People keep conceding when I have the Sword of a Thousand Truths
Submitted 3 years, 4 months ago by
Jadeisgud
I managed to get it about 5 times, and in all of those games, the opponent conceded before I can finish them off and get the achievement.
Please kindly let people destroy you with the sword for 200EXP. They will be eternally grateful for that. Thank you for listening.
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I managed to get it about 5 times, and in all of those games, the opponent conceded before I can finish them off and get the achievement.
Please kindly let people destroy you with the sword for 200EXP. They will be eternally grateful for that. Thank you for listening.
Yep - most of the time the opponent concedes before you could hit for the Achievement - same here for the achievement where you have to kill with the Juggernaut Cannons. Had it set up like 3 times now but the opponent concedes before the Juggernaut shoots.
Sure they can concede if they want to - but sometimes it would be nice if someone would recognize that the other one maybe does this for an achievement and let them hit but i guess most people do not care about that.
So yeah, people who try for achievements like this will have to grind and find an opponent who will let them do it.
Challenge me ... when you're ready to duel a god!
Yeah, sadly very few people seem to be both able to recognise an achievement hunter, and willing to set aside their own agenda to help out. You'd think it wouldn't be much trouble to let the opponent punch you twice, wouldn't you?
I don't know what deck you are using, but there is an Elwynn Boar priest deck in Wild that is actually pretty solid (at least when it draws a boar early), and its player might therefore not be so easily recognised as an achievement hunter. I find there is a negative correlation between the viability of a deck and the willingness of opponents to help out. I.e., if you don't want them to concede as soon as they know they've lost, you practically have to scream "this is not a serious deck, please have pity on me and let me do this" at them. Purposely not attacking the opponent with minion has been the most reliable way for me to do this in the past.
I actually stopped actively chasing the more difficult achievements because of this. I mean some of them are pretty hard to pull off in the first place and then your opponent concedes. Too frustrating for me.
English is not my native language, so please excuse occasional mistakes
Finishing this in duels as priest is relatively easy, since the health pool is smaller and priest can easily just kill all the boars themselves. Just be quick to aim at face so even if they concede the achievement will still come up if you're fast enough. Got mine there myself.
I have to say I was guilty of this for one game. My opponent had the nuts draw in wild as Quest Priest, where he was able to equip the weapon by turn 5. It was so frustrating that I conceded out of spite. Not my proudest moment :P
+1 to trying to get this done in Duels. There was a "12 win" duels deck posted on this site a few days back (linked below) that makes it pretty easy to get the sword in Duels.
That said, I tried it and got the sword in the first game but had to first attack a taunt minion. My opponent conceded before I could get a lethal swing in. I'll probably try it again eventually, but these achievements that rely on your opponent being thoughtful are all a huge nuisance.
This is why I think achievements in games are generally a bad thing. The first achievements as I recall from XBOX "gamerpoints" were first thought to have some indication of skill.
Just my 2 cents, but I honestly think gaming would be better off without achievement hunting.
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In a meta where most of my games are against awful to play against decks, I find it hard to want to be nice to anyone. I think my current attitude toward the game is best described as "hate-playing", where I have no real fun and just grimly try to finish a few quests.
The achievements are not the problem, but the fact that they reward a decent amount of XP meaning that not doing the ones you can reasonably accomplish will always feel like you just lost out on free stuff.
I'd honestly be happier if I didn't have to grind through a bunch of boring achievements each expansions just because they're technically worth a couple of extra levels and instead have them be entirely optional so that I can choose which ones I feel like completing (for whatever reason)
I tried having fun once.
It was awful.
As a side note, with the achievement to kill your opponent with Mankrik, Consumed by Hatred during Barrens there was one game where I saw a way for my opponent to trade my taunt and then kill me with Mankrik Consumed being the final blow. Not only did I stay, I moused over various tokens over and over again in a specific order hoping he'd see what I saw (you know, because the tokens on board are outlined in a red glow when you mouse over them). It took him a moment, and I'm not sure if my signals helped or not, but he figured it out!
Quick! Someone give me something clever to write here.
Finally got around to trying That Which Has No Life again in Duels using CookieMawnster's deck. The only game I managed to assemble the sword in was Game 1, but that was enough to get the achievement. Ended it on Twilight's Call into Shadow Word: Horror into swing before the animations all resolved (as per @dapperdog's suggestion).
I've almost run out of achievements that are doable without crafting epic/legendary cards. Has anyone been offered any key achievement cards in Duels (e.g. Bolner Hammerbeak, The Rat King, or Grand Magus Antonidas)? That was a big part of how I completed the Sayge and Shek'zara achievements, but I haven't seen any of the legendaries I've been looking for so far in Duels.
Most ppl (like myself until now) are not aware it is an achievement. Moving on I will let them win if I see it and remember
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
I try to always let opponents finish achievements ( however I have been insta-conceding against quest warlock lately). It would be nice if we could finish out the turn after the opponent concedes for achievements, but I guess the game isn't capable of handling that concept.
Hey, I did the Grand Magus Antonidas achievement without having the card in Duels indeed. I can confirm you can get him quite easily in a bucket named Fire!!! along with the epic Ignite, which I don´t own either. My strategy was to create starting deck only with Fire spells, which also helps to trigger Tony. I even had a game where I got him offered twice in one run, so it´s definitely doable this way.
I´m think same thing could be done with The Rat King creating DR deck with Hunter (I own it, so I didn´t try) or Bolner Hammerbeak, where you can try to create a deck with only battlecry cards. I want to test it later, since I don´t own Bolner, but right now I´m trying to complete the overload achievement, but it´s hard to get to 10 mana and keep the overload cards in hand to complete it :/ Any ideas?
On topic, I´ve completed the Sword of a Thousand Truths achievement thanks to a Warrior, who thought there was no way I could kill my seventh boar I had left, since he had an empty board and lethal the next turn with his weapon. But luckily I did and quickly smacked his face before he could concede. Uff, that was close..
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