We've got more Darkmoon Faire Mini Set card reveals to share and this time they are for everyone (Neutral!), Rogues, Warriors, Warlocks, Demon Hunters, and Druids!
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Moonfang - Neutral Legendary Minion
Quote From Demonxz95 Well, custom card creators can finally stop making this card. If you were to make a card with this effect, people would tell you never to do and because it's way too unsafe. And I would've said that too. But now it's in the game for real, so we've got to look at it responsibly and with the eye of it being a real card. At the very least it's on one understatted minion without Taunt and has low Health as opposed to being able to give it to any minion.
The effect can be similarly read as having two Divine Shields as you ideally will want to use as little damage as possible to trigger the effect of only taking 1 damage. In which case, you can kill it with three 1-Attack minions. In a class that can swarm tokens, they can take this out relatively easily with those tokens. On a similar note, the effect won't prevent it from dying to effects that destroy without dealing damage. Of note is that it can be summoned from the deck with Guardian Animals which seems very strong to me.
Nitroboost Poison - Rogue/Warrior Spell
Quote From Avalon Tinker's Sharpsword Oil for Warrior. While the effect is less powerful, it also costs less and does not require you to play a card previously, which is a big deal. It is a 1 mana Eviscerate on two bodies with the change of landing hits on multiple turns if not answered. Incredible support (even more with Corsair Cache still in Standard: this spell draws a Weapon, increases its durability and corrupt Nitroboost Poison at the same time!) for Aggro and especially Bomb Warrior. We don't see a world where this card does not see play.
Luckysoul Hoarder - Warlock/Demon Hunter Soul Fragment Minion
Quote From BloodMefist This card seems very very good at first glance. All Soul Fragment shufflers are good stats/effects for their cost, such as Soul Shear deal 3 damage for 2 mana or Marrowslicer being a 4-mana 4/2 weapon. Hoarder follows this trend with a very solid 3/4 for 3-mana statline but has the added benefit of Corrupting into an actually nutso strong card. Drawing is powerful in any deck, especially when done in abundance, which Warlock and DH certainly do. 3-mana makes it very easy to corrupt with other synergistic cards such as Void Drinker or Shardshatter Mystic. It would have been considered without any Corrupt text, but bundling Soul Fragment generation with cycle is very powerful and I suspect this card will be run in any deck that uses Soul Fragments except for maybe very cheap Zoo decks.
Dreaming Drake - Druid Minion
Quote From Avalon Looks like the devs have a thing for 3 mana Corrupt minions. For what regards the gameplay, it is a nice followup to Overgrowth, which is currently an auto-include in every Druid deck, and the new Kiri, Chosen of Elune. While it's not terrible in its base form (3 mana 3/4 with Taunt is slightly above vanilla), the Corrupted version will greatly help against early aggression. Moreover, Malfurion is one of the few heroes that proficiently plays Corrupted cards, so this minion is a natural fit in such decks. Moreover, being a dragon, it is likely to push Breath of Dreams back in the meta. Very interesting unit.
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Comments
Did my eyes deceive me, or [Hearthstone Card (Nitroboost Poison) Not Found] is the only Tauren rogue without stealth in all Warcraft lore. If you ignore those pesky grim totem ones, of course....
Nitroboost Poison doesn't synergize well with Secret Passage: you'd have to corrupt it with the other three cards you drew off Passage, but a deck running Passage typically contains a lot of cheap cards, so this may not always be possible. Maybe for Stealth Rogue getting just the minion buff is good enough, but for other Rogue decks it might have to be corrupted to be worth it.
not super familiar with how passage rogue plays, is it really that common to not draw a card that costs more than 1 from Secret Passage?
Given how often I see them playing Passage, three cards and then another Passage, it seems quite common. I haven't played much Rogue myself recently though.
Looking at HSReplay lists, Whirlkick Rogue contains 16 cards of cost 0 and 1 (two of which are Passage), with Jandice Barov at the top end, which might be too expensive to play another card after. The card below that is Edwin VanCleef, which is preferably played as the last card of the turn, so also not great for corruption.
Stealth Rogue and Weapon Rogue contain a lot more 2/3-drops though, so perhaps Nitro is useful there.
Moonfang is very powerful, but also not as hard to get rid of as first thought. Nearly every control class outside of druid has a way of dealing with this card, whether is just straight forward destroy, or just get its health immediately set to 1. But if you needed a single 5 mana card that will immediately force a removal out, well, I can't see anything better than this one.
Nitroboost Poison is just a smaller Tinker's Sharpsword Oil. And given how that card is still relevant today, even in the dizzying heights of wild, I can't find any reason why this card wouldn't be equally as good in standard and wild.
Luckysoul Hoarder - Good but not good enough. Next.
Dreaming Drake - Very good card but only because clown druid is decent. Outside of that, its hard to see its inclusion. Basically if you have this card in hand and you've drawn your Overgrowth on 4, your opponent would be crying the next turn.
Luckysoul Hoarder looks really strong for me. I can`t really understand, why Blizz is nerfing Soul DH and then pushes the deck again a few month later. I have no problem with the deck, but I am still surprised.
Nitroboost Poison should have potential in Odd and Kingsbane Rogue. Looks good for me.
More id kingsbane then odd. Odd is like 2/3rds 1drops nowdays and 1 is baku,otehr is cutting class which can relativly easly cost 1 or even 0mana. so that doesnt leave much to corrupt it honestly.
And kinsgabne, really what would you cut? i wouldnt cut oil or dealdys(they always give attack which is very valuable and playing a prep or a deckhand and then oil is easier then to corrupt it)
Nitroboost Poison?
More like NEED FO' SPEED!!!
OMG, they did it! I was hoping for a new weapon buff for rogue and they delivered. Oh boy, Kingsbane, Odd Rogue, Weapon Rogue in standard... I have a lot of tinkering to do. :D
Im not entierly convined for wild, fi was weapon buff first and then minion id be way better and id say 100% run it.
Now im not convinved tbh.
I've been playing a lot of Kingsbane rogue recently, and Oil feels really slow. You run a lot of cheap minions so you can easily play minion, kingsbane, spell.
Worth noting is that Nitroboost Poison has some scary potential in Wild Odd Rogue, and may help Steeldancer and Self-Sharpening Sword to come back into the meta.
what would you cut for it though in odd rogue. And aso this needs to eb corrupted to give weapon buff if was corrupted neded to give minion buff would be alot better/easier to slot in, but wild espcially has more of yeah tis good but what you cut?
Vilespine Slayer for hyper aggro
Vilespine is a hard single target removal, this is not. This is a face dmg push card or board control early on. Its totayl differnet purpose from vilespine.
You didn't get was I meant: go all in on aggro so that you won't have to arrive to that point.
Still a different role then slayer and (face dmg, not ST removal)..
and hyper all in aggro will have alot harder time to corrupt this due being largly 1drops.
Agree to disagree
Moonfang Menagerie
Please nerf Nitroboost Poison. Thx.