A new Epic Shaman Minion, Walking Mountain, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Showdown in the Badlands!
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Walking Fountain's big daddy, I really love the flavor of the new expansion.
This card should by right never see play.
But again, you need to respect the lifesteal and this card has all the elements required to be good as a high cost card. Rush, lifesteal, and windfury.
Probably only seen in control, because in nearly all other archetypes its way too slow. But if ever there's a way to cheat it out it'll be completely insane.
That's potentially 16 healing if the circumstances are right. And he has enough health to survive 4 attacks, depending on targets, obviously. Some decks will want to run this for sure, but other Elemental decks will just Discover this and be happy they found it.
"Be excellent to each other." -Bill and Ted
So, first collectible card with mega-windfury. It's expensive, but you could heal for up to 16 Health when you play this, and if it survives until next turn, then you could do up to 16 face damage. I'm not counting on that happening often, though.
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