Sharing Is Caring - Card Design Competition Discussion Thread
Submitted 3 years, 8 months ago by
ShadowsOfSense
Competition Theme: Sharing Is Caring
You're only allowed to play together if you share, okay? Let's design some cards to make that easier!
- You must create a card with a symmetrical effect
- Think of cards like Mad Summoner, Coldlight Oracle or Jungle Moonkin - both players are affected by them equally
This week, grumpymonk wants us all to get along better, so you'd better get used to everyone getting equal treatment!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
- Submission Phase: Starts on Mon, Apr 12 17:00 EDT (GMT -0400). Runs until Sat, Apr 17 17:00 EDT (GMT -0400)
- Voting Phase: Starts on Sat, Apr 17 17:00 EDT (GMT -0400). Runs until Sun, Apr 18 16:00 EDT (GMT -0400)
- Finalist Phase: Starts on Sun, Apr 18 17:00 EDT (GMT -0400). Runs until Mon, Apr 19 17:00 EDT (GMT -0400)
- Winner Selected: After finalist voting concludes and we validate votes.
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
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Competition Theme: Sharing Is Caring
You're only allowed to play together if you share, okay? Let's design some cards to make that easier!
This week, grumpymonk wants us all to get along better, so you'd better get used to everyone getting equal treatment!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
Welcome to the site!
Here is an old card of mine that fits the bill. What do you think?
Interesting, i dont like the permanent overwrite of opponnent's hero power without a possible counter-play. But could make for some interesting games
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First card I'm putting forward.
The beauty of this comp is that when you analyze what you're supposed to do, then it's actually not as restricting as it might seem on first glance.
I have an idea of what kind of effect i want to do, but im not decided on the character. What do you think? I think i like Eagle Eyes the most, Pepe is here just for the LOLz, dont take it seriously :D
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First two ideas im puttiing forward:
Shadow Conjuerer can clone anything for yourself, but your opponent gets a copy of it too!
Fair Student Cincaria is intended to replace Star Student Stelina, because that card is not very good. She is not the best at keeping your hand safe as well, but maybe it can work in your favor by helping to trigger your outcast effects or removing a card that your opponent recently drew. Maybe this could be a warlock card as well.
Sign me up. Feedback really appreciated.
Knowledge is Power
Ok, here are my ideas for this week. My personal favourite is Balance Keeper, but any feedback would be great.
@TheHoax91
@Demonxz95
@sinti
@grumpymonk
@h0lysatan
Ok
Now you can play around it.
I tried having fun once.
It was awful.
Here's my idea for this week.
It's "insatiable" because it won't stop "eating" cards until you kill it :) Initially I wanted to make it cheaper, but at 1 Mana it could discard your opponent's quest which would be super annoying and the 2 Mana slot is already quite crowded in Discolock. No Kanrethad shenanigans either without the Demon tag. I'm still pondering if Un'goro or Rastakhan's is the better expansion for a Crawg, any advice for that question and feedback in general would be very welcome. Edit: I've put it in RR, thanks for your advice, FrostyFeet!
Feedback:
YourPrivateNightmare
ChickyChick
h0lysatan
grumpymonk
sinti
Demon
TheHoax91
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
Knowledge is Power
I mean, it doesn't have symmetrical effect, the effect which is same for both players. It heals and damages your opponent. It triggers from healing and damage to your hero, but it doesn't damage nor heal you. That's how i see it at least.
Ok
Rework it a little. And change the wording. As always. Thanks for all feedbacks.
Knowledge is Power
I think you can leave out "now", you're missing a period at the end of the text and I'm pretty sure you should use "hero" instead of "player". There's also a typo in the name ("Sprit").
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
I wanted to try making a simple card that would offer a flavour-fitting draw mechanic to Priest, let me know what you think.
Here's some feedback.
TheHoax91
Demonzx95
Sinti
grumpymonk
Chickychick
YourPrivateNightmare
anchorm4n
h0lysatan
So it seems that people don't seem to be too thrilled by Lord Lucian. Oh well, feedback time.
The name is pretty hilarious.
I see that you've already submitted, so this feedback won't really be able to do anything, but I have a hard time believing the effect is particularly useful since (and as pointed out with Sinti's card) hand or deck information is not as strong as it seems to a lot of players and your opponent gets to see your own hand as well. And it's not very useful to draw it late either.
Overall, it's about a 2.5 star card. However, since our system does not have half-stars, I have rounded it up to 3.
I know that community opinions of discarding the opponent's cards tends to be mixed overall, but I think this card is fine. I will suggest changing the random discard to giving the discard some type of prioritized target like the lowest-Cost card since Team 5 themselves seem to have stemmed away from completely random discard and it'll also be less frustrating for the opponent (and possibly easier for yourself as well). Do that and I'd say you've got a pretty good card on your hands.
By the way, to put text on a spoiler, add text="what you want to type here" in the spoiler bracket, like this:
{spoiler text="anchorm4n"}Text{/spoiler}
EDIT: Sorry ChickyChick. Forgot about you.
Here are my two ideas:
TheHoax91
I’m not a huge lover of permanently replacing your opponent’s Hero Power (without some kind of combo or deckbuilding restriction at least) so personally I would like to see this with a turn limit effect (for instance 3 turns) for each player. I like the idea of the Hero Power though, pretty neat card but I think just a little bit powerful.
Demonxz95
Sinti
Grumpymonk
ChickyChick
YourPrivateNightmare
anchorm4n
H0lysatan
Karmin
Kinda surprised no one went with Projects.
I think my favorite one is Double Agent purely because of flavor. That said, I don't like that it's too random, and limiting it to Rogue Secrets is a bit meh since Rogue doesn't have that many.
I'll give feedback later.
I was beaten to the idea of using Projects. All well :P
Look out, it's the dreaded Resurrection Priest! For both cards, the idea is that you get what you played and your opponent gets what they played; hopefully that thought-process comes across without spelling it out. If it would make people feel better, I can shift Ultimate Redemption to Paladin-only, for use in a Big Pally deck.
I wanted to make something that would drastically affect how the game plays and how you build your deck.
For instance, you wouldn't want him in a Secret deck for obvious reasons and you would want to avoid randomly generated cards if possible.
The idea was to buff Midrange Hunter by giving them a way to play around control decks that randomly generate value that might end up screwing you over with no backup plan.
I also figured Hunter would be the best class since Flare already covers the whole "reveal things" theme.
I tried having fun once.
It was awful.
Alright so I guess it's now my turn to give constructive feedback.
The Hoax91
Demonxz95
sinti
grumpymonk
Conjurer looks like the kind of Priest card that gets all the hype at reveal and then only shows up through random generation. Seems like the kind of card that hopes for the dream scenario that never happens. BUt it would be fun with Doomsayer.
I love Cincaria though, mainly because through grinding Soul Demon Hunter to Legend twice last expansion I have grown fond of Stellina showing up from Illidari Studies and teabagging my opponent's outs back into their deck. Would definitely play this, even if it was garbage 9/10 times.
h0lysatan
Chicky Chick
Terokk looks kind of fun, although I'd be hesitant to give Bloodlust to Zoolock. At least the cost is appropriate.
Personality Thief should be called Identitiy Thief (come on, it'S the perfect pun, how could you have missed that). It also doesn't seem that useful seeing how there's only like 2 or 3 classes that actively want to use their hero powers a lot and would suffer from losing them for two turns.
Balance Keeper is really cool although I would make it at best a 1/2 because in most cases it just allows you to Wild Growth for 2 early on and for that it shouldn't have prime stats, seeing how tempo is Druid's weakness.
anchorm4n
Wailor
Dynamo looks kind of like a worse Mana Burn but it's at least a very interesting tech choice for Shaman. Much like the first one it's better in Wild because of the Overload unlockers. Definitely my favourite of the 3.
Agent just seems like too much of a gamble. If you get a Paladin Secret and your opponent gets a MAge secret that's a huge disparity in value.
linkblade91
I like Project because Priest has more control over what they get and Raise Dead is already great in Control Priest.
ULtimate Redemption just seems like kind of a meme card. I'm not sure even Rez Priest would run this because they not only have better options, but also against decks with big minions you generally risk straight up losing the game.
Man, this is a lot of fun, why didn't I join in on this earlier?
I tried having fun once.
It was awful.
Feedback time.
TheHoax91
Demonxz95
I like the effect because of its originality, but it's hard to tell if it's balanced. I'd probably give it 5 stars because I don't care too much about balance, but people might not like it.
sinti
grumpymonk
Cincaria, however, doesn't seem much of an upgrade over Star Student Stelina. Sure, she can be used to help Outcast cards, but in the end, you're losing a card. Also, she gives one less option for screwing your opponent.
holysatan
ChickyChick
YourPrivateNightmare
Flavor-wise is a bit weird, too. I mean, it's a chamaleon, which are known for hiding, and it reveals information. I'd go with a tracking dog or something like that.
anchorm4n
That said, I think you can get away with a 3/4 statline, since it also hinders you.
Karmin
cydonianknight
I like Chaotic Notetaker a bit better, but it has a very disruptive effect for its low cost. I'd rise its Mana to at least 4. It's stats should remain on the weak side (for 4, I'd go with a 4/3 statline).
linkblade91
Ultimate Redemption, on the other hand, is incredibly cool. I'd definetly go with it.
Thanks for the feedback guys, i will go with Eagle Eyes ;-) Btw, I still believe that the information you get from seeing your opponents hand is quite significant, even tho some ppl dont think so. We've had various effects that let you "peak" into opponents hand or deck, but those were mostly on a minion that would put you back in terms of tempo. I think that if we ever get a minion with a good on-curve stats, it might actually surprise us into how many decks could it end up slotting, something like Watchposts recently, many ppl underestimated those too.
Anyway, GL in the competition, here is some feedback from me.
Demonxz95
grumpymonk
h0lysatan
Chicky Chick
Talon King is a +3/+3 finisher for your board, the downside would rarely matter in a situation you would play this.
Personality Thief: ok, nothing interesting.
Balance Keeper: I like this one a lot! the text should read "Choose One: The next card each player plays costs (1) less; or (1) more.", i think.
YourPrivateNightmare
anchorm4n
As for my card, i thought putting it in DOD could work too, might do it in the end, yeah.
Karmin
cydonianknight
Brightspark Engineer - imho it can just draw a mech, if your opponent doest have one, their loss.
Chaotic Notetaker - the card in a vacuum is cool and the flavor is awesome, but this would help finish WL quest SOOOOOOOOOO fast, on top of Plot Twist already. I dont think it would be a healthy card to have in the game, maybe if it was on a more costly minion? 5+ ?
Wailor
linkblade91
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Off of mixed feedback, I got myself a new card. I also found out that someone also copied my card. *groan* - I was going to submit a different card anyway, but people have really got to read what's in this thread and what has been submitted first.
Anyway, round 2 of feedback.
Here is my feedback.
Demonxz95
linkblade91
Ultimate Redemption is really cool, though I think it is too expansive imo. Hard to judge, but I don't expect that big of a board, even if you manage to run minions that are much bigger than your opponents.
Wailor
I think Dynamo Project looks underpowered compared to Mana Burn. 1 more for your opponent in exchange for 3 overload doesn't sound like a good deal.
Double Agent has nice flavor. The randomness factor might be better if it put in a random rogue secret, so both secrets have a similar value.
cydonianknight
Chaotic Notetaker is very nice and flavorful. Could be annoying to face, but I guess that's part of the charm.
Karmin
h0lysaTan
anchorm4n
ChickyChick
I like Personality Thief's design, but I don't see the connection between the flavor and the effect.
I like Balance Keeper as well. The effect might seem inconsequential, but I could see druid taking advantage of it in a tempo deck.
TheHoax91
I'm sorry but I'm super pissed. My idea was captured and almost copied by the person who submitted Wurdread the Devastator. I'd usually refrain from submitting my version in this case because that will probably hurt both our scores, but frankly speaking I'm convinced that my card is better and I'm angry enough to rather go down with the other person than let them get away with this. It's even more outrageous that Demon's idea got copied 1:1 which results in me rating Dreavus, Mad Ritualist with 1 star (just like Wurdread). If that's voting manipulation, feel free to DQ me.
If one of those two contestants reads this and feels falsely accused of plagiarizing they are invited to come out and explain themselves. I might change my opinion (and my vote) if you're able to convince me.
For the time being, I'd like to echo Demon's advice that everybody should check the Discussion Thread and start communicating with other people to avoid these situations. I've DMed people for far less close similarities between their idea and mine because I wanted to get their thumps up before submitting. If copying promising ideas from the Discussion Thread becomes a thing we have a huge problem on our hands and I'm really not sure how it could be dealt with.
To finish my little rant with something positive, I'm very happy with the amount of feedback given this week and will provide some more myself when I've calmed down.
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
Yes, I just recognized the same, at first with Demon's card, but I wanted to wait for my second feedback before pointing this out.
I mean, I don't know if they copied someone's idea, or if they just came up with something similar, but even if so, it could be easily avoided, if the people could at least quickly go through disscussion topic before submitting, to check if they're not copying anybody idea.
I had once similar situation when I was late, and wanted to just submit without asking for feedback, but, I avoided copying someone's idea, by simply being cautious.
Ok
I was not satisfied with any of my cards, so I came up with a new one.
Not sure if the wording is correct or if she has too much Health for such an effect.
About the plagiarism thingy, it's hard to tell if it's actual plagiarism or it's just two people coming up with a similar idea.
That said, in my experience, having two very similar cards doesn't necessarily hurt them. I remember that sea-themed comp where arkasaur and I finished in first and second place respectively with two shark cards which had to do with attacking damaged minions.
However, if we see that this stuff happens too often, it would be good to take mesures.
Thank's for your feedback. I decided to go with a removable minion instead of the permanent Hero Power.
Here's some feedback in return:
Wailor
Demonxz95
linkblade91
cydonianknight
Karmin
h0lysatan
ChickyChick
grumpymonk
Yup, that's exactly how it works.
Okay, thanks for the feedback everyone! I've altered the cost and stats of Chaotic Notetaker to a 5-cost 4/4 to address the issue of activating Supreme Archaeology too early and consistently. I personally believe that the higher cost, the fact it's spellburst so it actually requires two cards to activate the effect (the notetaker himself plus a spell, thus reducing the total amount of cards the effect redraws) makes this card more balanced. Hope you all agree too.
Wailor
Linkblade91
Demonxz95
God the card-copying f***ing sucks dude, maybe one solution could be to include “reading the discussion thread, even if you don’t participate in the actual discussion itself” as part of the common ruleset in each competition. I don’t know how to actively solve the issue but this sort of discourages card-copying.
As for the card itself, I quite like this. Temporary disabling of your opponent’s hero power is neat, but obviously the drawback is that you disable yours too temporarily. Makes me think of Mindbreaker. Honestly, nice card.
Regarding the plagiarism, I did already talk to Shadows about Dreavus. He came to the conclusion that there unfortunately wasn't enough evidence for it to be an intentional case of plagiarism given the fact that it uses worse wording and the person who made the card has no prior history of plagiarizing other cards.
Given another parameter he told me, I narrowed it down to only one possible person. But for the sake of not wanting to "witch hunt" against that person, I will not give out the name.
As promised, more feedback:
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
Thank you to everyone who has provided me feedback so far :) Here's my attempt to make Ultimate Redemption more school-y:
*aggressive finger-snapping ensues*
Same thought-process as before: you summon your minions, they summon their minions, and a massive fight happens.
While that would have been the ideal scenario, not everyone has the time, nor wants to participate in the discussion, even just skimming through what could have already been thrown out there. And that is fair. Yes, it can result in a bad cases of seeming plagiarism, but we cannot avoid that sadly, and thankfully, the community so far has been honest enough that those cases are extremely rare.
If we for example were to make it mandatory that you had to look through discussion thread for what others already came up with before you submit, i think that could potentially discourage ppl from submitting, which would in the end hurt the competition as a whole.
If we see an increase in ppl seemingly copying ideas of others, there will be steps taken.
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Feedback time! ...I'm just gonna ignore the "plagiarism" discussion for now and focus on the cards, if that's alright. Shadows will step in if he feels more action must be taken. I haven't even looked at who has submitted.
cydonianknight - I like it :) I don't think you need to perform any more changes; you're good to go, IMO!
Wailor - Maybe shave off a point of Health, just to be on the safe side? Although Robes of Protection does something similar and is not symmetrical, so maybe it's fine. I like it either-way, and it's a nice callback to Faerie Dragon.
Demonxz95 - Flavorful, and really shuts down certain builds (namely Odd Paladin and Odd Warrior, from the same set no less. Meany :P). The limited-uses thing didn't really come into existence until Metamorphosis, IIRC, so that could be a knock on your card.
Karmin - Interesting card for Thief Priest, or really any Priest. You get a card, another card from your opponent, and the knowledge that comes from receiving said card in the first place. 1-mana draw is really powerful, but it's reciprocated so I think it's okay. Cool card all-in-all; just change the watermark and you're good :P
h0lysatan - The name doesn't really speak to a Legendary minion. Beyond that, this is a Taunt minion in all but effect, because an Aggro deck cannot afford to leave it alive if they want to avoid a tie lol. I think it's neat, although quite the road block with that 6 Health.
anchorm4n - I saw the discussion on Discord as-to where you should put the card watermark-wise, and I think this is spot-on. Forcing your opponent to discard is especially evil, but hey, it's Warlock, amirite? I think you're good to go, honestly.
YourPrivateNightmare - Welcome to our little side of things :) I like the idea of permanently revealing the hands: it dramatically changes the game for both players, knowing what your opponent is capable of. I think you're ready to submit, except for one detail: the watermark. Classic/Legacy isn't a good place for him.
ChickyChick - I think Personality Thief, one expansion before the introduction of Hero Power-focused Quests, is quite mean. It's neat, but I would pass on it. Talon King Terokk would probably just be used as a mass-Power Overwhelming finisher card a la Bloodlust for the Warlock, so the rest of the effect would be unnecessary. That leaves Balance Keeper, which I remember from before: I think it has some interesting decision-making. You can use the "less" to tempo stuff out or make next turn cheaper, or the "more" to slow down your opponent. I would go with that one.
grumpymonk - Most of the time, "I'm pretending my card replaces (X)" doesn't work out for people because the voters don't seem to care about that, and/or don't want to engage in that thought-experiment. In my experience, they want to vote based on how Hearthstone is, as opposed to what it could be alternatively. Or maybe that's just a "me" problem lol :/ Anyway, I would go with Shadow Conjurer.
sinti - Eagle Eyes for sure :) The art is perfect, the name is perfect, the set you placed it in is perfect, and the card in general is interesting.
TheHoax91 - I have to agree with Sinti in-that permanently overwriting your opponent's Hero Power is concerning, but at least they get something out of it? Probably not, though, because you would just build your Druid deck such-that you play as efficiently as possible. It would be neat in a Tavern Brawl, but I don't know about Constructed.
Ghoulraiser didn't seem to be too thrilling to most people, and I agree that it does seem difficult to use. Third time is the charm I guess.
Feedback
More feeds:
Demonxz95
cydonianknight
linkblade91
I found the art here: ArtStation - FanArt Festival hearthstone, Arina Tarasova
@Demonxz95 - I'm a fan of Saint of Order. It's admittedly very similar to Armor Vendor, but control decks definitely need more of those to combat aggression and even have a chance to succeed in the meta.
Can't believe I forgot about Armor Vendor. No idea how since I see that card a lot, lmao.
I always new that if I want to not have to give much feedback, I just need to wait so people would already submit. Just kidding of course.
@Demonxz95
@linkblade91
Ok
You all have 21 hours left if you want to submit a card!
Good luck to everyone in the voting :)
Good luck fellow finalists!
Ok
I was pretty sure I would make it this time :(
Good luck to everyone who arrived to the finals anyway.
Good luck to the finalists! Looks like people don't want their cards discarded, who would have known lol? Or I got DQed after all. I'm a bit sad linkblade's card didn't make it, I can still hear those fingers snipping.
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
nice
At last, my first win.
Ok
Congrats ChickyChick!
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com