New Warlock Minion - Hollow Abomination
Submitted 3 years, 1 month ago by
Arthas
A new Common Warlock Minion, Hollow Abomination, has been revealed!
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A new Common Warlock Minion, Hollow Abomination, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Fresh meat this ain't. Unless Standard is suddenly overrun by Odd Paladin from Year of the Raven, I don't really see much use for this Abomination.
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If it kills more than 1 minion "honorably", which attack is gained? the first one? or random?
This could very well be our new Arena overlord. The applications are fantastic with a very high skill check.
Could really be that swing you need when the smartass opponent trades you perfectly and has 7 attack on board ....
Compare to Dreadlord which often doesnt live a turn anyway: upside of bigger stats for the one turn use of dealing 1 to all enemy minions. Yup...draft it!
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
Feels like there'D be some additional support for this. Other than that it's probably terrible, Warlock has better bordclears and this just isn't worth it.
I tried having fun once.
It was awful.
All of them. I've seen a gameplay video where this killed some 2/1s and ended as a 9/8.
Thanks. Got confused with the wording of the card "that minion" suggested something singular
Interesting card. A "board clear" with potential to setup a big minion. the problem however is the fact that there are not that many 1 health minions around. The only decks that uses 1 health minions are: Dude Paladin (With questline) but that deck has plenty of divine shields, and then we have rat hunter which isn't that good. Heck, most of token druids minions have 2-3 health. So i don't really have too much hope for this card, unless there will be a lot more 1 health minions.
It might be a good arena card though, because you can trigger honorable kill multiple times. If you get some honorable kills with the battlecry that will be great, and you can trigger honorable kill again when you trade it into another minion.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Defenitely interesting but if this does not get some support with other new cards this will see no play whatsoever.
Challenge me ... when you're ready to duel a god!
If it works, it'll make a massive minion that your opponent likely needs a response or they die.
But unfortunately, it'll likely work less than 50% of the time, and if it ever becomes meta it'll get even worse as everyone will play around this until the end of time.
So, a sometimes better Dragonmaw Scorcher, then. Well, I guess Warlocks will be good in Arena.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Arena: These effects always do well in Arena and on top of that this gains a bunch of attack. Spammy Arcanist being in the meta already makes it so that you don't want to leave any of your minions at 1 mana. But along with this card that is an absolute no when you play against Warlock.
Constructed: Effect is too niche. Won't see play.
Arena > Wild > Standard
Not a huge fan of this. Certainly doesn't see play in constructed, but could very well see play in Arena. I know Warlock has the kill something at 1-health mechanic, but this won't be very strong
Ugh... if only there was a way to get Lord Barov on the board this card would be enough to give you hives. Not a bad way to drop out some weakened or generally small minions, In and of itself, once it drops it will be relatively easy to target. You would just have to worry about it gaining any steam
Seems like a solid arena card, but too conditional with too little pay-off for standard.
I'm not sure how many 1-health minions without divine shield you are likely to see on turn 5 or later, but this would probably have to kill 3 or 4 to be worth it. Sure you could set it up with spells and trades, but I don't see this being that amazing.
There likely aren't enough X/1s in standard for this to make an impact, and Warlock has better ways to clear the board.
I don't want to cure cancer; I want to turn people into dinosaurs.
You don't need to kill much to make this great stats for the cost, and it curves into Battleground Battlemaster nicely. So, maybe there's some "there" there, but only dealing one damage means you'll have to do a lot of work to set this up, and a lot of the time that will leave you vulnerable to single target removal.
or all of them? Who knows - can Honorable kills be plural ?
Struggle with Heroic Galakrond's Awakening? I got your back :
Bit of a weird effect that is causing confusion and being in warlock makes it more clunky, compared to if it were a paladin card. I'm sure there will be some cool combos made where this abomination will get 30+ attack and go face, but it's probably just a meme and a decent arena card.
Might be good in duels against certain decks like token DH
TREMBLE before.... the most legendary dragon that ever existed!
If honor kill get more than one proc, slowly this will became a soft taunt, well just if this is how the interaction works
Unless 1/1 tokens become meta (dude paladin maybe?) I don't forsee this being very popular.
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It does have potential to be playable but as mentioned above, all depends on tokens popularity.
This is another card I don't see with much play time. By this point of the game, there are not a lot of 1 health minions kicking around. I guess it is still a taunt that somewhat damages the other side of the board, but there might be better ways to do that.
Unfortunately, common sense isn't as common as it should be.
The AoE itself is just a really good effect depending on the meta, so the fact that it also comes with another bonus effect is awesome. Not a slam dunk autoinclude, but very playable under the right conditions.
Welcome to the site!
Amazing card for Arena, might be busted even. Not so much for constructed though.
Might be nice for arena, but overall I can't see any archetype where this could fit.