Its certainly a card, but yes, its likely going to be overplayed and overrated.
You can use this to snipe your opponent's win condition, but in doing so you're practically skipping your turn since the big body doesn't have taunt or rush. Also, as this card gains traction, all your opponent needs to be is to simply ensure that he has at least a few minions in hand to prevent this from sniping, and then condemning the mutanus player to not only skip a turn, but with a mediocre body to boot.
Maybe some shenanigans available in rogue, with scabbs, Potion of Illusion, Preparation, and Efficient Octo-bot. But if you can do that generally you're better off with something like new Alex instead.
Terrible comparasion. Druid has a lot of wide board buffs and therefore can't have mass token cards pushed too hard. Paladin, on the other hand, doesn't have a lot of wide board buffs and can therefore have better mass token cards.
The extra 1/1 is really just a bonus that will almost never be relevant unless you're specifically facing poison rogue. It does tutor a spell from the deck, and I'm not completely dismissing the possibility that its simply used to draw key spells like Wildfire.
You play this card, draw 2 cards, one of which is almost always be Cagematch Custodian which will then proceed to draw another card.
Well, let's say that this card will be in shaman for the entire 2 years until its finally rotated. How many shaman cards can ever say the same? This godlike card is simply what shaman needs, and will be using for a long time.
Frostweave dungeoneer - Mage is not lacking in draw, but this can tutor out spells like Wildfire in a dedicated deck, while having a chance to annoy the opponent with a freeze minion.
In wild sure, but with the amount of frost spell in standard, I don't think you want to put this one just to get the extra minions.
Is anyone else experiencing issues climbing the ladder? I played back-to-back standard games, and did not receive any stars for winning either game. To add insult to injury, I lost the following game -- and sure enough -- I lost one star.
Lol, so the entire internet (myself as well) screamed to the gods that shaman drew like the last piece of trash stuck on the compacter and then team5 overcompensated by practically printing what amounts to Ringmaster Whatley levels of draw power with Primal Dungeoneer. Now I'm absolutely convinced that shaman will be on top, led by burn shaman.
Other cards:
Mutanus the Devourer - It looks really good. But in effect its likely unplayable. You have to first commit to putting this in your deck, then play out something that doesn't affect board tempo for a disruption effect that 90% of the time will never matter in the game. The main problem is that this card costs 7, have no rush or taunt, so its only ever going to be useful in a control deck. Its certainly an option, but its more likely included for the memes rather than the dreams.
Lady anacondra - Very strong in celestial druid, which honestly scares me. You can legit just draw your whole deck out on turn 8 after a Celestial Alignment on 7, then proceed to completely dominate the board while condemning them to 2 cards only the next turn. Very scary card indeed.
Fluffy snake - Its Exotic Mountseller that costs 1 more while removing the rng effect. Probably good, but its fighting for slots in druid.
Fluffy ooze and spell - I like it, but its likely bad.
Devout Dungeoneer - A good card for miracle priest and might actually be what tempo priest need. Nuff said I think.
Frostweave Dungeoneer - Mage is not lacking in draw, but this can tutor out spells like Wildfire in a dedicated deck, while having a chance to annoy the opponent with a freeze minion.
I'm sure someone will put this in a Shudder deck for the memes, but it's practically outclassed by Dirty Rat in every way. Maybe if Il'gynoth becomes dominant enough people will play this in Standard.
I believe this is the only site I have whitelisted for ads. I know it's not much, but I do visit daily, often multiple pages. The whole team here is fantastic, and this is still just the beginning.
I've been playing Menagerie Paladin, and while I'm near-certain subbing Mutanus would make the deck worse, it would still work decently because the deck runs Animated Broomstick. I think any deck that runs brooms can safely run Mutanus for fun and still win some games.
Primal Dungeoneer is easily the best of the three. It's exactly what Shaman needs (draw!), but no idea if it'll be enough. I think they're still one good draw mechanic away from being competitive given the draw-strength in other classes.
Snakes and Pilgrims? Lady Anacondra into Germination? Into Solar Eclipse/Germination/Arbor Up? I don't see it working. Lightning Bloom is wildly more flexible, basically the same effect for for 0. Looking forward to a MarkMcKz OTK with it though.
Mutanus the Devourer
So that is "What that mouf do" 🥵
New Neutral Minion - Mutanus the Devourer
Its certainly a card, but yes, its likely going to be overplayed and overrated.
You can use this to snipe your opponent's win condition, but in doing so you're practically skipping your turn since the big body doesn't have taunt or rush. Also, as this card gains traction, all your opponent needs to be is to simply ensure that he has at least a few minions in hand to prevent this from sniping, and then condemning the mutanus player to not only skip a turn, but with a mediocre body to boot.
Maybe some shenanigans available in rogue, with scabbs, Potion of Illusion, Preparation, and Efficient Octo-bot. But if you can do that generally you're better off with something like new Alex instead.
Primal Dungeoneer
"Ahhh, that's a fancy WATCH"
"Thanks!"
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
Terrible comparasion. Druid has a lot of wide board buffs and therefore can't have mass token cards pushed too hard. Paladin, on the other hand, doesn't have a lot of wide board buffs and can therefore have better mass token cards.
Happy 2nd Birthday Out of Cards
🎤Save, your, BEERS for another day🎤
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
The extra 1/1 is really just a bonus that will almost never be relevant unless you're specifically facing poison rogue. It does tutor a spell from the deck, and I'm not completely dismissing the possibility that its simply used to draw key spells like Wildfire.
New Shaman Minion - Primal Dungeoneer
You play this card, draw 2 cards, one of which is almost always be Cagematch Custodian which will then proceed to draw another card.
Well, let's say that this card will be in shaman for the entire 2 years until its finally rotated. How many shaman cards can ever say the same? This godlike card is simply what shaman needs, and will be using for a long time.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
One for each class, representing a key aspect of them. Paladin dude has divine shield, demon hunter dude has charge for example.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
I don't think Mutanus is any good at destroying combos unless those combos are bad to start with.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
In wild sure, but with the amount of frost spell in standard, I don't think you want to put this one just to get the extra minions.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
I have the feeling that "pilgrim" actually translates better to "adventurer", considering the raid theme going on here.
New Barrens Shaman Spell & Elemental Synergy Card - Primal Dungoneer
Am I the only one unable to see the card image? I'm seeing text reading "Primal DungoneerBADCARDNAME".
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
I know right. That's why I make it a bit further. 6 mana 14/14. or maybe 5 mana. Hearthstone. Geez.
Query: bugged ladder climb?
Is anyone else experiencing issues climbing the ladder? I played back-to-back standard games, and did not receive any stars for winning either game. To add insult to injury, I lost the following game -- and sure enough -- I lost one star.
Has anyone else had similar issues?
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
Lol, so the entire internet (myself as well) screamed to the gods that shaman drew like the last piece of trash stuck on the compacter and then team5 overcompensated by practically printing what amounts to Ringmaster Whatley levels of draw power with Primal Dungeoneer. Now I'm absolutely convinced that shaman will be on top, led by burn shaman.
Other cards:
Mutanus the Devourer - It looks really good. But in effect its likely unplayable. You have to first commit to putting this in your deck, then play out something that doesn't affect board tempo for a disruption effect that 90% of the time will never matter in the game. The main problem is that this card costs 7, have no rush or taunt, so its only ever going to be useful in a control deck. Its certainly an option, but its more likely included for the memes rather than the dreams.
Lady anacondra - Very strong in celestial druid, which honestly scares me. You can legit just draw your whole deck out on turn 8 after a Celestial Alignment on 7, then proceed to completely dominate the board while condemning them to 2 cards only the next turn. Very scary card indeed.
Fluffy snake - Its Exotic Mountseller that costs 1 more while removing the rng effect. Probably good, but its fighting for slots in druid.
Fluffy ooze and spell - I like it, but its likely bad.
Devout Dungeoneer - A good card for miracle priest and might actually be what tempo priest need. Nuff said I think.
Frostweave Dungeoneer - Mage is not lacking in draw, but this can tutor out spells like Wildfire in a dedicated deck, while having a chance to annoy the opponent with a freeze minion.
Mutanus the Devourer
I'm sure someone will put this in a Shudder deck for the memes, but it's practically outclassed by Dirty Rat in every way. Maybe if Il'gynoth becomes dominant enough people will play this in Standard.
Quest Trading - Play A Friend!
Battletag: fractl#1536
Region: NA
Trade: Yes, you go first
Happy 2nd Birthday Out of Cards
Cheers and beers to the next two years!
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
7 mana 14/14
DH has one
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
Sir, I'm terribly sorry that some lazy hippies downvoted your post. May I help you with an upvote?
Happy 2nd Birthday Out of Cards
I believe this is the only site I have whitelisted for ads. I know it's not much, but I do visit daily, often multiple pages. The whole team here is fantastic, and this is still just the beginning.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
So, no one gonna talk the fact that 7 mana summon 5 2/2 with random is better than The Forest's Aid?
I mean 8 mana summons 10/10 is good, but they gone and make the power level even crazier. what's next. 6 mana spell summon 7 2/2?
New Priest Minion - Devout Dungeoneer
It's not worth cutting Hysteria and Palm Reading for this effect. Overall, this just looks massively outclassed.
Happy 2nd Birthday Out of Cards
Thank you for all
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for May 28
I've been playing Menagerie Paladin, and while I'm near-certain subbing Mutanus would make the deck worse, it would still work decently because the deck runs Animated Broomstick. I think any deck that runs brooms can safely run Mutanus for fun and still win some games.
Primal Dungeoneer is easily the best of the three. It's exactly what Shaman needs (draw!), but no idea if it'll be enough. I think they're still one good draw mechanic away from being competitive given the draw-strength in other classes.
Snakes and Pilgrims? Lady Anacondra into Germination? Into Solar Eclipse/Germination/Arbor Up? I don't see it working. Lightning Bloom is wildly more flexible, basically the same effect for for 0. Looking forward to a MarkMcKz OTK with it though.