New Neutral Minion - Plagued Protodrake
Submitted 4 years, 4 months ago by
Arthas
A new Common Neutral Minion, Plagued Protodrake, has been revealed!
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A new Common Neutral Minion, Plagued Protodrake, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Scholomance Academy
Head on over to our dedicated guide for Scholomance Academy!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Deathrattle Rogue back on the menu? This is just a very strong card.
Hell, it's an argument for running Quest Paladin again, especially with Vectus around
I tried having fun once.
It was awful.
Deathrattle Rogue was my first thought, too
Vectus is an obvious sinergy, but fits in a Big deck too.
Duel! pally can get a huge swing with that.
By The Holy Light!
For a card that will probably see no play (AKA pack filler/arena card) it's quite interesting and has actual applications.
Payoff for big decks or deathrattle rogue, but I don't think it will see too much play since it lacks immediate board impact.
Big decks already have so many payoffs that this one just looks mediocre.
The lack of immediate impact really hurts this one.
I doubt that this will see play in a world where decks could be summoning Y'shaarj or Colossus instead.
This post is discussing the wild format.
Big Paly finally a thing with this and Commencement? I think so! This is especially threatening getting pulled off of Commencement and is a sticky minion that most of the time kills something when pulled off of Duel!. I think with Sphere of Sapience and a possible Kael'thas Sunstrider package, Duel Paladin will get there finally!
For glory, honor, and gold!
There has to be a way in wild where this card goes from an 8 drop on the board then to 7 and a 6 all the way down to 0 right!?
I am actually really happy that this card exists. He is just a good card to cheat out. Whether you are playing big shaman, duel paladin, recruit warrior, or deathrattle rogue you would be happy to play this sick dragon. And it is a common when usually the ideal targets for this "cheat" effects are legendary, so that's nice.
Carrion, my wayward grub.
It's slow to have the Deathrattle occur naturally, although it's really good to cheat out, and it's good for Deathrattle activators where you can quickly get a bunch of 7-Cost minions on the board.
I remember that Anubisath Warbringer just played because it was good when it was drawn by Necrium Apothecary. I feel this might follow a similar fate.
I think this will be played in most deck with big minions like druid and maybe in dragon priest if it ends up being a thing.
Very strong and sticky. Too bad its slow as hell.
Unless cheated out, this is useless.
ABSOLUTE CHONKER FOR ARENA. LOOK AT ALL THE STAAAAATS
This ain't no place for a hero
Very nice card - could work in different settings: Deathrattle Decks like Rogue, Duel Paladin, Big Druid etc.
Challenge me ... when you're ready to duel a god!
Dang, really strong card! I've said elsewhere that just dropping a big minion isn't as powerful as it used to be, but a big minion that drops another can be much better.
"Be excellent to each other." -Bill and Ted
Too slow for normal play, it has to be cheated to make an impact. Only dedicated deathrattle deck would play this.
Good for big decks like Strength in Numbers druid, recruit warrior and maybe Duel! paladin? Also this cards existance is just good, because you can pull this from random discovers and from Dragonqueen Alexstrasza.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Deathrattle shenanigans for a lot of classes. And 7-drops are nice (most of them have high stats too).
I hope Arena matches won't get decided by how many of those everyone has in their decks.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
The main problem of this card is the 7 drop from the deathrantlle, because a lot of 7 mana have strong effect with weak body. Anyway rouge can manipulate this deathrantlle...but i'm asking myself why we need to play this card instead Cursed Vagrant for exemple
Arena card.... Too rng for standard
Great piñata.... Does not do anything when played, but may be good
Lemushki - The one and only since the 2006 rebranding.
Slow for Standard, but great off of Alexstraza.
If you think rogue would use this, Cursed Vagrant exists already. If you think it's better in duel paladin, the colossi are already here. It's nice when cheated, but there's just better stuff to be cheated right now. Maybe the dragon tag will make a difference at some point.
Really good arena card. Dust for standard. Wild can make good use of this maybe but I don't think so.
If only this could be cheated out. If Recruit Warrior or Duel Paladin does become a thing, this might go into that deck.
Seems like a really good value 8 drop
All hail the banshee queen.
This isn't great but it has a lot of potential with cards like Vectus, Necrium Apothecary and Supreme Archaeology. Looking forward to playing with it.
Great Arena card. Great discover card. Not much else to say. Too slow for constructed to actually run in your list.
7-cost minions aren't even that desirable, so this isn't even that promising.
Artwork really reminds me of Red Eyes Dragon from Yugioh, but this time, mashed up with the Blue eyed one
I do like that card and just how it such a chunk of stats on a board ; the type of deathrattle effect worth copying
Struggle with Heroic Galakrond's Awakening? I got your back :
A great card for big decks like Druid and quite good in arena too.
Pack filler design, nothing speacial. Seems like Arena material, if only.
an 8/8 minion for 8 stats is very acceptable, the Lich King in KotFT was an 8/8 at 8 mana with taunt that would generate a card at the end of your turn.
This minion is not as impactful, however, it doesn't have the taunt to protect you and slow your opponent down, and for it's true value it's death rattle must be activated - which can be ignored by transforming or silencing it.
Should it's death rattle go off, however, you're left with a 7 mana minion on the board. There's several 7 mana minions that rely on their battlecry effect or the Choose one to make up for their stats, but there's minions such as Skeletal Dragon and Winged Guardian who have high health and taunt, or Marsh Hydra who has rush.
The pool of 7 mana minions makes activating this minions deathrattle a gambit.
Fortunately, that's not as much of a downside in the Arena, where you want to control the board as best as you can, and being able to keep contesting the board with a large minion after another large minion has died is fantastic
While I doubt it’ll actually be put in any decks, this is something that’ll probably be pretty tempting from any discovers it gets offered in. Lots of value from it, because you generally don’t care as much if your discovers give you really slow value
Who needs consistency when you could have fun?
So slow. Better have cheap Deathrattle triggers or instagive Taunts
I think in a recruit deck this could work well, especially in wild.
Are there good 7 drops?
-=alfi=-
Vectus wants to play too.
Thanks to denial, I'm immortal.
Maybe it will find a place on a recruit warrior. The stats and deathrattle give sustained board presence
My favorite card of the set! Well this and Onyx Magescribe. I'm totally not biased, why would you think that?
TREMBLE before.... the most legendary dragon that ever existed!
Dane is going to have a lot of fun with this in his eventual update to his Deathrattle Rogue deck this expansion.
Quick! Someone give me something clever to write here.
Cards like this are very different in Standard than they are in Wild, because there's a more predictable pool of 7-drops. This could be either very useful or barely usable.
Official Lorekeeper and Spinner of Tavern Tales
Not that impressive. Wouldn't mind getting it from some sort of a a rng effect, but will probably never put it in my decks
Another big bait card for me to absolutely love that will turn out to suck massively, as anyone with a brain could see. Still, I can't wait!
Welcome to the site!
Very strong arena card, for sure.