Ok, I have this problem with the hand buff archetype that it comes with elusive units, they still cheap, they still have the same problem as before. They are way efficient dishing damage for cheap mana, and paired with cards like twins or elixir, they have enough sustain to survive good trades or removal.
The removal in this game in general feels good, is not like Magic that is toooo good, but in this game, as it's core design, has problems with the burst cards that bassicaly disable some interactions.
Relentless is another busted 3 mana card, that can turn the teable for cheap, this card should be 6 mana and no 3, there is no point in this card to be so busted. Theorically, you can play 3 pursuit after a waypout and dish enough damage for lethal. And to be a "fast spell" is also problematic, should be slow.
linkblade91 - I like it! Great in wild with Val'anyr and useful too.
Hordaki - As someone who only plays Rogue, I love this card. Has survivability and a great effect.
thepowrofcheese - Combined with Scavenging Hyena, this is a powerful tool in any Beast Hunter deck.
shaveyou - I would go for the Faceless. Patron seems slow to me. Faceless gives your opponent an advantage with another card, but helps you much better with 2 copies with. And a 4 mana vanilla 3/6 seems good.
Dermostatic - I had the same idea, but for mage and for 8 mana. You beat me to the punch! Anyway, 4 mana is way to low for a card that can cast Shaman's big spells. Lift up the cost maybe?
LarryMoments- Seems weak to me, at least in standard. Wild, you buff this up, but we have little to nothing to do that here. Mechs that do have magnetic are relative small, with the exception of Wargear and Missile Launcher
Demonxz95 - Flooding the board sounds good, especially in Big Priest, where you can just heal all your [Hearthstone Card (Obsidian Statues) Not Found] or Ysera and fill it up with them. And that makes me afraid.
BasilAnguis - Fantastic card with everything a Priest needs!
Xarkkal - what anchorm4n said is my opinion
Alfi - I don't know what I think of this. On one hand, it hurts your opponent. The other, it hurts you too.
A better "nerf" to tirion would be to make other classes want to buy neutrals. The problem with tirion isnt him being overpowered it's with him being consistent from early to late game and that's because unlike jaraxxus no one wants to buy the shitty neutral minions except for tirion, no one is buying bolvars no one is buying di vine shield girls. Give more synergy with these minions and minions with tribes and other classes will pick them, and also get cobalt to tier 4 at least, cobalt doesnt even need a lot of synergy to win with him and with the new divine shield murloc it's even more cancer, just buff the cobalts attack a bit get some micro bots and you win. And people are talking Bout if you remove cobalt mecha with have no other way to win, but you can still have cobalt on 4 and still do cobalt shit, since it doesnt require a lot of buffing to be good unlike floating watcher. Get over it.
My 2 cents: its obvious that balancing standard is a lot easier than balancing standard and wild at the same time.
1. If the main object of Wild is being able to play your good old rotated standard deck for as long as you like than balancing is completely out of the question since you can then never change the cards in wild, since balancing is changing something because there is no balance anymore.
2. With a bigger number of cards in the pool and therefore exponentially more combinations to build decks, balancing wild is something your most advanced supercomputer will not be able to do for you, so the only way Blizzard can do something is by monitoring the community and hsreplay and reacting to that when things get "out of hand" too much, which is a completely informal and unprecise notion, and will therefore never please all players.
3. I think things would be more "balanced" if you are forced to switch decks now and then, which would reduce your chances of being queued against the same OP deck too often, since that is probably what ppl are complaining about, they face certain decks too often (and lose) and then they feel bad. Do not ban the deck, just try to find a way to not queue against the same deck all the time. But in practice that is what almost all ppl do, they react to the meta and adjust. So no need for an in-game change to the same effect.
4. All decks can be countered by another deck, just use an identical deck if all else fails, if you can't beat them, join them. So complaining about an OP deck is a little bit like eating your own tail. If you do not want to play serious, you can always try the innkeeper. He will not hit you with a secret mage deck for sure.
Fair enough - I'll be sorry to see him go personally but I have an unreasonable fondness for Righteous Protector and I can't expect everyone else to be punished for it.
Transparency Report is available every week on each individual competition's page.
We're definitely looking at ways of making the stages more obvious. I don't know if we'll end up doing an entire article, as I don't want to over-saturate with Fan Creations news - I learned early on that a lot of people just do not enjoy that - but its definitely an option to consider.
I think a notification going out to everyone who entered - or even just voted - to tell them of the finalist phase would be a cool idea. Maybe something you could subscribe to, so you always know when a new competition has gone up. So many feature ideas, so little time.
Are you trolling? He's been up for several months, you've had plenty of chances. And he's been arguably the best hero in battlegrounds ever since he was introduced.
I dont think I ever met a single mage that isnt highlander throughout DoD. I must be the only quest mage playing around in standard. And no, its not good.
I dont have anything against The Amazing Reno. Its obviously intended HP was to balance out the ridiculous battlecry. But I cant help feeling like matches are determined solely because Reno swung in/against your favor.
I agree that this little barrage of detail-less articles is a bit bland. However, regarding your point about other games, use the portal button to filter them out. I come here for Hearthstone only, and the portal button does that perfectly. They even recently made it better so it filters out forum threads too. I get ALL Hearthstone, and ONLY Hearthstone.
I wanted to create a corrupted version of Lorewalker Cho but couldn't come up with an alternative mechanic that involved copying spells. This one adds minions to the other players hand instead and can be used to irritate the opponent or for hand disruption. In WotoG, Warlock could combo this with Forbidden Ritual to clogg your opponents hand with useless tentacles, for example. The stats are a problem since I didn't want to go too far away from the original Cho but wasn't content with 0 attack either. The art is okayish I guess, I couldn't find a good corrupted Pandarian.
My second idea was to create something fun out of Yogg's insanity and the Thief Priest archetype. Assuming our opponent's spell are not entirely garbage and given the fact that we at the very least learn what cards they are running, this is quite powerful. That's why I tuned down the stats.
Please help me choose my card for this week and feel free to give feedback on both of them. I'm also curious where you guys get your art. I'm not really happy with what I used this week but couldn't find any better on artstation.com - do you have other recommendations?
I think Yogg is the most powerful one gamewise. Casting however many spells just for 7 mana is insane! RNG sets it off a bit, but it works.
I wanted to create a corrupted version of Lorewalker Cho but couldn't come up with an alternative mechanic that involved copying spells. This one adds minions to the other players hand instead and can be used to irritate the opponent or for hand disruption. In WotoG, Warlock could combo this with Forbidden Ritual to clogg your opponents hand with useless tentacles, for example. The stats are a problem since I didn't want to go too far away from the original Cho but wasn't content with 0 attack either. The art is okayish I guess, I couldn't find a good corrupted Pandarian.
My second idea was to create something fun out of Yogg's insanity and the Thief Priest archetype. Assuming our opponent's spell are not entirely garbage and given the fact that we at the very least learn what cards they are running, this is quite powerful. That's why I tuned down the stats.
Please help me choose my card for this week and feel free to give feedback on both of them. I'm also curious where you guys get your art. I'm not really happy with what I used this week but couldn't find any better on artstation.com - do you have other recommendations?
I just love it when Blizzard fanboys get triggered by the truth :)
The reason I am here is not HS but other card games. And since the most recent threads show up on the first page, why not read them?!
This was an opinion thread, and that's what i did - wrote my personal opinion. It's nice to see this game having so many immature brats that can't take a different opinion to theirs. You'd make great dictators! :)
Have fun!
Proof: look at the previous post, whose idea some people share: some of you guys know that the changes won't live up to your expectations (they haven't for the past 5+ years), yet you still choose to be hyped and give them your money. "Modern" mentality at its best.
You were barely criticized, yet you took it as a permission to call people "immature brats", "dictators" and other silly stuff.
You just posted for flaming and boasting your vanity. Reported.
IT: tbh, I am not really hyped for HS birthday. I expect the usual event with some freebies. Cardback is cool, but not enough to trigger me. Unless they include some substantial announcement in there.
Exactly - he was the one starting to call people "names" but i guess he just gets off on it ? It´s ok if he does not enjoy playing the game, that does not mean others can't :)
Back to Topic:
So far im most excited about the upcoming Meta Rotation and the new cards it will bring - also - the cardback posted in the OP looks realy cool!
Tbh I don't see the point of removing Tirion now - for sure he was over-powered pre- the Dragon update, but post- he's been nerfed quite nicely as the early non-tribe minions have been diluted with dragons. That's one man's opinion of course - I don't have the access to stats of Blizzard.
I don't see nerfing Cobalt either - he's the only reason for playing mechs now, if you nerf him you might as well take out the whole tribe.
You are really starting to post too much unnecessary articles with no new information. If the goal is to spark discussion, why isn't this simply a new forum thread? I expect these articles to cover an update to the game, not a speculation or an announcement that an update might happen sometime in the future. I used to read every article here, but it's getting overwhelming, especially with news from other games you started covering being cluttered all over the main page. Just my opinion of course.
Tired of people playing druid embiggen, or dragon hunter in casual when you went to have fun with your own brew deck, why the f* don't you go on ladder with those top decks ! Worst part is, they are the one adding you to tell you to go "f* yourself with your meme deck". I can't understand the logic !
Elusive units still a problem - Relentless Persuit is too cheap
Ok, I have this problem with the hand buff archetype that it comes with elusive units, they still cheap, they still have the same problem as before.
They are way efficient dishing damage for cheap mana, and paired with cards like twins or elixir, they have enough sustain to survive good trades or removal.
The removal in this game in general feels good, is not like Magic that is toooo good, but in this game, as it's core design, has problems with the burst cards that bassicaly disable some interactions.
Relentless is another busted 3 mana card, that can turn the teable for cheap, this card should be 6 mana and no 3, there is no point in this card to be so busted.
Theorically, you can play 3 pursuit after a waypout and dish enough damage for lethal. And to be a "fast spell" is also problematic, should be slow.
Do You Copy? - Card Design Competition Discussion Thread
Copying away I see? Here are my own opinions.
linkblade91 - I like it! Great in wild with Val'anyr and useful too.
Hordaki - As someone who only plays Rogue, I love this card. Has survivability and a great effect.
thepowrofcheese - Combined with Scavenging Hyena, this is a powerful tool in any Beast Hunter deck.
shaveyou - I would go for the Faceless. Patron seems slow to me. Faceless gives your opponent an advantage with another card, but helps you much better with 2 copies with. And a 4 mana vanilla 3/6 seems good.
Dermostatic - I had the same idea, but for mage and for 8 mana. You beat me to the punch! Anyway, 4 mana is way to low for a card that can cast Shaman's big spells. Lift up the cost maybe?
LarryMoments- Seems weak to me, at least in standard. Wild, you buff this up, but we have little to nothing to do that here. Mechs that do have magnetic are relative small, with the exception of Wargear and Missile Launcher
Demonxz95 - Flooding the board sounds good, especially in Big Priest, where you can just heal all your [Hearthstone Card (Obsidian Statues) Not Found] or Ysera and fill it up with them. And that makes me afraid.
BasilAnguis - Fantastic card with everything a Priest needs!
Xarkkal - what anchorm4n said is my opinion
Alfi - I don't know what I think of this. On one hand, it hurts your opponent. The other, it hurts you too.
Anyway, all great entries.
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
Not getting any neutral for first 2 turns is not even that unlucky....
Hearthstone's birthday is coming up in 2 days what are you most excited for ?
I hope we get some nice birthday presents.
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
A better "nerf" to tirion would be to make other classes want to buy neutrals. The problem with tirion isnt him being overpowered it's with him being consistent from early to late game and that's because unlike jaraxxus no one wants to buy the shitty neutral minions except for tirion, no one is buying bolvars no one is buying di vine shield girls. Give more synergy with these minions and minions with tribes and other classes will pick them, and also get cobalt to tier 4 at least, cobalt doesnt even need a lot of synergy to win with him and with the new divine shield murloc it's even more cancer, just buff the cobalts attack a bit get some micro bots and you win. And people are talking Bout if you remove cobalt mecha with have no other way to win, but you can still have cobalt on 4 and still do cobalt shit, since it doesnt require a lot of buffing to be good unlike floating watcher. Get over it.
Tirion is Being Rotated from Hearthstone's Battlegrounds Early this Month
Dont have time for both battlegrounds and regular hearthstone. I did play a little when dragons were up. Never got Tirion, but faced him a few times.
Just an honest question really. At this point I dont think I'll get a chance with him.
Blizzard's Dean Ayala Talks About No Plans for Wild Nerfs & Asks the Community About Rotating Formats
My 2 cents: its obvious that balancing standard is a lot easier than balancing standard and wild at the same time.
1. If the main object of Wild is being able to play your good old rotated standard deck for as long as you like than balancing is completely out of the question since you can then never change the cards in wild, since balancing is changing something because there is no balance anymore.
2. With a bigger number of cards in the pool and therefore exponentially more combinations to build decks, balancing wild is something your most advanced supercomputer will not be able to do for you, so the only way Blizzard can do something is by monitoring the community and hsreplay and reacting to that when things get "out of hand" too much, which is a completely informal and unprecise notion, and will therefore never please all players.
3. I think things would be more "balanced" if you are forced to switch decks now and then, which would reduce your chances of being queued against the same OP deck too often, since that is probably what ppl are complaining about, they face certain decks too often (and lose) and then they feel bad. Do not ban the deck, just try to find a way to not queue against the same deck all the time. But in practice that is what almost all ppl do, they react to the meta and adjust. So no need for an in-game change to the same effect.
4. All decks can be countered by another deck, just use an identical deck if all else fails, if you can't beat them, join them. So complaining about an OP deck is a little bit like eating your own tail. If you do not want to play serious, you can always try the innkeeper. He will not hit you with a secret mage deck for sure.
Do You Copy? - Card Design Competition Discussion Thread
heres my concept dont know if this counts as a copy card
Darkest Hour
This hasn't aged very well not gonna lie
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
Fair enough - I'll be sorry to see him go personally but I have an unreasonable fondness for Righteous Protector and I can't expect everyone else to be punished for it.
Card Design Conversation - Copy Cats and Cowboys
Transparency Report is available every week on each individual competition's page.
We're definitely looking at ways of making the stages more obvious. I don't know if we'll end up doing an entire article, as I don't want to over-saturate with Fan Creations news - I learned early on that a lot of people just do not enjoy that - but its definitely an option to consider.
I think a notification going out to everyone who entered - or even just voted - to tell them of the finalist phase would be a cool idea. Maybe something you could subscribe to, so you always know when a new competition has gone up. So many feature ideas, so little time.
Tirion is Being Rotated from Hearthstone's Battlegrounds Early this Month
Are you trolling? He's been up for several months, you've had plenty of chances. And he's been arguably the best hero in battlegrounds ever since he was introduced.
Blizzard Confirms no Standard or Wild Hearthstone Balance Changes Before the Next Expansion - "Meta Looks and Feels Fun"
Just like them on turn 5 yourself... Though wild is like even mechathun is almost always active on 10
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
I did play tirion couple of times post nerfs still easy top 4. Even though first time I was even unlucky and didn't get any neutrals first 2 turns...
Blizzard Confirms no Standard or Wild Hearthstone Balance Changes Before the Next Expansion - "Meta Looks and Feels Fun"
I dont think I ever met a single mage that isnt highlander throughout DoD. I must be the only quest mage playing around in standard. And no, its not good.
I dont have anything against The Amazing Reno. Its obviously intended HP was to balance out the ridiculous battlecry. But I cant help feeling like matches are determined solely because Reno swung in/against your favor.
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
I agree that this little barrage of detail-less articles is a bit bland. However, regarding your point about other games, use the portal button to filter them out. I come here for Hearthstone only, and the portal button does that perfectly. They even recently made it better so it filters out forum threads too. I get ALL Hearthstone, and ONLY Hearthstone.
Do You Copy? - Card Design Competition Discussion Thread
I think Yogg is the most powerful one gamewise. Casting however many spells just for 7 mana is insane! RNG sets it off a bit, but it works.
As for art, I just look it up. Pretty simple.
Card Design Conversation - Copy Cats and Cowboys
That's a good idea, please do that. Will there be a transparacy report every week? Couldn't find one this time.
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
Plus further nerfed - Tirion this is - by the addition of other powerful heroes such as Galkarond of course
Do You Copy? - Card Design Competition Discussion Thread
Those are my ideas:
I wanted to create a corrupted version of Lorewalker Cho but couldn't come up with an alternative mechanic that involved copying spells. This one adds minions to the other players hand instead and can be used to irritate the opponent or for hand disruption. In WotoG, Warlock could combo this with Forbidden Ritual to clogg your opponents hand with useless tentacles, for example. The stats are a problem since I didn't want to go too far away from the original Cho but wasn't content with 0 attack either. The art is okayish I guess, I couldn't find a good corrupted Pandarian.
My second idea was to create something fun out of Yogg's insanity and the Thief Priest archetype. Assuming our opponent's spell are not entirely garbage and given the fact that we at the very least learn what cards they are running, this is quite powerful. That's why I tuned down the stats.
Please help me choose my card for this week and feel free to give feedback on both of them. I'm also curious where you guys get your art. I'm not really happy with what I used this week but couldn't find any better on artstation.com - do you have other recommendations?
Hearthstone's birthday is coming up in 2 days what are you most excited for ?
Exactly - he was the one starting to call people "names" but i guess he just gets off on it ? It´s ok if he does not enjoy playing the game, that does not mean others can't :)
Back to Topic:
So far im most excited about the upcoming Meta Rotation and the new cards it will bring - also - the cardback posted in the OP looks realy cool!
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
Tbh I don't see the point of removing Tirion now - for sure he was over-powered pre- the Dragon update, but post- he's been nerfed quite nicely as the early non-tribe minions have been diluted with dragons. That's one man's opinion of course - I don't have the access to stats of Blizzard.
I don't see nerfing Cobalt either - he's the only reason for playing mechs now, if you nerf him you might as well take out the whole tribe.
Do You Copy? - Card Design Competition Discussion Thread
A card disruptor, which can go infinite until one players stops to cast it.
Hearthstone's Battlegrounds is Getting a Balance Update Later this Month
You are really starting to post too much unnecessary articles with no new information. If the goal is to spark discussion, why isn't this simply a new forum thread? I expect these articles to cover an update to the game, not a speculation or an announcement that an update might happen sometime in the future. I used to read every article here, but it's getting overwhelming, especially with news from other games you started covering being cluttered all over the main page. Just my opinion of course.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Tired of people playing druid embiggen, or dragon hunter in casual when you went to have fun with your own brew deck, why the f* don't you go on ladder with those top decks ! Worst part is, they are the one adding you to tell you to go "f* yourself with your meme deck". I can't understand the logic !