It's about time rogue got another 'big' control archtype
Submitted 5 years, 7 months ago by
LyraSilvertongue
And by big I don't mean actual Big Rogue, but more along the lines of N'Zoth/Deathrattle Rogue or Jade Rogue.
Warriors, priests, and mages frequently get to spin the class identity/deck type wheel and completely change their playstyle, while rogue is kept stagnant for the longest time (tempo, combo, miracle).
#controlroguelivesmatter
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And by big I don't mean actual Big Rogue, but more along the lines of N'Zoth/Deathrattle Rogue or Jade Rogue.
Warriors, priests, and mages frequently get to spin the class identity/deck type wheel and completely change their playstyle, while rogue is kept stagnant for the longest time (tempo, combo, miracle).
#controlroguelivesmatter
Well...that is how Rogues are supposed to be. If you give them too many "Big" options the class will be even more broken. It's not supposed to get those cards. Warriors and priest get those cards because they have awful tempo or miracle cards. Mage is the middle ground between the two.
How is that an option for warriors and priest and not for rogue though? You can't just say warriors and priests are bad at a playstyle and that is why that should be more of those cards and then just say rogue will be broken if they stop getting pigeonholed into tempo/combo/miracle. Rogue doesn't even have legitimate board clears or class healing so I don't see how rogue control would be close to broken.
Right now HS is lopsided in regards to how it diversifies the playstyle and feel of its 9 classes. Rogue has perhaps been kept the most stale of the classes. Meanwhile, warrior, priest, and mage, look nothing like how the classes first started when in vanilla HS (moving from control-only, spell dependent, and/or slow combo to every single playstyle in the game and sometimes even giving massive class healing to classes that almost completely lacked it).
I suppose the 'biggest' archetype for Rogue right now is thief/heist but it has trouble closing out games consistently unless you get an insane mulligan. Spectral Cutlass is great and can deal a ton of damage if it lasts, but there's still so much anti-weapon tech out there currently that it often just gets destroyed promptly.
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