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This is too expensive. The reason you would want multiple big taunts is to hide something big behind it. Can't do that too well if 6 mana is spent for this. Questline Shaman could run it for 4 0/5 Taunts and annoy your opponent, but doesn't do much else.
Its not Giggling Inventor. But I figure that team5 must still be haunted in their nightmares because there's no reason why this isn't a 5 drop.
That said, I can genuinely see something with this card. 2 taunts are nothing to ignore, and with 5 health its almost always taking at least 2 shots to kill. That its actually likely to do what its supposed to do, which is to save your face, says more for this card than most other taunts in the same mana slot.
I don't know how much this helps. The zero attack minions only push the damage to next turn, they don't even help with trading options. You still face the same minions plus the new turn's worth. I guess if you are desperate to draw a board clear it might help.
Unfortunately, common sense isn't as common as it should be.
Looks decent for Arena - for standard ? .... meh .... maybe for Taunt Druid ? but i think it is not worth to play this over other stuff because the generated Minions have 0 Attack. For 5 Mana this would be promising but for 6 - not so much!
Arena or anti-aggro tech card. No control deck would reliably want to run this unless aggro is rampant in the meta, even then it's not great and only stalls for time. Maybe combo decks might use it
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 2 years, 4 months ago
It has potential since it's neutral and blocks 10 damage. But for 6 mana it isn't enough to just stall damage, it needs to be more proactive or have synergy with other cards in your deck, like Khartut Defender and N'Zoth.
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0-attack minions are just bad, even with taunt. We've seen this with Safeguard before. Giggling Inventor this is not.
I tried having fun once.
It was awful.
This is too expensive. The reason you would want multiple big taunts is to hide something big behind it. Can't do that too well if 6 mana is spent for this. Questline Shaman could run it for 4 0/5 Taunts and annoy your opponent, but doesn't do much else.
Cool flavor but not strong enough. The Walls won't do enough I don't think. Maybe an evolve target?
Casual Dragon Cardgame enthusiast.
That's a lot of stats for 6 mana, but the problem is that it's 6 mana. Could be a decent inclusion in Evolve Shaman if that ever sees play again.
Its not Giggling Inventor. But I figure that team5 must still be haunted in their nightmares because there's no reason why this isn't a 5 drop.
That said, I can genuinely see something with this card. 2 taunts are nothing to ignore, and with 5 health its almost always taking at least 2 shots to kill. That its actually likely to do what its supposed to do, which is to save your face, says more for this card than most other taunts in the same mana slot.
Bad pack filler.
I don't know how much this helps. The zero attack minions only push the damage to next turn, they don't even help with trading options. You still face the same minions plus the new turn's worth. I guess if you are desperate to draw a board clear it might help.
Unfortunately, common sense isn't as common as it should be.
The annoyance factor is high with this one
Muy first thought about that is evolve shaman, but Tiny Toys is better.
By The Holy Light!
Nice defensive card. Reminds me of Arcanosmith.
"Be excellent to each other." -Bill and Ted
Nice but yeah, 0 mana attack minions are generally terrible, if they had 1 attack it would be different. May be see play in arena.
Looks decent for Arena - for standard ? .... meh .... maybe for Taunt Druid ? but i think it is not worth to play this over other stuff because the generated Minions have 0 Attack. For 5 Mana this would be promising but for 6 - not so much!
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Seems weak.
Underwhelming.
Lemushki - The one and only since the 2006 rebranding.
Worse Giggling Inventor, O attack minions are bad, just bad, really bad, really really bad. BAD, I say to you ^_^
Arena or anti-aggro tech card. No control deck would reliably want to run this unless aggro is rampant in the meta, even then it's not great and only stalls for time. Maybe combo decks might use it
TREMBLE before.... the most legendary dragon that ever existed!
Arena card. If the walls where some kind of Mech, then this would be worthy of a Warrior Boom deck.
Papa Nurgle wants to share his gifts.
It has potential since it's neutral and blocks 10 damage. But for 6 mana it isn't enough to just stall damage, it needs to be more proactive or have synergy with other cards in your deck, like Khartut Defender and N'Zoth.
Carrion, my wayward grub.
Giggling Inventor this is not, not even Better than Safeguard since only the 0/5s have taunt.
Hey, you heard about that Mario guy?