https://outof.games/realms/kingshot/gift-code-redeemer/
there should be some loot, expires in 30 min
The Out of Games game! Sidequest is an on-site RPG which the community plays together. Level up, defeat foes, and build the village.
26 characters joined
in the world now
The Ooze is rising. Trick, treat, craft, and hold the camp.
October 1 - October 31 · Daily resets at midnight Eastern
October is Oozefest! The Ooze is rising out of the pumpkin patch and the camp has one month to get ready for it. Knock on other members' doors for candy, and on realm pages and news articles too: three quarters of the time you get a treat, and the rest of the time you get a trick. Donate candy, timber, bars and fish to the camp defenses to raise the Settlement Level, because every level of it makes everybody hit the bosses harder. Five bosses come one a week, each with three attacks a day and a chapter of the story, and the last of them walks up to the wall on the twenty-ninth. Smelt, tan and weave what you gather into gear at the Forge, then open a shop on your profile and sell what you do not need. The free 50-level pass pays Ectoplasm all month.
the flood with a face
0 / 1,000,000 HP (0.0%)
Donate materials to raise the town's buildings.
The Bell Tower
Bronze bells call every member to the wall.
Next: The Last Stand at Settlement Level 60
Arm the settlement. A full meter levels up the Militia and sends a strike at the boss.
48 / 500 points · armour, jewellery, off-hands
484 / 500 points · weapons of any kind
Siege Balls
0
0 shots
Ooze Balls
4
0 shots
Fire Balls
15
3 shots
Frost Balls
4
0 shots
Blacksmiths cast Siege Balls from bars and forge the elemental ones from Siege Balls. Every trebuchet draws from these stockpiles, 5 balls a shot.
Food feeds the trebuchet crews. Supplies build and upgrade the trebuchets. War effort donations fill both.
Any Candy
Lv 10282 / 1,000 1 pt each
Pine Plank
Lv 8188 / 1,000 2 pts each
Oak Plank
Lv 6580 / 1,000 4 pts each
Maple Plank
Lv 5530 / 1,000 6 pts each
Copper Bar
Lv 422 / 500 2 pts each
Coal
Lv 40 / 500 2 pts each
Any Fish
Lv 6868 / 1,000 1 pt each
Any Meal
Lv 421 / 500 2+ pts each
Ore and wood go to Supplies. Fish, candy and cooked meals go to Food (bigger meals feed more). Every donation also pays a Gold per item.
Preparing for the next battle
No boss is in range, so the crews hold fire. Each trebuchet keeps loading from the stockpiles until it has one full shot ready, then stops drawing ammo and waits. No Food is eaten and nothing is thrown until a boss arrives. Militia strikes bank until then too.
Firing on Old Clucco
Nothing is lined up. Build a trebuchet and stock some Siege Balls.
Level 7 · 540 per shot Not built
Out of ammo. Donate Siege Balls in the Militia section.
Level 6 · 480 per shot Not built
Out of ammo. Donate Siege Balls in the Militia section.
Level 6 · 480 per shot Not built
Out of ammo. Donate Siege Balls in the Militia section.
Level 6 · 480 per shot Not built
Out of ammo. Donate Siege Balls in the Militia section.
Nobody has donated yet. Be the first name on the wall.
See all 21 contributorsdonated
GoddammitDontShootMe donated 1x Epic Candy
GoddammitDontShootMe donated 3x Ghost Marshmallow
GoddammitDontShootMe donated 3x Pumpkin Toffee
GoddammitDontShootMe donated 20x Gummy Ghoul
GoddammitDontShootMe donated 1x Bonfire Broth
GoddammitDontShootMe donated 5x Maple Plank
GoddammitDontShootMe donated 4x Oak Plank
GoddammitDontShootMe donated 13x Pine Plank
The supply wagons are empty. For now.
Nobody has pass XP yet. First mover advantage!
Oozefest Pass Lv 1
+Oozefest Pass Lv 1 (Premium) 200 XPOozefest Pass Lv 2
+Oozefest Pass Lv 2 (Premium) 400 XPOozefest Pass Lv 3
+Oozefest Pass Lv 3 (Premium) 600 XPOozefest Pass Lv 4
+Oozefest Pass Lv 4 (Premium) 800 XPOozefest Pass Lv 5
+Oozefest Pass Lv 5 (Premium) 1,000 XPOozefest Pass Lv 6
+Oozefest Pass Lv 6 (Premium) 1,450 XPOozefest Pass Lv 7
+Oozefest Pass Lv 7 (Premium) 1,900 XPOozefest Pass Lv 8
+Oozefest Pass Lv 8 (Premium) 2,350 XPOozefest Pass Lv 9
+Oozefest Pass Lv 9 (Premium) 2,800 XPOozefest Pass Lv 10
+Oozefest Pass Lv 10 (Premium) 3,250 XPOozefest Pass Lv 11
+Oozefest Pass Lv 11 (Premium) 3,700 XPOozefest Pass Lv 12
+Oozefest Pass Lv 12 (Premium) 4,150 XPOozefest Pass Lv 13
+Oozefest Pass Lv 13 (Premium) 4,600 XPOozefest Pass Lv 14
+Oozefest Pass Lv 14 (Premium) 5,050 XP
Oozefest Night (Profile Header)
+Oozefest Pass Lv 15 (Premium) 5,500 XPOozefest Pass Lv 16
+Oozefest Pass Lv 16 (Premium) 5,950 XPOozefest Pass Lv 17
+Oozefest Pass Lv 17 (Premium) 6,400 XPOozefest Pass Lv 18
+Oozefest Pass Lv 18 (Premium) 6,850 XPOozefest Pass Lv 19
+Oozefest Pass Lv 19 (Premium) 7,300 XPOoze Wrangler (Forum Title)
+Oozefest Pass Lv 20 (Premium) 7,750 XPOozefest Pass Lv 21
+Oozefest Pass Lv 21 (Premium) 8,200 XPOozefest Pass Lv 22
+Oozefest Pass Lv 22 (Premium) 8,650 XPOozefest Pass Lv 23
+Oozefest Pass Lv 23 (Premium) 9,100 XPOozefest Pass Lv 24
+Oozefest Pass Lv 24 (Premium) 9,550 XPOozefest Pass Lv 25
+Oozefest Pass Lv 25 (Premium) 10,000 XPOverflow levels keep paying Ectoplasm after the pass is done.
Complete all for +1 boss attack today
Leave your first comment of the day anywhere on the site (realm threads not included).
Done for today - back tomorrow
Reply to a realm thread for the first time today.
Done for today - back tomorrow
Challenges reset every day at midnight Eastern. Season challenges pay Pass XP - finish about half the month to complete the pass. The Gold challenges run every day, season or not.
Trick-or-treat 100 times.
Land 50 boss attacks.
Be there for 3 boss kills.
Craft 50 items.
Sell 25 items out of your shop.
Donate 250 candies to the camp defenses.
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https://outof.games/realms/kingshot/gift-code-redeemer/
there should be some loot, expires in 30 min
https://outof.games/members/meilingbao/shop/
There's loot here, but for some reason I cannot open it. Let's see if any of you can.
Odd, I was able to get the loot just now.
26 minutes for a Tailor's cart: https://outof.games/marketplace/
Need Leather or Rough Hide to level up my Leatherworking. So if you want to exchange mats, say what you might need.
Tho it seems shop is not working properly again on stack selling, i bartered 10 clots for 1 leather instead of 10. Hope Flux can fix that soon, so trade 1 for 1 until it is fixed.
Moonpetals or Coal. At least the former is much harder to find than leather, so I can give you more than one for one of those.
At least I'm not aware of one.
"Wild" cooking things I seem to have: Grain 17, Onion 12, Tuber 10. Feel free to price the petals somewhat sensibly. But I won't trade all of my stuff, the collector within me likes to keep at least 1 of each foragable, fish, mineral etc I've ever obtained (Flux I need more Inventory slots).
Rough Hide for the next 38 minutes: https://outof.games/marketplace/
In all the excitement about fighting bosses and building the settlement, I forgot about trying to log all the different fish (and now also new types of forageables, ore and wood). It looks like my Journal forgot too, as I've caught a couple new types of fish that aren't showing up in my Journal. Anyone else experiencing this? Flux, is it a bug that you can fix?
If you get the fish via alternative means (e.g. tricks from trick-or-treating), they don't seem to log into the journal, only the fish you've caught yourself do. Might be intentional.
The fish seem all to be "out there" but I'm pretty sure not all of the others are, or that they are locked behind a skill level. Haven't found half of them anywhere despite being pretty active. Anywhere outside aforementioned trick-or-treating, that is.
Ah, I see. I guess I wasn't paying attention to how I got those fish. I sure wish they would count toward the log, as I still have many new things to identify. I managed to catch most of the fish last month because of the clues indicating where on the site they could be found. I'm looking forward to getting similar tips for the other categories, especially foragables, which has the most unidentified items.
Ah, I see. I guess I wasn't paying attention to how I got those fish. I sure wish they would count toward the log, as I still have many new things to identify. I managed to catch most of the fish last month because of the clues indicating where on the site they could be found. I'm looking forward to getting similar tips for the other categories, especially foragables, which has the most unidentified items.
If you click on any material and go look at their detail in db, it says if and how you can obtain them. ofc you have to have discovered them first.
But some of the stuff is not available during Oozefest, and will most likely become available in a different season in the future.
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