecha'thun with Anka, the Buried
-An empty board on your side the turn you combo off (or a board that can be killed off as to not interfere with Mecha'thun)
-Like 4 mana or something idk

The Combo
-Play Wild Pyromancer
-Play any spell, doesn't matter what it is as long as Wild Pyromancer is alive at 1 health at the end
-Play your 1 mana 1/1 Mecha'thun
-Play Secret Passage. What's left of your hand will disappear, and will be replaced with nothing since your deck is empty. Wild Pyromancer triggers again, killing itself and your Mecha'thun, winning the game!

Jokes aside, I don't think I'm really breaking Secret Passage here, but of all the funny things Rogue can do this might take the cake for the fastest and most consistent. The defensive package is definitely something that will need a lot of testing, so feedback is greatly appreciated.

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