A new Rare Paladin Minion, Azsharan Mooncatcher, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Voyage to the Sunken City!
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Actually insane if you pull it off with the Dredge mech or any handbuffs. Double 6/4 with Divine Shield just ends games. Might be nerfed if it's consistent enough.
I tried having fun once.
It was awful.
If you're able to dredge quickly, that is one hell of a board presence.
So, this is probably going to work best in Buff decks that run at least Seafloor Savior, if not also Radar Detector. It's good if you just want some large beat sticks to threaten your opponent or force out removal, but the lack of an ability to effect the board state when they're played might make this best as part of an aggressive curve, and not something you want in a slower deck.
I have spoken.
This card is practically doing what paladin wants: sticky minions, mechs, and putting more mechs down your deck for radar detector to bring up.
There's not much else to say except that this card will see play, and its sunken variant will likely be one of the most common sunken card to be seen in the next meta. Assuming mech pally is even a thing.
Honestly, if Radar Detector didn't exist, I'd only be lukewarm about a card like this. Thankfully it does exist.
Amazing Minion! It replaces Goody Two-Shields in most paladin decks, and it has mech synergy. Not only that but it shuffles Sunken Mooncatcher into your deck.
Sunken Mooncatcher is NUTS. Radar Detector can fish it out, but that's just a worse option. Seafloor Savior is a WAY better option for dredging it out, because that gives you +4/+4 IGNORING any handbuffs Seafloor Savior got. If Seafloor Savior got any buffs, you double those buffs creating a very high threat for your oppponent.
Azsharan Mooncatcher will see play in Mech paladin and Handbuff Paladin! And any new paladin archetypes in the future might run it as well.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
I'm not sure this is really amazing, but seems decent enough. We've seen some nice dredge support for Paladin, which might make this good.
Seems good and if your able to dredge fast, this is insane!
Challenge me ... when you're ready to duel a god!
(3) mana 4/2 is already decent before you also add a useful effect and a good tribe tag.Damn, Paladin is getting spoiled this year
Struggle with Heroic Galakrond's Awakening? I got your back :
Decent front side, CRAZY powerful back side and Paladin has a really good "dredging" spell with Radar.
Hey, you heard about that Mario guy?
Will definitely be a staple in Mechadin going forward. Paladin will be doing a lot of dredging with The Leviathan so getting the Sunken Mooncatcher will be relatively easy
TREMBLE before.... the most legendary dragon that ever existed!
Seems like a solid card, even without the Mech synergy. Even if Mech Paladin doesn't become a thing, it'll still be good in the arena.
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