Malygos Druid
- Malygos Druid
- Wild
- Ranked
- Theorycraft
Best Malygos Druid in the Game!
E.T.C options
Poison Seeds = Must have
Other options:
Tight Lipped Whiteness
Kobold Sticky Fingers
Plate Breaker
Moon Beam
Any option you choose
Malygos is an old returning friend. Deal 96 dmg max by turn 8! Are there faster combos? Yes, but for the sake of speed, you make up for a wider distribution spread. Being able to take on most aggro and all the pesty Reno Decks out there.
The Combo = Solar Eclipse + Germination + Malygos + Solar Eclipse + Moon Beam + Solar Eclipse + Moon Beam = 96dmg.
You can mix any of the combinations above. You do not have to go for the max dmg. Depending on how the game goes, you want to use Solar Eclipse and Germination
for other options. Sometimes, creating a wide board to go face with Malygos + Moon Beam combo will do just fine.
Mulligin Guide:
General = Almost always, Spish-Splash Whelp and Breath of Dreams.
Against Aggro = Amber Whelp or Dessert NestMatron on Coin
Against Control = Focus on card draw.
Against Mill = Take to the skies.
Against Spam Stat decks = ETC to poison seeds.
Against Nerub'ar Weblord = focus on Breath of Dreams
Guide:
General Guide = Ramp up and then play Wildheart Guff. Then ramp some more and go for the combo. It is surprising how fast this deck can ramp up to the combo finish you need.
Against Aggro = The general guide against aggro is to focus on ramping early. Then you can go for a Desert Nest Matron + Amber Whelp, Spinetail Drake, or Widowbloom Seedsman for a mid-swing turn. The Solar Eclipse into Frost Lotus Seedling. Play Scales of Onyxia for board clears. Finally, Fye + Solar Eclipse + Germination or Eonar usually seals the deal. Don't be afraid of using one of your moonbeams to clear off a minion.
Against control/Reno = Focus on ramp and playing conservatively. Save one of your two ramp cards until you play Wildheart Guff. For example, play one Splish-Splash Whelp in the early game, then play one again after Guff. Against Reno decks, Sir Finley is your best friend. There are many lines you can play with Sir Finley. Your combo focuses on Wild Heart Guff as your main win condition, in general, you want to play Sir Finley after you draw a "decent" number of cards and don't draw Guff. This generally gets to your Guff quicker. It is hard to pinpoint at what time to play Sir Finley based on the amount of cards drawn, but once you play a few games you will get the hang of it. Sir Finley also hides your Malygos in case of a Dirty Rat play. For example, if you have a handful of spells and just a Malygos with it, you play Sir Finley. The deck is very minion-based and can draw cards consistently to avoid steals. You can also make a lot of interesting plays with Triple Eonars + Sir Finley as well ; ).
Against Spam/ Stat heavy minion decks = it is hard to win against these decks, but Poison Seeds is your best friend in these matchups. Focus on surviving and stalling as much as you can. If the opponent doesn't kill you in time, you win.
Against Mill = These matches can be tricky. To maximize your wins, you need to focus on Take to the Skyes in your mulligan phase. This helps get to your Malygos quicker in case it gets burned. Spend mana on any cards you might not need to burn to keep your hand size at an optimal level. Play Amber Whelp to kill off one of your minions in case of a Poison Seed Mirror.
Against other faster Combos, your best hope is to armor up, but the win is unlikely.
This deck is powerful and can beat most of the meta decks right now. It struggles against stat-heavy decks and fast combos, but pretty much beats up on the rest of the field and yes even can beat Questline Warlock if played correctly. The deck seems linear and easy to defeat, but with the above information, you can find that there are many lines of play. This deck is combo-centric, but at the same time, it seems clean and makes you think about your options. It is synergistic and plays into the nostalgia of other combo decks of the past, control the board, and then go for a one-turn kill. Above all this, playing this deck is really fun and I hope you enjoy it :).
P.S. in case of Skulking Geist, switch your Amber Whelp with Swipe, have a Moonbeam in your E.T.C, and replace your main Moonbeams with Moon Fires. This will hurt the deck, but you will draw into your Malygos pretty consistently.
Vote On This Deck!
Enjoy this deck guide? Help others find it and show your support to the author by giving it an upvote!
0- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 1 Floop's Glorious Gloop x 1
- 1 Moonbeam x 2
- 2 Breath of Dreams x 2
- 2 Solar Eclipse x 2
- 3 Frost Lotus Seedling x 2
- 3 Splish-Splash Whelp x 2
- 3 Take to the Skies x 2
- 4 Desert Nestmatron x 2
- 4 Flobbidinous Floop x 1
- 4 Germination x 1
- 4 Spinetail Drake x 2
- 4 Widowbloom Seedsman x 2
- 5 Wildheart Guff x 1
- 7 Scale of Onyxia x 2
- 9 Fye, the Setting Sun x 1
- 10 Eonar, the Life-Binder x 1
- 1 Sir Finley, Sea Guide x 1
- 3 Amber Whelp x 1
- 4 E.T.C., Band Manager x 1
- 9 Malygos x 1
More Malygos Druid Decks
More Decks From TRIX430
Leave a Comment
You must be signed in to leave a comment. Sign in here.
Comments
No Comments Yet. Be the first to create one down below!