Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 171 of 3929).
Collective Inferno{3}{R}{R}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal. Meek Attack{2}{R}{1}{R}: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature. Spinerock Tyrant{3}{R}{R}Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy. 6/6 Bloom Tender{1}{G}Vivid — {T}: For each color among permanents you control, add one mana of that color. 1/1 Selfless Safewright{3}{G}{G}Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn. 4/2 Personify{1}{W}Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.) Silvergill Mentor{1}{U}As an additional cost to cast this spell, behold a Merfolk or pay {2}. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token. 2/1 Iron-Shield Elf{1}{B}Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.) 3/1 Sear{1}{R}Sear deals 4 damage to target creature or planeswalker. Virulent Emissary{G}Deathtouch
Whenever another creature you control enters, you gain 1 life. 1/1 Kinbinding{3}{W}{W}Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token. Harmonized Crescendo{4}{U}{U}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type. Wayfarer's Bauble{1}{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Nowhere to Run{1}{B}Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. Farhaven Elf{2}{G}When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1 Fyndhorn Elves{G}{T}: Add {G}. 1/1 Gilded Lotus{5}{T}: Add three mana of any one color. Prismatic Ending{X}{W}Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. The Eternal Wanderer{4}{W}{W}No more than one creature can attack The Eternal Wanderer each combat.
: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
[0]: Create a 2/2 white Samurai creature token with double strike.
: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Consecrated Sphinx{4}{U}{U}Flying
Whenever an opponent draws a card, you may draw two cards. 4/6 Counterspell{U}{U}Counter target spell. Lightning Bolt{R}Lightning Bolt deals 3 damage to any target. In Residence{X}{R}{G}When this enchantment enters, search your library for a legendary creature card with mana value X or less, exile it, then shuffle.
At the beginning of your first main phase, you may introduce the exiled card using an introduction you haven't used this game. If you do, put that card onto the battlefield. It gains haste. Exile that creature at the beginning of the next end step. Courier of Comestibles{1}{G}When this creature enters, you may search your library for a Food card, reveal it, put it into your hand, then shuffle. If you don't put a card into your hand this way, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") 1/2 Spicy Oatmeal Pizza{2}{R}When this artifact enters, it deals 4 damage to any target and 3 damage to you.
{2}, {T}, Sacrifice this artifact: You gain 3 life. Preordain{U}Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Into the Flood Maw{U}Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand. Llanowar Elves{G}{T}: Add {G}. 1/1 Utopia Sprawl{G}Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. Access Tunnel{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn. Mister Fantastic, Reed Richards{3}{U}Reach
Whenever one or more tokens you control enter, you may draw a card. 2/4 Atraxa, Praetors' Voice{G}{W}{U}{B}Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal. Meek Attack{2}{R}{1}{R}: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature. Spinerock Tyrant{3}{R}{R}Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy. 6/6 Bloom Tender{1}{G}Vivid — {T}: For each color among permanents you control, add one mana of that color. 1/1 Selfless Safewright{3}{G}{G}Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn. 4/2 Personify{1}{W}Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.) Silvergill Mentor{1}{U}As an additional cost to cast this spell, behold a Merfolk or pay {2}. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token. 2/1 Iron-Shield Elf{1}{B}Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.) 3/1 Sear{1}{R}Sear deals 4 damage to target creature or planeswalker. Virulent Emissary{G}Deathtouch
Whenever another creature you control enters, you gain 1 life. 1/1 Kinbinding{3}{W}{W}Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token. Harmonized Crescendo{4}{U}{U}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type. Wayfarer's Bauble{1}{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Nowhere to Run{1}{B}Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. Farhaven Elf{2}{G}When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1 Fyndhorn Elves{G}{T}: Add {G}. 1/1 Gilded Lotus{5}{T}: Add three mana of any one color. Prismatic Ending{X}{W}Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. The Eternal Wanderer{4}{W}{W}No more than one creature can attack The Eternal Wanderer each combat.
: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.
[0]: Create a 2/2 white Samurai creature token with double strike.
: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Consecrated Sphinx{4}{U}{U}Flying
Whenever an opponent draws a card, you may draw two cards. 4/6 Counterspell{U}{U}Counter target spell. Lightning Bolt{R}Lightning Bolt deals 3 damage to any target. In Residence{X}{R}{G}When this enchantment enters, search your library for a legendary creature card with mana value X or less, exile it, then shuffle.
At the beginning of your first main phase, you may introduce the exiled card using an introduction you haven't used this game. If you do, put that card onto the battlefield. It gains haste. Exile that creature at the beginning of the next end step. Courier of Comestibles{1}{G}When this creature enters, you may search your library for a Food card, reveal it, put it into your hand, then shuffle. If you don't put a card into your hand this way, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") 1/2 Spicy Oatmeal Pizza{2}{R}When this artifact enters, it deals 4 damage to any target and 3 damage to you.
{2}, {T}, Sacrifice this artifact: You gain 3 life. Preordain{U}Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Into the Flood Maw{U}Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand. Llanowar Elves{G}{T}: Add {G}. 1/1 Utopia Sprawl{G}Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. Access Tunnel{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn. Mister Fantastic, Reed Richards{3}{U}Reach
Whenever one or more tokens you control enter, you may draw a card. 2/4 Atraxa, Praetors' Voice{G}{W}{U}{B}Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4