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Magic the Gathering Cards

Showing 32 cards (page 108 of 3929).

Preordain{U}SorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Feral Appetite{2}{G}EnchantmentAttacking Pests you control get +1/+0 and have deathtouch.
{1}{G}: Exile target card from a graveyard. If a creature card is exiled this way, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Kinetic Ooze{X}{G}Creature — OozeThis creature enters with X +1/+1 counters on it.
When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.
0/0
Sleight of Hand{U}SorceryLook at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Lecturing Scornmage{B}Creature — Human WarlockRepartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature. 1/1 Spell Pierce{U}InstantCounter target noncreature spell unless its controller pays {2}. Lattice Library{X}{G}{G}EnchantmentThis enchantment enters with X study counters on it.
When this enchantment enters and whenever you cast your first spell with {X} in its mana cost each turn, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the number of study counters on this enchantment.
Leech Collector // Bloodletting{B}SorceryEach opponent loses 2 life. Leech Collector // Bloodletting{1}{B}Creature — Human WarlockWhenever you gain life for the first time each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Stock Up{2}{U}SorceryLook at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. Nev, the Practical Dean{2}{G}Legendary Creature — Merfolk WizardCreatures you control with counters on them have trample.
Whenever you cast your first spell with {X} in its mana cost each turn, put X +1/+1 counters on Nev.
2/2
Masterful Flourish{B}InstantTarget creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Ad Nauseam{3}{B}{B}InstantReveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times. Pest Rescuer{2}{G}Creature — Dryad DruidAt the beginning of each upkeep, if you don't control a Pest creature token, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
If you would gain life, you gain that much life plus 1 instead.
2/2
Melancholic Poet{1}{B}Creature — Elf BardRepartee — Whenever you cast an instant or sorcery spell that targets a creature, each opponent loses 1 life and you gain 1 life. 2/2 Moseo, Vein's New Dean{2}{B}Legendary Creature — Bird Skeleton WarlockFlying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
2/1
Moseo, Vein's New Dean{2}{B}Legendary Creature — Bird Skeleton WarlockFlying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
2/1
Ribtruss Roaster{4}{G}Creature — Troll DruidDevour 1 (As this creature enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)
At the beginning of your end step, create a number of 1/1 black and green Pest creature tokens equal to the number of +1/+1 counters on this creature. They have "When this token dies, you gain 1 life."
3/3
Bitter Triumph{1}{B}InstantAs an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Yavimaya Bloomsage // Channel{G}{G}SorceryUntil end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. Yavimaya Bloomsage // Channel{2}{G}Creature — Dryad DruidAt the beginning of your end step, put a +1/+1 counter on target creature you control. Then if that creature has power 7 or greater, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/2 Culling the Weak{B}InstantAs an additional cost to cast this spell, sacrifice a creature.
Add {B}{B}{B}{B}.
Poisoner's Apprentice{2}{B}Creature — Orc WarlockInfusion — When this creature enters, target creature an opponent controls gets -4/-4 until end of turn if you gained life this turn. 2/2 Postmortem Professor{1}{B}Creature — Zombie WarlockThis creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
{1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
2/2
Defacing Duskmage // Vandal's Edit{W}{B}Creature — Dog WarlockDeathtouch
Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2/2
Postmortem Professor{1}{B}Creature — Zombie WarlockThis creature can't block.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
{1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
2/2
Dismember{1}{B/P}{B/P}Instant({B/P} can be paid with either {B} or 2 life.)
Target creature gets -5/-5 until end of turn.
Defacing Duskmage // Vandal's Edit{1}{W}{B}InstantDraw two cards. Each player loses 2 life. Feed the Swarm{1}{B}SorceryDestroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. Eccentric Pestfinder // Turn Stones{2}{B}{G}Creature — Troll DruidTrample
At the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
5/5
Eccentric Pestfinder // Turn Stones{B}{G}SorceryFor each opponent, you create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Pox Plague{B}{B}{B}{B}{B}SorceryEach player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.