why my deck doesn't appear ?
I created a deck but it's not visible except in my personal area. tks
I created a deck but it's not visible except in my personal area. tks
I created a deck but it's not visible except in my personal area. tks
I created a deck but it's not visible except in my personal area. tks
Hey, so I wanted to make a list of my opinion on the best cards in the game. So i decided to make a video on it. Let me know your guy's opinion on my list and also what cards you think are really rea…
Hey, so I wanted to make a list of my opinion on the best cards in the game. So i decided to make a video on it. Let me know your guy's opinion on my list and also what cards you think are really really good. Would love to hear your opinions!
https://youtu.be/_CfFlzRpO8g
So turns out you can play any wild card in this brawl, just copy a deck that has no standard cards and then it will suggest you to paste it once you are in the brawl, then it will select a card fro…


So turns out you can play any wild card in this brawl, just copy a deck that has no standard cards and then it will suggest you to paste it once you are in the brawl, then it will select a card from the deck, it will find only wild cards and it will settle on one.. TBH tried a few minutes to figure out how he settles on a card so far it seems that if a certain card exists then it will select it.. how it selects it is unknown to me.
I tried to make it so it chooses Patches the Pirate but I didn't managed to replicate it yet (I faced someone playing patches, added him to question how he did that but of course he wouldn't share, then I remembered this bug and turns out I was right, and it wasn't fixed...)
Anyway nice check if the deck is valid when you queue.
Solution? check the deck's validity on queuing up and ban Pogo-Hopper from this brawl.
EDIT:

Nice suggestion to replace the wild card (Also it lets me replace it).
Have you ever had a moment when you wanted to craft an expensive card (Epic or Legendary) based on an idea you know is going to be bad of a deck you know that will never work, but you just have to do…
Have you ever had a moment when you wanted to craft an expensive card (Epic or Legendary) based on an idea you know is going to be bad of a deck you know that will never work, but you just have to do it for the fun of it?
What was the card, and what was the result of this endeavor?
I am having that moment right now... and was wondering how others handled it :)
as the title sais..... the game mechanics are PERFECT if not for this nonsense.... what's the logic behind that idea???..cause it's completly illogical and counterintuitive... &nbs…
as the title sais.....
the game mechanics are PERFECT if not for this nonsense....
what's the logic behind that idea???..cause it's completly illogical and counterintuitive...
Has anybody gotten any extra copies of Champions they already own three of yet? I'm THINKING they might have a similar system to HS where you don't pull a Legendary card you don't need, but I don't h…
Has anybody gotten any extra copies of Champions they already own three of yet? I'm THINKING they might have a similar system to HS where you don't pull a Legendary card you don't need, but I don't have any hard evidence for that.
...And just for laughs, how many shards are extra champions worth?
How does this card work exactly? Does the detained card retain buffs or damage for example, or is it like the recall mechanic and it reverts to its original state? Does the detained card get placed…
How does this card work exactly?
Does the detained card retain buffs or damage for example, or is it like the recall mechanic and it reverts to its original state?
Does the detained card get placed back to its original location (bench or battlefield) once the capturing unit leaves play? I'm assuming it gets placed back in the hand if the bench or battlefield is full, and burned if the hand is full.
I dont know if its just me, but feels like im playing druid. Hope this deck helps someone its not optimized yet, but you may understand something about this I do not. Pretty simple to play jus…
I dont know if its just me, but feels like im playing druid. Hope this deck helps someone its not optimized yet, but you may understand something about this I do not.
Pretty simple to play just do the most optimal thing you can has lots of card draw for a highlander decks so you can likely burn through most people even the druids pretty often.
Hello Guys and Gals! So i jsut killed it in the second Expeditions Trial! I got 6 Wins but honestly i think i should have won the last one as well ... the moneypoint was th…
Hello Guys and Gals!
So i jsut killed it in the second Expeditions Trial!
I got 6 Wins but honestly i think i should have won the last one as well ...
the moneypoint was the last attack from me.
enemy had a4/2, Fiona lvl uped and killed 1 Minion so far and a 3/2
i had 2 Minions on board and a Savage Reckoner which targeted the 3/2 for the last 5 dmg to win the game
Fiona blocks one of the small minions, (2 kills) and plays strike on the Fiona and the second Minion (3 kills)
then the Reckoner kills the other Minion, i expect 5 dmg for lethal to the core but i loose the game ....
Pls help me what happend here?
thank you
A new Common Rogue Spell, Waxmancy, has been revealed! [cardimg rating]8368[/cardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Galakrond's…
A new Common Rogue Spell, Waxmancy, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Galakrond's Awakening!
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Hey all, I just finished the 3rd chapter of Galakrond's awakening and came across a funny mistake in the german localization that I would like to share (needless to say this contains spoilers about …
Hey all,
I just finished the 3rd chapter of Galakrond's awakening and came across a funny mistake in the german localization that I would like to share (needless to say this contains spoilers about said chapter). Among the auto-attack cannons there is one card called Missile Pod. If you play the game in german you will find that this specific card has its name and card text in italian. An interesting implication of this: If you play the "Trigger all auto-attacks" card, Missile Pod won't trigger. My guess is, the game looks for the string "Automatischer Angriff" but only finds "attacco automatico".
In what language are you playing hearthstone and are there other weird/funny language related moments you came across?
I'm worried that I might be breaking etiquette using emotes... I get that Braum is like "greetings", Jinx is surprise/amazed, Darius is face-palm/mistake, Heimerdinger is thinking, and poro is …
I'm worried that I might be breaking etiquette using emotes... I get that Braum is like "greetings", Jinx is surprise/amazed, Darius is face-palm/mistake, Heimerdinger is thinking, and poro is sad/disappointed, and I think Shen is well-played, but I don't know. Is he supposed to be more like a threat? Have all my attempts to respectfully acknowledge my opponents at the end of the match actually been misconstrued as childish taunts? Am I just overthinking all this?

A new Legendary Neutral Minion, Sky Gen'ral Kragg, has been revealed! [cardimg rating]8358[/cardimg] [cardimg]8361[/cardimg] Discuss this card below or head on over to the card page to give it a rati…
A new Legendary Neutral Minion, Sky Gen'ral Kragg, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Galakrond's Awakening!
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
A new Common Priest Minion, Aeon Reaver, has been revealed! [cardimg rating]8352[/cardimg] Discuss this card below or head on over to the card page to give it a rating! Learn more about Galakrond&…
A new Common Priest Minion, Aeon Reaver, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Galakrond's Awakening!
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
The ruination as a concept in general is disgusting, all good players understand that setting up your field while diminishing the enemies is more important than constantly belittling the opponents hp…
The ruination as a concept in general is disgusting, all good players understand that setting up your field while diminishing the enemies is more important than constantly belittling the opponents hp, I can't count how many times I've played smarter than my opponent resulting in having a massive lead on field with close to equal cards in hand, then they play The Ruination, and suddenly we're only equal playing field, 6+ rounds of work to best the opponent successfully and its demolished entirely by a single card, it ruins the skill in every match that card is had, the opponent will often times win from the RNG of pulling that card, despite being bested every round up to him being able to play that card. It's beyond broken and a shitty concept in general, if its going to be in the game there has to be a condition for it to be met, maybe have to have a certain range of cards in hand, or requires you to have at least 3 allied units in play it shouldn't be this free card to just fuck your opponents entire setup, when you've been outwitted the entire game and have 0 allies in play. that being said, the majority of the spells in shadow isle are damage spells, and just about all of them are extremely over powered, doing absurd amounts of damage for very little cost, to be frank, almost all the spells in the game should be nerfed, in a game where you have only 20 hp, giving a full field +3/+3 (For Demacia!) is insane, that card alone adds 18 damage to a field, and it can be used as early as round 6 with a full field if you luck out with a nice draw, not to mention the Cursed Keeper, and Ravenous Butcher combo, at round 2 you can have a 3/2 and a 4/4 on the field, that's absurd, no other region has the potential for that strong of a field by round 2. It's possible I'm slightly biased, would love other's opinions, obviously it's a new game, so balance issues are to be expected, then again, Riot Games is known for not being able to balance shit.
Are rewards linked to the active Region or are they random? Tks
Are rewards linked to the active Region or are they random? Tks
So everyone who have been playing Runeterra can't ignore the fact that elusives are a problem specially now as they are everywhere, the main problem with the mechanic is that you can't interact with …
So everyone who have been playing Runeterra can't ignore the fact that elusives are a problem specially now as they are everywhere, the main problem with the mechanic is that you can't interact with it unless you are playing elusive units yourself or you deck is mostly spells and you have all niche removals.
It's much harder to deal with when they are buffed and they keep attacking you each round for a lot of damage.
To top it all off Deny is preventing skill/spell answers for the deck.
I posted one idea on one balance thread but I think this specific mechanic needs a dedicated thread.
So what are the options?
1. Make elusive one strike only, this will not only open additional design space but it makes total sense, if you are sneaking around or hard to catch, once you stroke you revealed yourself so you are no longer stealthed, add to Teemo that he regains elusive each round and buff Ezreal's health to compensate.
2. make elusive one turn only like barrier, you play an elusive unit? well you better attack with it/defend because it will lose it at the end of the round- I initially thought about this approach but it would destroy them and it's less thematic.
3. nerfs across the board, nerf all elusive followers hp or attack, make the mechanic have premium cost. because of the inevitable powercreep it's a short term solution
4. Nerf Deny, it will knock down the elusive decks enough.
So what do you guys think?
so maybe i didnt see it but there isnt a clock in the game right? i find just a little bit annoying to have to go out the game to see the time. does anyone knows if riot plans to put one …
so maybe i didnt see it but there isnt a clock in the game right? i find just a little bit annoying to have to go out the game to see the time. does anyone knows if riot plans to put one in the game?
This deck is so busted. The AoEs are waaay to strong. The 1 mana, 2 mana and 3 mana spells are all acting like Twisting Nether. All of them needs a nerf for 1 or better even 2 mana and they still who…
This deck is so busted. The AoEs are waaay to strong. The 1 mana, 2 mana and 3 mana spells are all acting like Twisting Nether. All of them needs a nerf for 1 or better even 2 mana and they still whould be strong as f***. There is no way to get a board at all against this deck - it`s just ridiculous!
What happens with my Expedition Trial(s) if I don't finish them before the next Vault opening (week)?
What happens with my Expedition Trial(s) if I don't finish them before the next Vault opening (week)?
I have been trying to experiment with stuff one of them is poros, sadly I don't have all the poro cards or a third braum, but I tried to play it, I am quite sure it's not good enough and I am more un…
I have been trying to experiment with stuff one of them is poros, sadly I don't have all the poro cards or a third braum, but I tried to play it, I am quite sure it's not good enough and I am more unsure which second region fits the poro decks..
didn't get to play them in the preview, but I saw fluff got nerfed(think it was from 5 mana to 6) so there is probably a viable build somehow..
this is what I have so far:
or is it more efficient to retire & claim so you can get into a fresh run quicker..? rewards are capped at 7 wins right, so even if you go 7 wins again in 2nd run, you don't get any extra reward…
or is it more efficient to retire & claim so you can get into a fresh run quicker..?
rewards are capped at 7 wins right, so even if you go 7 wins again in 2nd run, you don't get any extra rewards..?
I heard a rumor a while ago when the first wing came out that you could get the exclusive cards as arena rewards instead. And personally i don't play arena, but i would rather play arena and randomly…
I heard a rumor a while ago when the first wing came out that you could get the exclusive cards as arena rewards instead. And personally i don't play arena, but i would rather play arena and randomly get a chance to get these cards, even if it's low, than pay money for something i would only end up playing once and never touch again...i don't know why people like this format of locking cards away like this...
I know that by right-clicking a card, I can view all cards associated with it, which includes potential skills they trigger (like [runecard]Chempunk Shredder[/runecard]). However, I would like to be …
I know that by right-clicking a card, I can view all cards associated with it, which includes potential skills they trigger (like Chempunk Shredder). However, I would like to be able to tell at a glance if a unit's effect triggers right away (like a Burst spell) or if it uses a skill, which I could then respond to with spells of my own. I know, first-world problems and all, but it'd be a nice quality-of-life improvement. Unless I'm missing something and there's already a way to tell.
I've completed my three expeditions for this week but I was wondering what exactly the rewards are if you enter open play (free expeditions after you've completed the first three in a week). In the g…
I've completed my three expeditions for this week but I was wondering what exactly the rewards are if you enter open play (free expeditions after you've completed the first three in a week). In the game it just says "limited rewards". Does this mean you only get regular xp like for normal games?