Divine Shield for Druid? Oh my. I just know this is going to be used on sticky taunt minions to make them even more annoying, among other things of course.
I think it is pretty strong. Most Priest spell that make copy of your minions are usually more expansive. This could fit both a control Paladin/Rez oriented or a tempo play to build up your board presence, multiply your deathrattle, etc., either way, pretty holly stuff!
Suprisingly enough, the Divine Shield aspect of the card is what balances it out for the Priest side. This way, Priests cannot simply pop their expensive deathrattles twice in one turn but need to wait a bit to pop shield and then die.
Its a good card for Paladins as it is able to copy Librams and keep your minion alive, but I do not think it is good enough to be run in a deck. We will have to see.
Reminded me of Unidentified Elixir. Seems like a combination of its Elixir of Purity and Elixir of Shadows and according to this resemblance, i can say that the card is perfectly balanced. They just removed +2/+2 buff and mixed their effects. Cool card.
Very good, flexible card that has numerous possibilities in both sides.
Use it with Murloc Warleader and have two must kill murlocs with divine shield, if you didn't already just win the game. With deathrattles its a little trickier, since the idea is that you want the 1/1 to give value, preferably within 1 turn, but you can use this with Al'ar or his ashes to have a better chance at keeping him safe. If you want to get fancy, use this to get double your Libram of Wisdoms but from experience, I'd much rather use Replicat-o-tron for that effect. Or just use with this any taunt minion to make an incredibly annoying 1/1 taunt divine shield minion.
With priest this gets even better. Virtually dominate value using this card along with Grave Rune, Sethekk Veilweaver, or any of the many many deathrattle minions available. Fortunately, this is a spell and therefore you can't discover this off galakrond.
Its greatest hindrance would be its cost. 3 mana is big, and for something so combo reliant, it naturally requires that the deck draws fast, which both sides lack severely. At some point for all that potential value this card may just translate into inconsistency. Especially since you actually need a minion on board to use this to any effect.
After no duplicate rule for every rarity, i stopped disenchanting nerfed cards because we can't open new copies from packs and my economy style in this game isn't like hoarding all of my gold and only open packs on first month of the expansion. I'm openning packs even in last month of the expansion and sometimes even when it is in wild.
So, people who wants to disenchant them keep that in mind that you can't open new copies from packs until you complete that rarity. Especially for epics and rares. You will get new copies after you complete all of other epics and rares.
Also, in wild, there is always a way to make nerfed cards work and also there is always a posibility to be reverted back when it goes wild. if you are new to game and planning to play wild in future, reconsider your dusting decisions.
I can give my Dr. Boom, Mad Genius example here. Even I enjoy to play with him, I disenchanted him when it got nerfed. I still couldn't get it from packs and I missed to play with it but don't want to spend my dust for it for now and they even reverted its nerf back.
Some of the cards are not just for success, some of them really fun to play. So, think twice while you are disenchanting.
If you copy something with a previously triggered spellburst, would the copy also be spent or have its spellburst effect available?
If this has the same behavior as the other copy effects, I assume you copy the current state not the original of the minion. If cast on a un-activated spell burst minion, the spell burst is copied. If not, then spell burst is not copied.
Looking forward to getting to play this card, helps to actually turn lynessa into a real threat instead of something that just gets cleared with a single card every time. Can just pile on even more librams onto your minions the next turn
A strong tool in both classes, but I think its a little better in Priest. It helps push the tempo-deathrattle archetype and can duplicate strong minions like everyone's favorite fellow human. In Paladin there are less things that get super value for being copied, but Paladin is already poised to be aggressive and this card could definitely be slotted in aggressive lists.
Wow! This will be very helpful in my wild OTK Miracle Priest! I'm not going to add it to the deck but Lyra the Sunshard and Renew can both give me a copy and i have many good targets for a Copy + Protection buff like this. Quest Paladin (both) also highly appreciates this. Easy 5/5 for me.
New Paladin & Priest Spell - Gift of Luminance
Divine Shield for Druid? Oh my. I just know this is going to be used on sticky taunt minions to make them even more annoying, among other things of course.
New Paladin & Priest Spell - Gift of Luminance
I think it is pretty strong. Most Priest spell that make copy of your minions are usually more expansive. This could fit both a control Paladin/Rez oriented or a tempo play to build up your board presence, multiply your deathrattle, etc., either way, pretty holly stuff!
New Paladin & Priest Spell - Gift of Luminance
Suprisingly enough, the Divine Shield aspect of the card is what balances it out for the Priest side. This way, Priests cannot simply pop their expensive deathrattles twice in one turn but need to wait a bit to pop shield and then die.
Its a good card for Paladins as it is able to copy Librams and keep your minion alive, but I do not think it is good enough to be run in a deck. We will have to see.
Big Demon Quest Warlock
Cool deck! Survival seems tough without the dragon package, but if meta slows down it could easily be viable
Suspicious Matchmaking
I have been farming a lot of DH games for portrait, and I am not seeing the same patterns as you Jaypee.
All 3 decks have been mostly played at top1000 legend, 2 in standard but the Odd deck in wild. Data sets are: 158+239+109 games.
Standard fast tempo DH:
https://imgur.com/a/cdvWtTI
Worst matchups: Shaman <1%, warrior 15%, priest 11%
Most played: Demon hunter 25%
Standard slower tempo DH:
https://imgur.com/a/3ovthCF
Worst matchups: Druid 10%, hunter 13%
Most played: Demon Hunter 18%, rogue 18%
Wild Odd DH:
https://imgur.com/a/x9CFEJ3
Worst matchups: warrior 7%, warlock 9%
Most played: Mage 23%, Demon hunter 18%
Edit: Added worst matchups and most faced opponent for easy overvie
Turalyon, the Tenured is a New Paladin Legendary Card Revealed for Hearthstone's Scholomance Academy Expansion
and we got an encyclopedia on a card which is unreadable.

Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
Reminded me of Unidentified Elixir. Seems like a combination of its Elixir of Purity and Elixir of Shadows and according to this resemblance, i can say that the card is perfectly balanced. They just removed +2/+2 buff and mixed their effects. Cool card.
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
3 mana Convincing Infiltrator. More tools for Cancer Priest, great.
New Paladin & Priest Spell - Gift of Luminance
a very strong card in my opinion, but is naturally a combo card so card draw is a necessity to play this to any good effect.
Might just be one of those 'if only' cards, given that both paladin and priest cant draw for shit.
Still, the potential to be broken is there.
New Paladin & Priest Spell - Gift of Luminance
Blood Knight is starting to get thirsty!
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
this card for Priest is insane and a very fun card Paladin maybe paladin might get some deathrattle cards
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
Very good, flexible card that has numerous possibilities in both sides.
Use it with Murloc Warleader and have two must kill murlocs with divine shield, if you didn't already just win the game. With deathrattles its a little trickier, since the idea is that you want the 1/1 to give value, preferably within 1 turn, but you can use this with Al'ar or his ashes to have a better chance at keeping him safe. If you want to get fancy, use this to get double your Libram of Wisdoms but from experience, I'd much rather use Replicat-o-tron for that effect. Or just use with this any taunt minion to make an incredibly annoying 1/1 taunt divine shield minion.
With priest this gets even better. Virtually dominate value using this card along with Grave Rune, Sethekk Veilweaver, or any of the many many deathrattle minions available. Fortunately, this is a spell and therefore you can't discover this off galakrond.
Its greatest hindrance would be its cost. 3 mana is big, and for something so combo reliant, it naturally requires that the deck draws fast, which both sides lack severely. At some point for all that potential value this card may just translate into inconsistency. Especially since you actually need a minion on board to use this to any effect.
Ceremonial Maul
What happens if you cast a 0-cost spell? Do you lose the Spellburst or it skips it like the Fist of Raden?
Reminder: Full Dust Refunds for the July 2020 Card Nerfs End Soon!
After no duplicate rule for every rarity, i stopped disenchanting nerfed cards because we can't open new copies from packs and my economy style in this game isn't like hoarding all of my gold and only open packs on first month of the expansion. I'm openning packs even in last month of the expansion and sometimes even when it is in wild.
So, people who wants to disenchant them keep that in mind that you can't open new copies from packs until you complete that rarity. Especially for epics and rares. You will get new copies after you complete all of other epics and rares.
Also, in wild, there is always a way to make nerfed cards work and also there is always a posibility to be reverted back when it goes wild. if you are new to game and planning to play wild in future, reconsider your dusting decisions.
I can give my Dr. Boom, Mad Genius example here. Even I enjoy to play with him, I disenchanted him when it got nerfed. I still couldn't get it from packs and I missed to play with it but don't want to spend my dust for it for now and they even reverted its nerf back.
Some of the cards are not just for success, some of them really fun to play. So, think twice while you are disenchanting.
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
a cheaper Psyche Split. More Convincing Infiltrator for my deck.
New Paladin & Priest Spell - Gift of Luminance
Yes, if it's a copy of a minion with divine shield, then it gets divine shield.
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
I appreciate the nuance here - it's a great card for both classes. Agreed - happier for paladin though.
New Paladin & Priest Spell - Gift of Luminance
If this has the same behavior as the other copy effects, I assume you copy the current state not the original of the minion. If cast on a un-activated spell burst minion, the spell burst is copied. If not, then spell burst is not copied.
New Paladin & Priest Spell - Gift of Luminance
Damn, had my hopes up this would trigger Making Mummies. Oh well.
That said, still a very solid support card for Reborn and Deathrattle decks. Also a buff card to Lady Liadrin.
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
This looks like an awesome card for both classes!
New Paladin & Priest Spell - Gift of Luminance
Looking forward to getting to play this card, helps to actually turn lynessa into a real threat instead of something that just gets cleared with a single card every time. Can just pile on even more librams onto your minions the next turn
New Paladin & Priest Spell - Gift of Luminance
If you copy something with a previously triggered spellburst, would the copy also be spent or have its spellburst effect available?
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
This and Sethekk Veilweaver is a matchmade in heaven
New Paladin & Priest Spell - Gift of Luminance
A strong tool in both classes, but I think its a little better in Priest. It helps push the tempo-deathrattle archetype and can duplicate strong minions like everyone's favorite fellow human. In Paladin there are less things that get super value for being copied, but Paladin is already poised to be aggressive and this card could definitely be slotted in aggressive lists.
Gift of Luminance is a New Paladin & Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
Wow! This will be very helpful in my wild OTK Miracle Priest! I'm not going to add it to the deck but Lyra the Sunshard and Renew can both give me a copy and i have many good targets for a Copy + Protection buff like this. Quest Paladin (both) also highly appreciates this. Easy 5/5 for me.