Lots of bugs

Submitted 3 years ago by

Bugs are back for all legendaries chain reward completion and I’m getting the same bug with neutral cards. I have every card in the set and multiple duplicate legendaries after opening 355 packs. Progress says 24 of 25 legendaries and 33 of 34 neutral cards collected. Also I am stick on 2/3 for games played with shaman, mage or demo hunter even though I’ve played 5 games. 

 

im sure they will fix these soon. Anyone else can confirm?

  • WarNerve's Avatar
    120 24 Posts Joined 09/15/2021
    Posted 3 years ago

    Bugs are back for all legendaries chain reward completion and I’m getting the same bug with neutral cards. I have every card in the set and multiple duplicate legendaries after opening 355 packs. Progress says 24 of 25 legendaries and 33 of 34 neutral cards collected. Also I am stick on 2/3 for games played with shaman, mage or demo hunter even though I’ve played 5 games. 

     

    im sure they will fix these soon. Anyone else can confirm?

    0
  • HuntardHuntard's Avatar
    Mailbox Dancer 875 744 Posts Joined 12/03/2019
    Posted 3 years ago

    The collection bug has happened every expac after achievements were added. It will get fixed soon. I just completed my quests and did not have any issues. Are you sure your hand was not full? you will not get a reward from the questlines if so.

    Your face is already dead

    0
  • Caro's Avatar
    Draconic Rager 2225 2544 Posts Joined 03/12/2020
    Posted 3 years ago

    Bugs for achievements not progressing like the "You Are not Worthy" Achievement. Played Lightforged Cariel and even let my opponent slowly and painfully kill me and have zero progress :/ 

    1
  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years ago

    Here's another bug based achievement: I killed a Tirion Fordring with Hollow Abomination but no "Get Over Here!" achievement was given. 

    PS: The name of the achievement is ironic, though, I did the achievment in a Grim Patron shuffle deck to try and finish the Spammy Arcanist (which I would have if a certain Knife Juggler didn't snipe the 2 HP minion my opponent had). But yeah, that achievement is tracking correctly, as is the Dread Imp summoning one.

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

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  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 3 years ago

    The achievement bugs are annoying, but they're nowhere near as bad as the animation bugs. Several times on mobile I've had to restart the game after my opponent played Celestial Alignment because the game just starts strobing the animation, the Secret Passage animation has often stalled out on me across platforms, and the Sleight of Hand hero power animation seems to trigger more times the more you use it (e.g. the first time you might get one animation, the next time you get several, etc.). And that's just from my games yesterday playing Burgle Rogue - who knows how many other bugs like that are floating around and they all cut into your turn time.

    0
  • Live4vrRdieTryn's Avatar
    505 931 Posts Joined 07/14/2019
    Posted 3 years ago

    One funny bug ive seen is rogue discovering rogue cards when shouldn't. E.g. I have been having fun with the 1/4 secret guy (I have him in golden but can't remember his name lulz) and when I play secrets I often get offered rogue secrets. I think it's because Maestra.

    -1
  • Riffraff's Avatar
    760 370 Posts Joined 04/30/2020
    Posted 3 years ago

    I don't think that's a bug. He rotates classes (secrets offered) depending on what you picked previously.

    2
  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 3 years ago
    Quote From Live4vrRdieTryn

    One funny bug ive seen is rogue discovering rogue cards when shouldn't. E.g. I have been having fun with the 1/4 secret guy (I have him in golden but can't remember his name lulz) and when I play secrets I often get offered rogue secrets. I think it's because Maestra.

    +1 to Riffraff here - I think Shadowjeweler Hanar's text refers to the secret you play. The text is "After you play a Secret, Discover a Secret from a different class." So if you aren't playing a Rogue secret, you'll see one in the discover pool.

    5
  • PopeNeia's Avatar
    Darkmaster 640 841 Posts Joined 07/06/2019
    Posted 3 years ago

    Ahh, classic team 5 incompetence

    This ain't no place for a hero

    1
  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 3 years ago

    There's also been random disconnects throughout. None of them bad enough that I'll lose turns because of it, but certainly very close. Not sure why all these disconnects tend to happen when its my turn.

    This is getting weird. Seems like the number of bugs are getting worse with each passing major patch. Wonder how long we have to wait for this all to get fixed. Jerry Rig Carpenter took nearly 2 weeks.

    2
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 3 years ago

    Another "bug" i've noticed is not really gameplay impacting, but the Edwin Vancleef hero portrait shows up as either an empty slot or as a default jaina when selecting your deck. Only when your ingame you will see the correct edwin portrait.

    I originally thought maybe it might be a "feature" because i had Maestra of the Masquerade in my deck (which i.m.o. would have been a pretty cool feature honestly), but after some testing this "theory" proved wrong. When i switched to other valeera/scabbs portraits or Maiev it did work normally, BUT whenever i switch to the edwin portrait it keeps bugging out. And yes i also removed Maestra from my deck during testing, and the Edwin skin kept bugging out so it's not maestra related. They somehow managed to break a hero skin/portrait.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    0
  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 3 years ago

    Just remembered one more bug, possibly my favorite, having suffered it and made others suffer it myself.

    That one treasure in duels that puts two fel rifts into your deck whenever you play a fel spell. There's presently a bug that place them right above your deck after a fel spell, which means you'll more or less be pulling two 3/3s every turn, or within the same turn if youve a draw spell handy.

    Dhunter in duels is fairly rubbish. But this bug alone makes it a force to be reckon with. Imagine if this was standard instead. Seeds of Destruction would be the most overpowered card in the game.

    0
  • Live4vrRdieTryn's Avatar
    505 931 Posts Joined 07/14/2019
    Posted 3 years ago

    Ah, my bad. Haven't played with him in a while and was drunk ^ ^

     

    One I just found last game was an opponent played a card and the card stayed up permanently. Just a big ol card back blocking my view of almost 3 units on both sides. Not sure if bug or hack. Luckily quitting and rejoining fixed it like a charm.

     

    Also what's up with this ad doing the exact same thing on this site over and over now???

    0
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