A new Common Demon Hunter Spell, Sigil of Time, has been revealed!
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The good thing is that it guarantees draw and for 0 mana at the turn youre drawing. So there's plenty of mana to do other stuff.
The problem? Your opponent can see you doing it and so can easily disrupt your turn, or make you overdraw. For that reason its kinda impossible to play in wild, but in standard Ive no doubt it'll see play, if only because dhunters dont really have many ways to draw cards. The fact that when you draw those cards you have a full set of mana to do stuff with also sets it apart from cards like Weight of the World, that while potentially drawing more cards also pretty much sets you 3 mana back to do anything useful.
So more draw for DH that's less situational than Weight of the World. Yeah this might push DH over the top.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
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