New Mage Minion - Grand Magus Antonidas
Submitted 3 years, 4 months ago by
Arthas
A new Legendary Mage Minion, Grand Magus Antonidas, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Legendary Mage Minion, Grand Magus Antonidas, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Seems a bit too random and hard to execute. A bad topdeck unless you're playing 4D chess and extremely difficult to properly set up since any competent opponent will smell it coming from a mile away and take counter measures. Pretty baller if you somehow manage to keep their board clean though (and Priest will despair if Mutanus misses the target).
Could have some really disgusting results with Imprisoned Phoenix though. Just imagine triple Pyroblasting your opponent into submission.
I tried having fun once.
It was awful.
Well i think this could be insane. If you plan a ahead this could burst for 18 - and if you clear the board it all goes face!
I love this card. Fire Mage for the Win :)
Challenge me ... when you're ready to duel a god!
Flamestrike on 7, new Tony on 8. Some small stuff like Ignite or First Flame the turns before. Yeah, I could see this happening. It might not necessarily be good, I'd still like to try it out.
Arena > Wild > Standard
Damn there's a lot of Fire support this set. I'll give it a go. This card in particular does not seem great, as it requires a lot fo setup and the targets are random, but it should be fun!
"Be excellent to each other." -Bill and Ted
Not a super reliable finisher, but when it happens it will be better than a Ragnaros snipe. You will either need to have a good number of fire spells to start chaining in hopes of drawing or be satisfied with a three turn set up.
Unfortunately, common sense isn't as common as it should be.
I want to have high hopes for this... with Flamestrike now able to take out the majority of minions on the board these days, and the number of other minions control that is available through Fire Spells, I'm 90% sure that this card will be making the cut on most decks
A LOT of setup to make this work, but this does an insane amount of damage. Any cheap fire spells on the turns before make this work!
This looks fun. Shouldn't be hard with all the new fire spells to pull this off on turn 8. Should be strong.
Casual Dragon Cardgame enthusiast.
If this was revealed at the start of the week, it'll be the most eligible contender for the 'lady liadrin' award for this expansion simply because the fire spells released in the same expansion is completely nuts.
First Flame itself already more or less cover you for two turns. Just have to find one other fire spell before this absolutely destroy your opponent if not his board.
Its certainly janky. But when it works, it really works. And that alone makes it more playable than most of the quests we're receiving this expansion.
Really powerful. It won't be that hard to pull off since Mage got a boatload of new Fire spells and synergies, to add on top of the usual ones they run. Could function as a finisher or a board clear, but either way, it's still good assuming you can chain those Fire spells leading up to it.
The effect is strong, but three turns in a row is just such a commitment and such a huge telegraph to your opponents that they know to just fill the board with weenies and then laugh in your face.
I think you can play a deck that pretty consitently makes way to Antonidas, my problem is that at 8 mana you can't do much than drop it, and maybe you need to help the board so the random fireballs go where you need to.
Spell damage doesn't affect the fire balls. The power level of this card are reduced because this.
By The Holy Light!
My first thought was the questline, since you have to cast a Fire spell for each stage. Maybe not since I don't think you would want to wait until turn 5 to even start working on the questline. Well, if you've completed the questline already, the Fireballs should deal 9 damage.
Not great, but I need to try it to see if the AHA! Spam is back.
Lemushki - The one and only since the 2006 rebranding.
Weak but fun.
I am going to play this in Wild. Pure Fire Mage
Rogue DH
Fire Elemental OTK Mage.
With some control over the board, this will be fun to play in wild. Not that much fun to play against... as every mage deck.
Papa Nurgle wants to share his gifts.
Requirements seem too random and unnecessary, just play spell Mage and skip this card altogether.
Can we make a deck where this only works for me and not my opponent? Super fun card. And if it picks up Aegwynn's DR? Ooooooooh, magical Xmas land.
Chumbawumba is the worst band name.
A lot of work for maybe 18 direct damage to the face. Someone is gonna try to make this work, but I'm not holding my breath.
Hey, you heard about that Mario guy?
I think it's more of a toss in with Ignite if that's at all possible to chain. Let's see how long games last.
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
Seems very very slow. But with all the fire spell stuff revealed it doesn't seem that bad.
In wild i dont think Grand Magus Antonidas will see play. Most mage decks in wild are either OTK, Highlander, Genn/Baku or Casino. And i dont know if any of them even want Grand Magus Antonidas.. The best contender of course is Highlander mage, BUT try casting a fire spell 3 turns in a row in a highlander deck. Oh and dont forget that Highlander mage often has to play Reno Jackson on turn 6, so you have play around that as well.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Not sure if it's strong, for sure it's fun
I am 69 years old and still reach Legend
It doesn't seem terribly hard to cast a fire spell three consecutive turns in a row as long as you put in a little effort. The main downside of this card lies not in the difficulty of the set up, but in the amount of time it takes to set up. If you need burn damage to kill your opponent, you won't want to wait three turns to get there. And if you need to kill something, you won't want to wait three turns to kill it.
Carrion, my wayward grub.
Way too restrictive, and then effect isn't even all that strong if it is active
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
We'll see how difficult it is to cast 3 fire spells in 3 turns. Seeing all the support they got in this expansion and the theorycrafting streams, it doesn't seem that bad. Best to use Antonidas as a finisher though on an empty board
TREMBLE before.... the most legendary dragon that ever existed!
Can't be random if your enemy only has a face ^^
Struggle with Heroic Galakrond's Awakening? I got your back :
12 face damage on empty board, but it's not too good with some minions
It has great art and flavor, but I don't think it's strong enough to warrant a spot in a deck. Perhaps if fire mage becomes an actual thing it might, but for now I have doubts about that
They just had to make an achievement for having all the Fireballs go face for lethal, didn't they? Well, I know what deck I'll be running for the next few weeks...
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