A new Rare Demon Hunter Spell, Sigil of Alacrity, has been revealed!
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Comments
A new Rare Demon Hunter Spell, Sigil of Alacrity, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
I genuinely can't tell if this is good or not. A 1 for 1 isn't that great usually, but cost reduction of any kind can be a game changer in many situations, but the inherent randomness makes it whacky.
I guess it helps Big Demon DH a lot because the discount will almost always be relevant.
DH has SO MANY ways to draw cards, and quite a few ways to discount them, too. This might be worth running with the Questline.
I'm getting strong Final Fantasy 7 vibes from this card. Too bad it's not a Chocobo pulling that wagon.
I'm not sure why you'd ever want to run this card, though. Even alongside Final Showdown I don't think this is worth it.
Finally, a viable Caravan.
This is crazy good. It essentially means you can run a 28 card deck, as this card cycles for another, and the mana cost is refunded next turn via the discount. Hard to imagine this not being in every DH deck.
I really like that they put another sigil into DH's arsenal. The fact that this one seems to actually do something in line with a deck's goals makes it doubly good. Very solid card.
Really bad. The last thing DH needs is a single card cantrip. This is like "lesser skull of guldan" except not worth a single 1 mana discount.
Sightless Watcher and Lion's Frenzy synergy?
Not great but not awful. Polluting the Wandmaker card pool it seems.
At least this is more likely to see play just for the cycle effect so it should have made something more like generate a 1/1 and give you a 1/1 weapon or watev.
Its mostly bad. You'd have to pay 1 mana to draw one for the following turn, which means essentially you're paying 1 mana to do nothing. Just put a tradeable card in your deck would be a better card than this one.
The only reason, and a bad reason at that, you'd play this card is because you're going hard to finish the quest. But as has been established, the quest kinda sucks, so this card which is pretty bad to begin is now only a consideration in a bad deck.
A nerf to wandmaker is nothing else.
Slow card, might work in OTK DH since it's technically 1 mana to cycle, but I feel like it's not worth giving up a deckslot for.
Seems bad. You are paying one mana to get a 1 mana discount, and you are spending a card to draw a card. The net effect is 0, which is fine because you can still cycle through your deck, but the fact that it doesn't do anything until your next turn makes it too slow.
Its really just not that great IMO. Unless the eventually add something that benefits off of playing Sigils, then I dont know if it will see play. Can help with quest, but only by one card, and then you HAVE to try and complete the step next turn and can't react if your opponent plays a big minion or something.
You sacrifice 1 mana the turn you play it, for a possibly stronger future turn. I guess that's okay.
Hmm cheap but delayed draw. This is an interesting card. Not sure if its good or bad, mainly because of the mana cheat attacked to it. Because of the discount it might as well be 0 mana draw a card.. on your next turn. Hmm i dont think it will see that much play, because aggresive DH decks dont want to wait 1 turn for card draw. But i bet it might be pretty nice when discovered from cards like Wandmaker.
Actually maybe Big DH decks might want it, in order to try to discount the big minions? hmm.
This is like 0 mana draw a card, good in non quest decks too.
Best sigil ever. I would bet, this one is going to see some play
So... 1 mana draw 1 and discount 1 mana... Not great since it's delayed, it could discount it by 2 and I think it will still be ok.
Not really convinced by Draw DH tho.
Meh card, delayed draw with the smallest touch of mana reductions. I am not impressed.
one cost card to have another card with one cost less? A nice way to lose a turn for nothing
Could have used this Sigil in the Barrens. F that Sigil trigger achievement. Good card, though. Can pre load it to draw an extra card on a big draw quest turn.
I remember one person asking in the HSreplay discord if a 0-cost spell Draw a Card be good.
I said that it'd be broken and every deck would run it since it'd be effectively playing with a 28 card deck, getting to your gameplan faster than your opponent.
This... is close, though I think the delay is what kills it. I don't think you can double dip by playing two of them at once either.
Nice Sigil, I like this
You got me giggling good here
On a serious note, it is also fuel for the quest, so if the quest end up being viable, so should this one.
Note that there is a big if here
Probably see play in the quest DH if it takes off. We know from the other sigils that they can be quite slow and there are better replacements. It is delayed card draw and mana cheat though, effectively making this card cost zero mana. I'm fairly optimistic and this would be the best sigil if it's any good.
Card draw and cost reduction just for 1 mana? It's very useful and a good card if given by Wandmaker
Yay for more sigils! Love the idea behind them, and it's actually not that bad a card at all
Delayed draw 1, even if it's discounted, seems pretty mediocre. I guess you use it to set up for a pop-off turn with other card draw cards, but overall I'm not impressed with the whole concept.