A new Epic Druid Minion, Dragon Golem, has been revealed!
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Without seeing the full extent of the reveals and judging based on the available cards currently, this card is shit.
You'd need a hand with at least 4 dragons for this to be even remotely worth it and since its not a spell this card cant be discounted naturally (unless you know, they print one this expansion, and Id be surprised if they didnt)
And all this in aid of what? Drum Circle was shit because druid never could reliably build a board to take advantage of it, so team5 made the initial board building redundant by printing Embrace of Nature etc. and the card became insanely good. This card suffers from a lack of finishers, like a Cultivation that works for or with dragons.
Theres still a chance it'll see play outside of highlander. But its not looking good at present.
With enough dragons in hand, this card will be playable. Some of the other new cards add multiple dragons to your hand, so we might get somewhere with this. It's a pretty expensive whiff, though, if you aren't holding enough dragons.
"Be excellent to each other." -Bill and Ted
I wonder how hard it will be to summon seven copies of this at once. Without filling your deck with shit minions just because they are dragons. If I recall, Druid has jack shit for handbuffs, but at least Lor'themar Theron is neutral.
Seems really good. You can discount Fye, the Setting Sun and stall the game. Druid also has ways to generate dragons, and of course ramp to get to this soon. And this is good alongside handbuffs, maybe Lor'themar Theron sees play in the deck, considering it works well with cards like this and Fye, the Setting Sun.
Oh and 7 mana is very important breakpoint for ramp druid decks, just look at cards like [Hearthstone Card (Scales of onyxia) Not Found], which rewarded ramping fast by protecting you afterwards and this fulfills the same function. It's of course weaker than Scales i.m.o. BUT still a solid card. (And Scales was broken levels of strong.)
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
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