Magic the Gathering realm banner
Magic the Gathering
25 Characters Joined

Magic the Gathering Cards

Showing 32 cards (page 109 of 3929).

Eccentric Pestfinder // Turn Stones{2}{B}{G}Creature — Troll DruidTrample
At the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
5/5
Living EndSorcerySuspend 3—{2}{B}{B}
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Immoral Bargain{1}{B}{G}SorceryAs an additional cost to cast this spell, sacrifice X creatures.
Destroy X target nonland permanents.
Pull from the Grave{2}{B}SorceryReturn up to two target creature cards from your graveyard to your hand. You gain 2 life. Locust Spray{B}InstantTarget creature gets -1/-1 until end of turn.
Cycling {B} ({B}, Discard this card: Draw a card.)
Inspired Skypainter // Maestro's Gift{U}{R}Creature — Lizard WizardFlying
When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2/2
Inspired Skypainter // Maestro's Gift{3}{U}{R}SorceryCreate a token that's a copy of target creature you control. That token gains haste until end of turn. Rabid Attack{1}{B}InstantUntil end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card." Sheoldred's Edict{1}{B}InstantChoose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
Ral Zarek, Guest Lecturer{1}{B}{B}Legendary Planeswalker — Ral: Surveil 2.
: Any number of target players each discard a card.
: Return target creature card with mana value 3 or less from your graveyard to the battlefield.
: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.
Lorehold Archivist // Restore Relic{1}{R}{W}Creature — Dwarf ArtificerFirst strike
At the beginning of your upkeep, if there are three or more artifact and/or creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
3/2
Ral Zarek, Guest Lecturer{1}{B}{B}Legendary Planeswalker — Ral: Surveil 2.
: Any number of target players each discard a card.
: Return target creature card with mana value 3 or less from your graveyard to the battlefield.
: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads.
Lorehold Archivist // Restore Relic{2}{R}{W}SorceryExile target artifact or creature card from your graveyard. Create a token that's a copy of it. Striding Shotcaller // Run the Play{X}{G}{U}SorceryPut a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card. Scathing Shadelock // Venomous Words{4}{B}Creature — Snake WarlockAt the beginning of your first main phase, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 4/6 Scathing Shadelock // Venomous Words{B}SorceryTarget creature you control gets +2/+0 and gains deathtouch until end of turn. Smallpox{B}{B}SorceryEach player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice. Striding Shotcaller // Run the Play{G}{U}Creature — Troll DruidReach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
0/4
Brass Infiniscope{4}Artifact{T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost this turn, you draw a card and gain half X life, rounded down. Scheming Silvertongue // Sign in Blood{B}{B}SorceryTarget player draws two cards and loses 2 life. Scheming Silvertongue // Sign in Blood{1}{B}Creature — Vampire WarlockFlying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
1/3
Scheming Silvertongue // Sign in Blood{1}{B}Creature — Vampire WarlockFlying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
1/3
Stargaze{X}{B}{B}SorceryLook at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life. Scheming Silvertongue // Sign in Blood{B}{B}SorceryTarget player draws two cards and loses 2 life. Coastal PeakLand — Island Mountain({T}: Add {U} or {R}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Send in the Pest{1}{B}SorceryEach opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." Vampiric Tutor{B}InstantSearch your library for a card, then shuffle and put that card on top. You lose 2 life. Zombify{3}{B}SorceryReturn target creature card from your graveyard to the battlefield. Eclipsed SteppeLand — Plains Swamp({T}: Add {W} or {B}.)
This land enters tapped unless you control two or more basic lands.
Sneering Shadewriter{4}{B}Creature — Vampire WarlockFlying
When this creature enters, each opponent loses 2 life and you gain 2 life.
3/3
Tragedy Feaster{2}{B}{B}Creature — DemonTrample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn.
7/6
Tragedy Feaster{2}{B}{B}Creature — DemonTrample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn.
7/6