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Showing 32 cards (page 107 of 3929).

Decorum Dissertation{3}{B}{B}Sorcery — LessonTarget player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Stensian Sanguinist // Exsanguinate{X}{B}{B}SorceryEach opponent loses X life. You gain life equal to the life lost this way. Decorum Dissertation{3}{B}{B}Sorcery — LessonTarget player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Cyclonic Rift{1}{U}InstantReturn target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Dissection Practice{B}InstantTarget opponent loses 1 life and you gain 1 life.
Up to one target creature gets +1/+1 until end of turn.
Up to one target creature gets -1/-1 until end of turn.
Fateful Tempest{2}{R}SorceryCouncil's dilemma — Starting with you, each player votes for past or present. You mill a card for each past vote, then Fateful Tempest deals damage to each opponent equal to the total mana value of cards milled this way. Exile the top card of your library for each present vote. Until the end of your next turn, you may play the exiled cards. Emeritus of Woe // Demonic Tutor{1}{B}SorcerySearch your library for a card, put that card into your hand, then shuffle. Daze{1}{U}InstantYou may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays {1}.
Emeritus of Woe // Demonic Tutor{3}{B}Creature — Vampire WarlockThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
5/4
Emeritus of Woe // Demonic Tutor{1}{B}SorcerySearch your library for a card, put that card into your hand, then shuffle. Emeritus of Woe // Demonic Tutor{3}{B}Creature — Vampire WarlockThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
5/4
Furygale Flocking{8}{R}{R}SorceryThis spell costs {1} less to cast for each instant and sorcery card in your graveyard.
For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.
Deduce{1}{U}InstantDraw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Naktamun Lorespinner // Wheel of Fortune{2}{R}Creature — Jackal WizardAt the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/3 End of the Hunt{1}{B}SorceryTarget opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. Naktamun Lorespinner // Wheel of Fortune{2}{R}SorceryEach player discards their hand, then draws seven cards. Prismari Pianist{1}{R}{R}Creature — Djinn BardWhenever you cast an instant or sorcery spell, create a 1/1 blue and red Elemental creature token. If that spell's mana value is 5 or greater, create three of those tokens instead. 2/1 Disdainful Stroke{1}{U}InstantCounter target spell with mana value 4 or greater. Eternal Student{3}{B}Creature — Zombie Warlock{1}{B}, Exile this card from your graveyard: Create two 1/1 white and black Inkling creature tokens with flying. 4/2 Foolish Fate{2}{B}InstantDestroy target creature.
Infusion — If you gained life this turn, that creature's controller loses 3 life.
Relic Retriever{1}{R}Creature — Spirit MonkeyFirst strike
At the beginning of each end step, if a card left your graveyard this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2/1
Flusterstorm{U}InstantCounter target instant or sorcery spell unless its controller pays {1}.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Forum Necroscribe{5}{B}Creature — Troll WarlockWard—Discard a card.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield.
5/4
Renegade Bull{4}{R}Creature — OxTrample
Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.
Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard and copy it. You may cast the copy without paying its mana cost.
0/5
Force of Will{3}{U}{U}InstantYou may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Grave Researcher // Reanimate{2}{B}Creature — Troll WarlockAt the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/3 Grave Researcher // Reanimate{2}{B}Creature — Troll WarlockAt the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 3/3 Pongify{U}InstantDestroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. Spirit of Resilience{2}{R}Creature — Spirit WarriorWhenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn. 2/2 Grave Researcher // Reanimate{B}SorceryPut target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value. Grave Researcher // Reanimate{B}SorceryPut target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value. Feral Appetite{2}{G}EnchantmentAttacking Pests you control get +1/+0 and have deathtouch.
{1}{G}: Exile target card from a graveyard. If a creature card is exiled this way, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."