A new Common Warrior Spell, Sword and Board, has been revealed!
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It's alright I guess, definitely a solid tech against aggressive strategies, but not really that flexible.
I tried having fun once.
It was awful.
I still prefer Shield slam.
But since Warpath is gone, may be usefull against hyper aggro just to stay alive.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Helpfull now that a lot of warriors cheap removal spells are rotating. Decent card.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
With Warpath rotating, this may have a chance to see play, but is it worth a sloth in your list?
Struggle with Heroic Galakrond's Awakening? I got your back :
Decent card that can be used to counter early aggression like Flame Imp or Battlefiend. Not sure if Control Warrior needs such a cheap removal though.
2 damage for 1 just don't see play even with the hero power attached.. the card is probably just not gonna kill most minions.. but maybe you want that for damaged synergies?
filler card along with tons of other warrior filler cards from each expansion that never saw daylight except during card reveal..
Kinda useless, right? In a class where Shield Slam and tons of weapons exists?
It's ok for me. Cheap damage with some armor that Warior can use it. Avarage card
Neat card when getting it off some random effect, but probably not impactful enough to put in your deck.
For a card named Sword and Board, I would have expected an effect like this. However, I would not have expected it to be so...tiny. Not sure this is worth running.
Maybe in a control warrior list to help against aggro? But unlikely.
Better than Bash. Probably finds a place as a tool against aggro, but compared to shield bash, this feels very poor against midrange decks. Still sets up executes or plague of wrath, or maybe even Crush if the enrage package really works.
This post is discussing the wild format.
This is a good spell, it's cheap, it deals damage and gains armor a turn earlier than 2.
that damage will help remove some early game threats like flame imps, also. great for early board control
I don't think this will take a place in a constructed deck. Good for random generators tho. Rogues might like this if they take it from steal effects.
This can make a minion become damaged, can clear some minions, while also gain health for 1 mana, will see some play.
Good theme, fitting image, and sometimes usefull. Will see play.
Meh, doubt it’ll see much play unless there’s tons of aggressive decks
Who needs consistency when you could have fun?
Not the strongest of cards, doubt it'll see much play.
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