Magic the Gathering
Welcome to the Magic the Gathering realm!
25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 119 of 3929).
Pick Your Poison{G}Choose one —
• Each opponent sacrifices an artifact of their choice.
• Each opponent sacrifices an enchantment of their choice.
• Each opponent sacrifices a creature with flying of their choice. Elemental Mascot{1}{U}{R}Flying, vigilance
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn. 1/4 Winds of Rath{3}{W}{W}Destroy all creatures that aren't enchanted. They can't be regenerated. Royal Treatment{G}Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) Aether Gale{3}{U}{U}Return six target nonland permanents to their owners' hands. Embrace the Paradox{3}{G}{U}Draw three cards. You may put a land card from your hand onto the battlefield tapped. Shamanic Revelation{3}{G}{G}Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater. Arcane Denial{1}{U}Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep. Essenceknit Scholar{B}{B/G}{G}When this creature enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
At the beginning of your end step, if a creature died under your control this turn, draw a card. 3/1 Archmage Emeritus{2}{U}{U}Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. 2/2 Fix What's Broken{2}{W}{B}As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield. Fix What's Broken{2}{W}{B}As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield. Shared Roots{1}{G}Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Fractal Mascot{4}{G}{U}Trample
When this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 6/6 Triumph of the Hordes{2}{G}{G}Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Fractal Tender{3}{G}{U}Ward {2}
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it. 3/3 Brazen Borrower // Petty Theft{1}{U}Return target nonland permanent an opponent controls to its owner's hand. Brazen Borrower // Petty Theft{1}{U}{U}Flash
Flying
This creature can block only creatures with flying. 3/1 Veil of Summer{G}Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) Curiosity Crafter{3}{U}Flying
You have no maximum hand size.
Whenever a creature token you control deals combat damage to a player, draw a card. 3/3 Geometer's Arthropod{G}{U}Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 1/4 Bring to Light{3}{G}{U}Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. Geometer's Arthropod{G}{U}Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 1/4 Culling Ritual{2}{B}{G}Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. Curse of the Swine{X}{U}{U}Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. Grapple with Death{1}{B}{G}Destroy target artifact or creature. You gain 1 life. Deekah, Fractal Theorist{4}{U}Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
{3}{U}: Target creature token can't be blocked this turn. 3/3 Growth Curve{G}{U}Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. Deflecting Palm{R}{W}The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. Hardened Academic{R}{W}Flying, haste
Discard a card: This creature gains lifelink until end of turn.
Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. 2/1 Hardened Academic{R}{W}Flying, haste
Discard a card: This creature gains lifelink until end of turn.
Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. 2/1 Deep Analysis{3}{U}Target player draws two cards.
Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
• Each opponent sacrifices an artifact of their choice.
• Each opponent sacrifices an enchantment of their choice.
• Each opponent sacrifices a creature with flying of their choice. Elemental Mascot{1}{U}{R}Flying, vigilance
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn. 1/4 Winds of Rath{3}{W}{W}Destroy all creatures that aren't enchanted. They can't be regenerated. Royal Treatment{G}Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) Aether Gale{3}{U}{U}Return six target nonland permanents to their owners' hands. Embrace the Paradox{3}{G}{U}Draw three cards. You may put a land card from your hand onto the battlefield tapped. Shamanic Revelation{3}{G}{G}Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater. Arcane Denial{1}{U}Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep. Essenceknit Scholar{B}{B/G}{G}When this creature enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
At the beginning of your end step, if a creature died under your control this turn, draw a card. 3/1 Archmage Emeritus{2}{U}{U}Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. 2/2 Fix What's Broken{2}{W}{B}As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield. Fix What's Broken{2}{W}{B}As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield. Shared Roots{1}{G}Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Fractal Mascot{4}{G}{U}Trample
When this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 6/6 Triumph of the Hordes{2}{G}{G}Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Fractal Tender{3}{G}{U}Ward {2}
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it. 3/3 Brazen Borrower // Petty Theft{1}{U}Return target nonland permanent an opponent controls to its owner's hand. Brazen Borrower // Petty Theft{1}{U}{U}Flash
Flying
This creature can block only creatures with flying. 3/1 Veil of Summer{G}Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) Curiosity Crafter{3}{U}Flying
You have no maximum hand size.
Whenever a creature token you control deals combat damage to a player, draw a card. 3/3 Geometer's Arthropod{G}{U}Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 1/4 Bring to Light{3}{G}{U}Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. Geometer's Arthropod{G}{U}Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 1/4 Culling Ritual{2}{B}{G}Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. Curse of the Swine{X}{U}{U}Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. Grapple with Death{1}{B}{G}Destroy target artifact or creature. You gain 1 life. Deekah, Fractal Theorist{4}{U}Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
{3}{U}: Target creature token can't be blocked this turn. 3/3 Growth Curve{G}{U}Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. Deflecting Palm{R}{W}The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. Hardened Academic{R}{W}Flying, haste
Discard a card: This creature gains lifelink until end of turn.
Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. 2/1 Hardened Academic{R}{W}Flying, haste
Discard a card: This creature gains lifelink until end of turn.
Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. 2/1 Deep Analysis{3}{U}Target player draws two cards.
Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)