Several Hearthstone community members were in attendance at the 2020 Community Summit where they get a preview of what Blizzard is cooking up for the year and beyond.
Frodan sent out a Tweet today stating he was "still in shock" after hearing what has been planned for this year. I can tell you that last year I was teased with the prospects of the best year of Hearthstone yet and looking back on it, it was indeed an amazing year for Hearthstone. With knowing how invested Frodan has been into Hearthstone since its announcement, him feeling comfortable enough to tease the community as a whole today says something big.
An announcement is coming "soon", whatever that means.
What do you want to see out of Hearthstone this year? What do you think Blizzard will do with the game?
Quote From Frodan Still in shock after hearing what's planned for @PlayHearthstone 2020. The developers remain as passionate as ever. They haven't given up on the game. Not even close. If they can execute, this will cement Hearthstone for the next decade. For new, returning, and veteran players.
When do us normals get to find out?
Pretty soon. They didn't have everything 100% prepared so obviously it's not ready for the public to see, but they gave us a rough timeline of what's happening.
I don't wanna get in trouble and promise a date on their behalf…but the closest thing will be very soon.
Kripparrian Talks Community Summit
Quote From Kripparrian We had an awesome time at the HS summit. You all should be very happy with what is coming to Hearthstone soon. Will be about 2 hours late for today's stream.
DreadsGaming Talks Community Summit
Quote From DreadsGaming Just like me, this water bottle is leakproof 🙃
Lots of cool stuff coming to @PlayHearthstone in the coming year and I can’t wait for you all to hear about it!
Tiago Taparelli of HSReplay Talks Community Summit
Quote From Tiago Taparelli I’m really impressed with what the @PlayHearthstone team presented today. Can’t go into specifics but it’s safe to say 2020 will be a great year for the game!
Thanks to Kripp for the article image.
Comments
ALL ABOARD THE HYPE TRAIN!!! CHOO-CHOO!
I'd love to see them revamp the Base Sets for Priest. Get rid of Inner Fire to experiment more with Health related Effects and give them a solid AoE or good Healing ( „What? You want useful Heals? In PRIEST? Well, BOOM! Radiance. There you go.").
I also hope they do something about the Exp-System. It just feels so outdated. HS has become so big that it should be OK for the System to reward more „free Stuff" like Gold, Dust or even whole Packs.
well this means that if they disappoint someone with this one, they put a nail in the coffin. This is a big hype. I really hope it's gonna be great because I still like the damn salt producing game.
My wishlist, more or less in priority order:
I hope this means a revamp of the core sets.
Over the course of the year, I expect to see:
1) A continuation of the "Year of the X" story format, told through expansions and Adventures/PvE game modes. Year of the Dragon worked well.
2) The addition of Dragons and potentially other tribes, like Pirates, into BGs.
3) Economic reconfiguration. When it comes to word of mouth advertising, perception is reality, and the game doesn't feel as fair or fun if you're a new, F2P player compared to someone who's already got a decent collection. Even if that wasn't the case, I feel like 10 gold every 3 wins is boring and dated, and quest rewards (with the exception of special event quests) aren't exciting. I think they'll use one of two approaches: 1) Lots of small changes (gold reward sources and amounts, the crafting economy, the content in each pack, etc.) that improve things, or 2) A new core system, such as a weekly-capped XP system that you fill by winning games and completing quests and which rewards packs in a giant chest.
4) Continued card balancing. They've shown they're more willing to do something about problematic cards, and most of their nerfs aren't as heavy-handed as in the past. Hell, 2019 even saw the first buffs in the game's history! All signs of movement in the right direction.
What I'd be surprised to see:
1) A new game mode. However, this is something I'd be the least surprised to see, because BGs came out of nowhere and a new game mode might get content creators more excited than "the game is getting better" type changes. If we do see a new game mode, I expect some kind of co-op PvP instead of the thing they've already basically cancelled: Tournament Mode.
2) Massive rebalancing, specifically of the Basic and Classic sets. Because they've adopted a more agile balance philosophy, I think they'll tweak cards as necessary instead of dealing with a bunch of cards at once. However, I think we COULD see a change in how Standard works by swapping over to a curated pool each season: only certain Evergreen cards are made available, plus the cards from 3-4 expansions selected by Blizzard. This would address the core meta/deckbuilding stagnation issue that the current Evergreen model has.
3) Hearthstone 2. Even if it's not a distinct sequel and is something along the lines of Overwatch 2 or Fortnite Chapter 2, I don't expect any massive engine or core gameplay mechanical changes that would necessitate a rebranding.
I’m pretty sure they said a week or two ago that they didn’t want to do another year long story like this year for a little while
Oof, missed that. I just assumed they wouldn't be using the Year of the Dragon characters for a while (AKA focusing on something new), but reprising the structure seemed like a no-brainer to me. Not a huge negative, though; the expansions before last year were mostly fine both thematically and mechanically.
This is correct.
My god do I want Hearthstone 2.
No need to. Hs has so much untapped potential. Calling for hs 2.0 implies a lack of lnowlegde of the game. But join the Hype-train
I played very few actual hearthstone games recently after the release of this expansion, with the return of paywall cards and lackey shit, it really kills my wanting to play this game. The worst things about hearthstone other people have mentioned so I will rehash as well in nor particular order...
1. Revamping the classic set.
There is no reason for priest to still be able to cheese wins with inner fire in 2020, sure it'll help some noob that just installed with an autocomplete priest deck climb the ladder but to everyone else who thinks this game should actually be balanced it needs to revamped or removed.
Warsong commander has no reason to be as bad as it is still with the power creep of hearthstone lately and patron is already in wild so why haven't they removed this from classic and reverted the nerf or just reverted the nerf itself.
Edwin van cleef needs to go. If you agreed with me about inner fire and think Edwin is fine you are a hypocrite. Cheesing games because you are going secord with the coin and have two preps a couple low cost spells and edwin shouldnt be in standard either.
2. Give new players ways to make gold.
Now I know you saw the title of this section and are already to respond about how they raised the price of the quests to be more consistent in gold amounts. And to veterans this seems like a fair price to pay, but for a new player who has nothing but the classic set playing 25 morlocks or pirates or winning as classes is pretty difficult, and grinding quests is generally only easy if you have two accounts and you fight yourself. Need to win three games as druid? Log onto your pc challenge yourself on your phone. Have them be warlock and tap every turn. Quest over. But for noobs they cant do that, they cant even get quest progress in dungeon runs and you can cheese the "play spells" quest in battlegrounds but that isnt exactly quick.
3. Balance cards even if they're not meta.
Remember when the hearthstone team said they wouldn't release cards into standard because they'd be too broken or too annoying to be in the same set? Well convincing infiltrator and grave rune got through didnt they? Now I admit this section is just my personal gripe, but i 100% guarantee no one thought about the combo when they came out or they didnt care.
4. Make battlegrounds interesting again.
I played battlegrounds when it first came out, I have the emotes and everything I loved it, then amalgam meta happened, then it was boring. "Find the amalgam or you lose." And then it was tied up to three and "find the floating watcher or you lose." And now its "protect the cobalt or you lose" why are beasts so terrible? Why is toxfin in the game and not crackling razormaw? Who knows. But the only way to win in with divine shield poisonous morlocks. And kripp will tell you it's a "super difficult strategy that hardly pays off" but what he really means is that if Bob doesnt give you the things you need you sink like a stone. "Four players left and your playing murlocks and you're at tier six trying to find a megasaur to get divine shield poisonous against the other three demon players? Have you heard of SNEEDS?! Oh boy it could be anything it could be THE BEAST dont you want THE BEAST?" -Bob No bob I do not want the beast, I want the one thing that will 100% win me this game why aren't you giving it to me. I dont think dragons will fix this problem since it's in all of these "battlegrounds" games and that's why, at least for me they get tiresome after a month.
People used to just play Big Game Hunter. So much so, in fact, that Blizzard had a serious problem on their hands because they had all these cool giant minions and no one could play them. Then they raise the manacost by one and everybody forgot him...
well, maybe you don't have played recently, but at the moment, you don't need to win anymore with x class, you just need to play, to get the quest done, in fact, only 2 quest remain where you need to win, "win 2 games with any class " (50 gold), and "win 5 games in any mode", (100 gold), but the last can be done vs AI. And of course you still need to win the brawl, to get your weekly classic pack, but not to do your quests in brawl
Tltr: There is no Paywall. The newest expansion (including lunar event) takes maybe 2 weeks to unlock without paying money. I am done with people who are playing F2P games and complain about additional cost for extra content
There is no paywall, just log in every day do the random quests blizzard gives you and eventually you'll be able to get the cards that were specifically left out of the expansion to put behind the "grind wall" that's totally not a paywall. Good luck playing quest druid without the 2 drop that gives you a coin good luck playing druid in general without the best witching hour target in this set. Yeah it's not a pay wall, you can grind for several weeks to unlock it. But most people get tired of playing this shit every day constantly for nothing but an adventure they'll only play one time. That's why they just pay Activision. If you dont think the best cards locked behind a "grind wall" aka paywall is by coincidence you're blind.
I didn't buy packs for almost a month and I still was behind on unlocking all of the wings for the solo adventure. Now I am very behind on dust and I recently had to go through my collection and DE 4 legendaries just to play aggro quest mage with Stargazer Luna.
Hearthstone is getting more expensive. Maybe you grind 160 gold a day, but even people like me who play for over an hour a day still have a hard time keeping up.
I have had to dust all of my priest, rogue, and paladin cards because there was no way I would ever be able to keep up with the game playing all 9 classes.
I am sorry but the game needs a new monetization system. Desperately.
What are you doing to make 200g/day such that you think it only takes two weeks of playing to save up for solo content that costs 2800g total? I don't think that is a very achievable goal for most people who play the game. I feel like that's probably more like a month of playing for a lot of folks, and spending it on the adventure is 2800g they don't have banked for packs for the next expansion.
could...could it be....could the rumors be true? The impossible made real?
Ladies and Gentlemen, we could be looking at
24 DECKSLOTS BABY, LET'S GO