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Showing 32 cards (page 110 of 3929).
Scorched Geyser({T}: Add {U} or {R}.)
This land enters tapped unless you control two or more basic lands. Tragedy Feaster{2}{B}{B}Trample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn. 7/6 Turbulent Fen({T}: Add {B} or {G}.)
This land enters tapped unless your opponents control eight or more lands. Big Score{3}{R}As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Ulna Alley Shopkeep{2}{B}Menace (This creature can't be blocked except by two or more creatures.)
Infusion — This creature gets +2/+0 as long as you gained life this turn. 2/3 Wander Off{3}{B}Exile target creature. Turbulent Moor({T}: Add {W} or {B}.)
This land enters tapped unless your opponents control eight or more lands. Brotherhood's End{1}{R}{R}Choose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less. Withering Curse{1}{B}{B}All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead. Bulk Up{1}{R}Double target creature's power until end of turn.
Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Turbulent Springs({T}: Add {U} or {R}.)
This land enters tapped unless your opponents control eight or more lands. Withering Curse{1}{B}{B}All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead. Ancestral Anger{R}Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card. Burst Lightning{R}Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. Turbulent Steppe({T}: Add {R} or {W}.)
This land enters tapped unless your opponents control eight or more lands. Crackle with Power{X}{X}{X}{R}{R}Crackle with Power deals five times X damage to each of up to X targets. Archaic's Agony{4}{R}Converge — Archaic's Agony deals X damage to target creature, where X is the number of colors of mana spent to cast this spell. Exile cards from the top of your library equal to the excess damage dealt to that creature this way. You may play those cards until the end of your next turn. Turbulent Wilderness({T}: Add {G} or {U}.)
This land enters tapped unless your opponents control eight or more lands. Empty the Warrens{3}{R}Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) Artistic Process{3}{R}{R}Choose one —
• Artistic Process deals 6 damage to target creature.
• Artistic Process deals 2 damage to each creature you don't control.
• Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn. Umbral Expanse({T}: Add {W} or {B}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.) Blazing Firesinger // Seething Song{2}{R}This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/3 Flickering Ward{W}Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
{W}: Return this Aura to its owner's hand. Blazing Firesinger // Seething Song{2}{R}Add {R}{R}{R}{R}{R}. Jeska's Will{2}{R}Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add {R} for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn. Moonshaker Cavalry{5}{W}{W}{W}Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6 Charging Strifeknight{2}{R}Haste
{T}, Discard a card: Draw a card. 3/3 Monstrous Rage{R}Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Staff of the Storyteller{1}{W}When this artifact enters, create a 1/1 white Spirit creature token with flying.
Whenever you create one or more creature tokens, put a story counter on this artifact.
{W}, {T}, Remove a story counter from this artifact: Draw a card. Pyretic Ritual{1}{R}Add {R}{R}{R}. Choreographed Sparks{R}{R}This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token." Choreographed Sparks{R}{R}This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
This land enters tapped unless you control two or more basic lands. Tragedy Feaster{2}{B}{B}Trample
Ward—Discard a card.
Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn. 7/6 Turbulent Fen({T}: Add {B} or {G}.)
This land enters tapped unless your opponents control eight or more lands. Big Score{3}{R}As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Ulna Alley Shopkeep{2}{B}Menace (This creature can't be blocked except by two or more creatures.)
Infusion — This creature gets +2/+0 as long as you gained life this turn. 2/3 Wander Off{3}{B}Exile target creature. Turbulent Moor({T}: Add {W} or {B}.)
This land enters tapped unless your opponents control eight or more lands. Brotherhood's End{1}{R}{R}Choose one —
• Brotherhood's End deals 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less. Withering Curse{1}{B}{B}All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead. Bulk Up{1}{R}Double target creature's power until end of turn.
Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Turbulent Springs({T}: Add {U} or {R}.)
This land enters tapped unless your opponents control eight or more lands. Withering Curse{1}{B}{B}All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead. Ancestral Anger{R}Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card. Burst Lightning{R}Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead. Turbulent Steppe({T}: Add {R} or {W}.)
This land enters tapped unless your opponents control eight or more lands. Crackle with Power{X}{X}{X}{R}{R}Crackle with Power deals five times X damage to each of up to X targets. Archaic's Agony{4}{R}Converge — Archaic's Agony deals X damage to target creature, where X is the number of colors of mana spent to cast this spell. Exile cards from the top of your library equal to the excess damage dealt to that creature this way. You may play those cards until the end of your next turn. Turbulent Wilderness({T}: Add {G} or {U}.)
This land enters tapped unless your opponents control eight or more lands. Empty the Warrens{3}{R}Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) Artistic Process{3}{R}{R}Choose one —
• Artistic Process deals 6 damage to target creature.
• Artistic Process deals 2 damage to each creature you don't control.
• Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn. Umbral Expanse({T}: Add {W} or {B}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.) Blazing Firesinger // Seething Song{2}{R}This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) 2/3 Flickering Ward{W}Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
{W}: Return this Aura to its owner's hand. Blazing Firesinger // Seething Song{2}{R}Add {R}{R}{R}{R}{R}. Jeska's Will{2}{R}Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add {R} for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn. Moonshaker Cavalry{5}{W}{W}{W}Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6 Charging Strifeknight{2}{R}Haste
{T}, Discard a card: Draw a card. 3/3 Monstrous Rage{R}Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Staff of the Storyteller{1}{W}When this artifact enters, create a 1/1 white Spirit creature token with flying.
Whenever you create one or more creature tokens, put a story counter on this artifact.
{W}, {T}, Remove a story counter from this artifact: Draw a card. Pyretic Ritual{1}{R}Add {R}{R}{R}. Choreographed Sparks{R}{R}This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token." Choreographed Sparks{R}{R}This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."