Show The Best S/S of You Wrecking Someone
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Wimps, feel free to down-vote without posting.
Wimps, feel free to down-vote without posting.
I figured I'd post this here since I only found out about the changes while playing the heist. The Dalaran Heist Balance Changes – July 1, 2019 Today we will be applying the following adjustments to the The Dalara…
I figured I'd post this here since I only found out about the changes while playing the heist.
The Dalaran Heist Balance Changes – July 1, 2019
Today we will be applying the following adjustments to the The Dalaran Heist solo adventure:
General
Moved some Normal and Heroic bosses to different difficulty tiers.
Adjusted the contents of the following starting decks:
Normal
Heroic
This season is one of my favorite seasons. Prediction Season. Just 10 or less cards are revealed and others are waiting us to speculate, so I'm starting it.Firstly Plagues;They've said all of the Villain classes will have Plague cards as b…
This season is one of my favorite seasons. Prediction Season. Just 10 or less cards are revealed and others are waiting us to speculate, so I'm starting it.
Firstly Plagues;
They've said all of the Villain classes will have Plague cards as board clears. Priest's one is revealed, Plague of Death
My personal sentiment about plagues are that They will be refferances of real 10 Plagues of Egypt;
https://en.wikipedia.org/wiki/Plagues_of_Egypt
For shaman; Plague of Frogs or Plague of Thunder and Hail
For Warlock; Plague of Blood
For Rogue; Plague of Darkness
For Warrior; Plague of Disease
Well, I can only predict names tho. I couldn't really imagine what will they do mechanically.
Second Heroes and Villains;
We all saw this expansion will be around our beloved LoE Heroes; Brann, Elise, Reno and Finley
Elise and Brann's classes are obvious;
Elise will be Druid and Brann will be Hunter but Finley and Reno ?
Finley fits in Paladin mechanically and Reno fits in Mage mechanically but I don't think they will do this mechanically,
There are some rumors about Reno being bronze dragon and I also support this rumors.
I am seeing this like Reno Jackson being Paladin card and Finley being Mage card.
In the cinematic of the expansion, Reno uses a crystallic weapon and crystals are Paladin's science area in Boomsday, Also we know Dranei Paladins uses Gem Mauls. Also Reno Jackson casts a spell in the cinematic which blows in Yellow Light like Holy Light.
If we come to the Finley, I can only speculate it like "Murlocs are mostly shamans and Shamans uses Elements, Mages also uses elements and Finley is an intelligent Murloc ( he can even speak in common language) so maybe This intelligent murloc could use magic."
Also I remember a quote from Brann Bronzebeard. He was claimed that murlocs can be more intelligent then people thought. I don't think the leader of the Explorer's League will be mistaken.
I want to add Harrison Jones here too. He is a student to Brann Bronzebeard and Uldum is his quest area iirc. So I think we will see a neutral Harrison Jones in this expansion.
If I would speak about Villains, I need to speak about themes also.
Peter Whaleen said that we could see same characters in next expansions, so I guess we will see all of the Villains in the expansion as Legendary cards.
Mostly Rafaam, because sands are his territory.
Themes of Villain classes will change in this expansion imo. Mostly Dr.Boom's theme.
I think Warrior will have mummy theme instead of science/boom/mech theme. We will see less Dr. Boom in this expansion because his territory is cities, labarotories etc. Leader of Villains need Boom because of his rockets.
Same with Rogue, E.V.I.L. needed Togwaggle's spying, burgling for stealing Dalaran. Now rouges will have a different theme. It will be deathrattle-ish imo but well I may be wrong.
These 2 classes are like lesser evils. Maybe Shaman could be lesser evil too but a bit more than other two. At least E.V.I.L. still needs her because of her conjuring talents. Some Shamans ended up being Warlocks after all. Shaman's theme will be elements and totems instead of murlocs in this expansion imo.
If we come to the Priest, Lazul is a servant of old gods. I only can think about Infinite Dragonflight here. We saw Puzzle Box of Yogg-Saron as a callback of old gods. Maybe we can see other artifacts which belongs to old gods thematically but I'm hoping for Dragons. :) Theme of priest will continue to be shadow-y and old god-ish, imo.
Warlock's theme might change too because Rafaam is trying to locate Dalaran in his territory. He is supreme archeologist in first look. His Quest card is archeology related. We will see Tol'virs and sand related stuff in Warlock instead of demons in this expansion imo.
I would claimed that this expansion's callbacks will be Un'goro, Old Gods and LoE before the reveal. It became true mostly.
We will have quests from Un'goro, Heroes from LoE, but Old Gods ? We only saw an artifact related Yogg-Saron, Hope's End and that's a thing at least. It is also a callback mechanically. I've thought that maybe we can see Infinite Dragons because it is Uldum. It seems it won't be the fact but;
I think there is a fact about Blackrock. In the next Event, We will fight against Nefarian and Ragnaros the Firelord as Villains as the result of the Mountain Crash and this is the Year of the Dragon. They've said that all of the year is in same theme.
I am speculating that We will see neutral dragons in this expansion. Dragons from Blackrock. There is a big MAYBE here. I can't be so sure about it. It is just a speculation.It could be just an event tho.
and thirdly Quests,
I will make very detailed predictions here because quests are one of my favorite mechanics in Hearthstone. but details for cards, not themes.
We saw a Passive hero power which excites me most. I love the idea of Passive hero powers. So my predictions;
Priest Quest: " play 7 cards from your opponents deck, reward: 'hero power name', Passive hero power; Your healing effects damages instead"
Warrior Quest "kill 15 minions in your turns, Reward: 'hero power name', Hero Power: Deal 1 damage to a minion and give it 2 attack"
Rogue Quest "Trigger 8 deathrattles of your cards, Reward: 'hero power name', Hero Power: Trigger a friendly deathrattle"
Shaman Quest "Overload 10 mana crystals, Reward: 'hero power name', Hero Power: Deal damage equal to your overloaded mana crystals, or, Unlock your overloaded mana crystals." (revealed - Corrupt the Waters )
Paladin Quest: " Lose 10 Divine shields on your minions Reward: 'hero power name' Hero Power: Give a friendly minion Divine Shield"
Mage Quest: " Play 10 different spells, Reward: 'hero power name', Passive Hero Power: Spell Damage +3"
Hunter Quest: " Play 10 battlecry minions, Reward: 'hero Power name' Passive Hero Power: Your beasts have rush"
and Lastly Other Stuff;
We will see at least 1 lackey according to blizzard; It might be like "Battlecry: Discover a 2-cost minion."
Like I said above, I am expecting to see Harrison Jones again,
Like Plagues, All of the LoE Hero Classes might have an artifact about Old Gods, Mage got Puzzle Box of Yogg-Saron
it could be like C'Thun artifact for Druid, N'Zoth, the Corruptor artifact for Hunter and Y'Shaarj, Rage Unbound artifact for Paladin. Because there are 4 hero classes and 4 Old Gods.
(If my Artifacts of Old Gods speculation became true, My prediction about Hunter's quest will be meaningless, so Hunter's quest could be around deathrattles instead.)
We might see Glibb as a token of Brann Bronzebeard legendary card, it is the Gorilla Companion of Brann Bronzebeard like Misha of Rexxar
Druid's theme will be around damaging spells, starfalls etc. Not around minions this time imo.
Well, it is like that for now. If I find anything to speculate I will add here. Let me know your predictions and expectations too.
Btw, sorry for so long thread. :)
I don't want to sound annoyed or smth. But there was a patch today (correct me if I'm wrong) which brought some card art updates and dalaran heist stuff. Have I missed the post or something went wrong?
I don't want to sound annoyed or smth. But there was a patch today (correct me if I'm wrong) which brought some card art updates and dalaran heist stuff. Have I missed the post or something went wrong?
I've been watching this free to play series on youtube: https://www.youtube.com/watch?v=Jxht-L8vCng&list=PL6pNhtiaol0n9CUcpKkMKUtJ16cm-sV0e Just wanted to share it because it has been interesting to watch complete n00bs at this …
I've been watching this free to play series on youtube: https://www.youtube.com/watch?v=Jxht-L8vCng&list=PL6pNhtiaol0n9CUcpKkMKUtJ16cm-sV0e
Just wanted to share it because it has been interesting to watch complete n00bs at this game try to advance on the ladder, and i have been crazy annoyed by their misplays and bad deck building. At the same time it's really cool to see them grow as players and in skill level, they are still not great and haven't gotten too high on the ladder yet... but its a really fun thing to watch. It could be worthwhile for any new players or anyone who wants to remember the old days when you knew nothing about the game.
And if not, will you? I have. Best thing about pre-order for me at least are the heroes. We just need more of them. :)
And if not, will you?
I have. Best thing about pre-order for me at least are the heroes. We just need more of them. :)
Maybe should have put this in the salt thread, because I am definitely pretty salty right now ... but maybe their is some room for discussion here. IMHO, Something needs to be done about the Giant / Kadgar / CC combo. Crazy, over-the-…
Maybe should have put this in the salt thread, because I am definitely pretty salty right now ... but maybe their is some room for discussion here.
IMHO, Something needs to be done about the Giant / Kadgar / CC combo. Crazy, over-the-top combo's in Tier 3 decks are one thing. They are another when they are Tier 1, and shaping a big part of the meta.
If they get the nut draw, it's pretty much game over on Turn 5-6 if you can't deal with an 8/8 on Turn 4. Once you are staring down four 8/8's or 7/8 taunts, the options are pretty limited.
And even without the nuts, you are facing death anytime you can't remove a giant. And even THEN, they can play the entire combo from hand at some point.
I know there has been talk of HoF'ing giants, but I am kinda against that. Just bump the cost of CC to 5. The combo potential is still there, but it at least pushes it back a couple turns.
Thoughts?
During the Dalaran reveal Blizz said that they will add new lackeys with the new expansions. If I remember correctly, they said there will be 1 new lackey for each expansion, at least for this year, but who knows? What do you guys think, …
During the Dalaran reveal Blizz said that they will add new lackeys with the new expansions.
If I remember correctly, they said there will be 1 new lackey for each expansion, at least for this year, but who knows?
What do you guys think, what will be the effect of the new lackey?
All lackeys are 1/1s, this lackey will probably be a 1/1 too.
Reborn is the new keyword for the expansion, so a 1/1 with reborn is the most obvious option, but that is kinda boring. We already had Possessed Villager and now Mecharoo.
Maybe we will get another bad guy who joins the League of E.V.I.L. and the new lackey will resemble his/her effect, but I doubt that.
mindblast and vanish just got sent to the hall of fame. and they were made into commons. which means that you can DE your golden copies for 200 dust, or if you want to keep your golden copies you can scrap the regular ones for 20. just tho…
mindblast and vanish just got sent to the hall of fame. and they were made into commons. which means that you can DE your golden copies for 200 dust, or if you want to keep your golden copies you can scrap the regular ones for 20. just thought I would let everyone know.
What class do you guys think that the 4 from LoE will be?
What class do you guys think that the 4 from LoE will be?
since i have almost every card from each class(except hunter) i wonder on which classes i should focus more while ignoring or even worst case disenchanting the cards in other classes... the hearthstone expansion are really expensive for me…
since i have almost every card from each class(except hunter) i wonder on which classes i should focus more while ignoring or even worst case disenchanting the cards in other classes... the hearthstone expansion are really expensive for me(even if i buy 80+50 packs bundle it wont be enough for all classes).
so i was wondering which classes you guys think i should hold on ? i really like rogue and mage for the fun perspective, i loved to play priest but priest is rarely very good or gets most of the time shity greedy cards. im one of the old players where i loved to play the 40 minutes control warrior matchups.
the only class i dont like is hunter... im not so sure about shaman either(the overloard mechanic sucks). Control warlock could be again possible in the future, but doesnt seem to be like that now(next exp maybe). i will still hold on to the cards, its just for future reference.
hope you can help me a little bit out on that on. i know its personal preference . to make it short : im more of a control player, but also like to play Tempo Rogue if it in a meta aviable.. hate playing aggro decks,
Since the last update on Android I'm having an issue where if I leave the game for a second and go back it bring me back to the main menu. I'm trying to copy a deck code and the option to copy still comes up but I'm at the main menu …
Since the last update on Android I'm having an issue where if I leave the game for a second and go back it bring me back to the main menu. I'm trying to copy a deck code and the option to copy still comes up but I'm at the main menu so it won't actually copy it. Anyone else having the same issue? I haven't tried on my Kindle yet so I'm not sure if it's only on Android or not.
One way they could separate the use of them from ungoro is by possibly making it so that both players and their actions count towards the quest. Possibly giving it a chance to add new strategy to the game. Do you think this would be a good…
One way they could separate the use of them from ungoro is by possibly making it so that both players and their actions count towards the quest. Possibly giving it a chance to add new strategy to the game. Do you think this would be a good idea?
Or do you enjoy the opening of each pack? The thrill of getting a legendary. Or not.
Or do you enjoy the opening of each pack? The thrill of getting a legendary. Or not.
Well, I just played a game against spell hunter. If I recall correctly, if you used [card]Dire Frenzy[/card] twice on the same beast - e.g. on a [card]Vicious Scalehide[/card] - It would give you a 7-9 [card]Vicious Scalehide[/card] on boa…
Well, I just played a game against spell hunter. If I recall correctly, if you used Dire Frenzy twice on the same beast - e.g. on a Vicious Scalehide - It would give you a 7-9 Vicious Scalehide on board and six 4-6 Vicious Scalehide in your deck, right? That is, while you buff the card on board twice, copies are only shuffled into the deck with the buff applied once. This is due to the card text stating "Shuffle three copies into the deck ..." (which implies no buff) "... with +3/+3".
In that game, Zul'jin casted multiple frenzies on the same scalehide, and the hunter then played a 13-15 scalehide, meaning that all the buffs were applied to this copy in the deck. This interaction is new, right? At least, I do not remember it working that way. And it would break spell hunter completely if you ask me.
Opinions?
Well, Tıtle says everything. I couldn't see a topic about it and didn't see any comments in the site.So wanted to point it out.[card]Pilfer[/card] now adds a random class card to your hand instead of giving a random card from your opponent…
Well, Tıtle says everything. I couldn't see a topic about it and didn't see any comments in the site.
So wanted to point it out.
Pilfer now adds a random class card to your hand instead of giving a random card from your opponent's class.
Old text: Add a random card to your hand (from your opponent's class).
New Text: Add a random card from another class to your hand.
Your booty will be missed..
Your booty will be missed..
Has there been any news, or indication that we're getting a third annual Fire Festival?! It'd be really REALLY nice of Blizzard to do right about now... Please, Ragnaros! Be the Savior of our Wallets by helping us increas…
Has there been any news, or indication that we're getting a third annual Fire Festival?! It'd be really REALLY nice of Blizzard to do right about now... Please, Ragnaros! Be the Savior of our Wallets by helping us increase our gold coffers before Saviors of Uldum!!!
After seeing the outstanding cinematic trailer I thought explorer's classes were pretty clear: Elise has a magic book-> she is a mage, Brann rides a dinosaur-> he is an hunter, Finley seem to have something to do with animals and nat…
After seeing the outstanding cinematic trailer I thought explorer's classes were pretty clear:
Elise has a magic book-> she is a mage,
Brann rides a dinosaur-> he is an hunter,
Finley seem to have something to do with animals and nature-> he is a druid,
Reno has a cannon with crystals that generate light-> he is a pally.
But seeing the whole announcement trailer I noticed the druid quest has Elise in its art, so I relized she had to be a druid, but this created a lot of other problems, since no one else seems to be a mage; Reading the comments under the videos and here on out of cards it seems there is a consensus on the classes (elise as druid, finley as pally for the golden fish, reno as mage, since he has those magic crystals and brann as hunter); but even this scheme does not make that much sense to me, because druids don't use magic books(I might be mistaken since I'm not a wow player, but I don't remember a single druid with a book in hs), pallies don't have animals and crystals that generate light have nothing to do with mages, so I had an idea: "What if Explorers were bi-class?" and after seeing the trailer dozens of time I noticed something else: the weapons have characteristics from various classes:
Finley's golden fish sword is an animal, but is golden and seems to be enchanted with light(druid-pally)
Elise's magic book seems to have both etheral powers and nature-related ones(mage-druid, plus she also rides an horse)
Reno's gun has crystals and generates light, but it's also an hunter weapon (pally-hunter, and he also fights with animals in the part where he is alone)
Brann is the problematic one, since he has less screentime than the others (he just appears with other explorers while finley, elise and reno have a solo part during the trailer) and he has not a consistent weapon (at the start he has a whip and at the end a shotgun) and even if I guess its main "weapon" is the dinosaur (which has nothing to do with mages, unless it's not something like a magical dinosaur, but it does not look like that, and it's fully grown up at the start and just an egg at the end), Brann's class choice might have a deeper meaning.
Except for Brann, who's not highlighted as the others, I can't unsee the double nature of the explorers' weapons anymore.
What do you think?
A new Epic Druid Hero, Elise Starseeker, has been revealed! [cardimg gold]6395[/cardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Hero Skins Head on over to our dedicated guide fo…
A new Epic Druid Hero, Elise Starseeker, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Hero Skins!