Old School Dragon Hunter - Rank 4
- Unknown Hunter
- Wild
- Ranked
This is the latest iteration of Dragon Hunter that I've used to hit Rank 4 this season (June, 2019). I'll add to this as I get time, but here's some basic information to start you off.
The arrival of card buffs and Sn1p-Sn4p have made the metagame a bit more hostile to this type of deck. I've experimented with hyper aggressive builds as well as slow, Zul'jin control style builds, but some old school solid curvestone seems to be what's performing the best against everything. I call this deck Old School Dragon because it slightly mimics Dragon decks of old, using cards with similar stats/effects in place of rotated Dragon cards:
- Belligerent Gnome = Wyrmrest Agent
- Proud Defender = Twilight Guardian
- Baited Arrow = Blackwing Corruptor
- Tunnel Blaster = Chillmaw
Win Condition
This deck, as always, features my combo of Emeriss -> Leeroy/Faceless & King Krush. Sometimes you just win way before then by just playing curvestone, but in the event that you don't, E+L+F is your life line.
Basic Game Plan
As mentioned above, you play this like a curve stone deck. You're looking to play a minion each turn and just put on the pressure. Against slowermatch ups (Warrior, Shaman) you're looking to beat them with Emerris.
Tech Cards
Mind Control Tech: I don't have a lot of comeback mechanics, typically if the gameplan goes the way it should, you will almost always have board, but in case you lose it or are playing against something fast (mech hunter, murloc shaman) MCT is the MVP. Turn 7 Shaw & MCT is generally just an auto win. If I wanted to tech in a Weapon card, I would cut 1 copy of MCT.
Spellward Jeweler: I was having issues with OTK Paladin when I remembered this card. Your opponent won't be able to Holy Wrath your face, and will end up drawing the Tiger, I haven't lost a game against OTK paladin since adding this. It's also been extremely clutch in the late games vs. Hunter & Mage, as they can't hero power/burn you down. It's basically a poor man's ice block when used correctly. The fact that it has vanilla stats (3/4) for the battle cry effect means it doesn't hurt just running 1 copy and playing it against slower decks on curve.
Deathrattle
I think the trickiest part of this deck is knowing how to properly use Nine Lives. I run 4 Deathrattle cards (Loot Hoarder, Sn1p-Sn4p, Rotten Applebaum, Tunnel Blaster), & knowing what you want more if is key to winning. My go to is Loot Hoarder, Loot Hoarder into 9 Lives into Loot Hoarder is such an incredibly strong draw engine that I felt comfortable enough cutting tracking from this list for it. Being able to restore health with Apple or clear the board with Blaster is incredibly powerful as well, it all depends on what you're facing. Remember, if you use Sn1p-Sn4p's magentic ability onto Zilliax or Nightmare Amalgam, it doesn't show up as a deathrattle option. If you find yourself potentially needing some late game value, don't magnetize Sn1p-Sn4p, but if you know that you're going to need draw/health/clear, play it safe and magnetize if you can.
I'll add more about mulligan, card selection, card replacements, and match ups as I get time. I'll try to respond to every comment, so ask or comment away!
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2- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 3 Nine Lives x 2
- 4 Houndmaster Shaw x 1
- 5 Baited Arrow x 2
- 9 King Krush x 1
- 10 Emeriss x 1
- 2 Belligerent Gnome x 2
- 2 Firetree Witchdoctor x 2
- 2 Loot Hoarder x 2
- 3 Nightmare Amalgam x 2
- 3 SN1P-SN4P x 1
- 3 Spellward Jeweler x 1
- 4 Proud Defender x 2
- 5 Dragonmaw Scorcher x 1
- 5 Faceless Manipulator x 1
- 5 Leeroy Jenkins x 1
- 5 Mind Control Tech x 2
- 5 Rotten Applebaum x 1
- 5 Zilliax x 1
- 7 Crowd Roaster x 2
- 7 Tunnel Blaster x 1
- 9 Alexstrasza x 1
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Comments
Yay a deck that could make me play hunter :D Congrats, your list seems very fun and solid.
However, I miss King Krush and Houndmaster Shaw , even if they seems strong they don't seems key for this deck, which card could replace them good in your opinion ?
Thank you! I think I would add in Harrison or an Ooze with a Scaleworm, or x2 Scaleworms if you aren't seeing a ton of weapon classes.
Interesting deck, what is the win rate and number of games played?
Thank you! This current iteration is 8-2 (I have wayyyyyyyyyyyyyyyy more games played with similar lists, but through 10 games I felt comfortable enough with it to finally post it), I don't like posting those numbers until I get a minimum of 50 games under the belt because as we know, there is no way that this keeps an 80% win rate. This will be refined as I go, not sure if I can hit legend with it, but I should be able to hit Rank 3 at the very least.
How's the climb going? Hit legend yet? Updated stats?
Awesome! Good luck on your climb
Thank you!