- Reno Priest
Do you love Dragons? Do you love bursting your opponent down, machine-gun style? Then I have the deck for you. I'm Avarice, and I'd like to share with you one of my favorite decks: Reno Dragon Priest. This is a fun and flavorful deck that can beat virtually anything if piloted correctly. I'll give you some of the tips you need to play this deck properly. Let's dive right into it!
Dirty Rat is absolutely crucial against combo decks such as Togwaggle Druid or Mecha'thun Warlock. These decks are able to reach their win condition faster than you can, so they need to be disrupted. Play him alongside Brann Bronzebeard or Zola the Gorgon in order to remove combo pieces from your opponent's hand. Have removal ready for what you pull. If you hit their Aviana or Mecha'thun and cannot remove it, you might get punished.
Netherspite Historian generates additional Dragons for our synergy cards. Her 1/3 statline is also useful for contesting early boards.
Shadow Visions is a copy of whatever spell you may need.
Zephrys the Great is the most versatile card in Hearthstone. He can generate anything you might need. You are most often using him to find removal such as Shadow Word: Death, Brawl, Twisting Nether, and Shadowflame. Against Reno Mage you should almost always use him to find a SI:7 Infiltrator for Ice Block; this prevents the Mage from getting a free opportunity to play Reno Jackson. Removing Aluneth or Skull of the Man'ari is easily done with Acidic Swamp Ooze. Hex is useful for high value Deathrattle Minions such as Carnivorous Cube. Leave up exactly the Mana you need to get what you are looking for.
Duskbreaker is premium early game removal. It should almost always be kept against aggro. The 3/3 body on top of an AOE can swing the board in your favor.
Kazakus lets you create a spell to fit the situation. You can choose a 1 Mana spell for Shadowreaper Anduin synergy or removing small minions. The 5 Mana spell is useful for polymorphing a random enemy Minion or drawing you cards. If you take a 10 Mana spell, you are likely looking for the mass polymorph option.
Mass Dispel is our silver bullet against Mech Paladins. It essentially deletes the all of the buffs on their Minions. No more Windfury, Deathrattles, or Divine Shield. It removes Carnivorous Cube Deathrattles as well. This card helps buy us time and cycle.
Spawn of Shadows is our win condition against control decks. When combined with Raza the Chained and Shadowreaper Anduin, we are able to deal massive face damage from hand. We need to hoard some low cost cards in order to keep refreshing Voidform and triggering the Inspire effect. At 6 damage per use of Voidform, we can easily kill from hand with enough cheap cards. We will also be taking a ton of damage, so we need to be relatively healthy in order to attempt this strategy.
Twilight Guardian is a well-statted Taunt that helps slow down aggro.
Cobalt Spellkin adds cheap spells to your hand for use with Voidform.
Drakonid Operative has an amazing 5/6 statline on top of Discovering a card from your opponent's deck. It provides excellent value and tempo in slower matchups.
Raza the Chained reduces the cost of our Hero Power so we are able to use Voidform more times per turn. This translates to higher endgame damage output. Remember that you are able to use Lesser Heal if you play him on turn 6.
Zilliax is a mixture of removal and lifegain. It is an excellent stabilization option against aggro.
Emperor Thaurissan reduces the cost of our hand. Against control, you often want delay playing him until drawing cheap spells. This is very useful with Voidform. Against more aggressive decks, we can often just play him on curve to access our removal earlier.
Reno Jackson keeps you alive against aggro, especially Secret Mage. Generating more copies of him can shut down certain decks.
Psychic Scream removes even the stickiest boards. It helps buy you the time you need to stabilize. It just wins you the game against Even Shaman if you are able to survive until that point.
Shadowreaper Anduin clears all large Minions, which is powerful in and of itself. On top of that, you gain Voidform. This Hero Power is deadly when combined with low cost cards. You are able to chisel down your opponent's life total each turn. You can then finish off your opponent with a Spawn of Shadows turn. Aggainst aggro, you can use Voidform to control their board.
Dragonqueen Alexstrasza adds 0 Mana Dragons to your hand. You can use them with Voidform, or you can tempo play the Dragons. The Dragons can also be saved to play after a board clear.
Aggro: Penance, Zephrys the Great, Spirit Lash, Breath of the Infinite, Reno Jackson and Duskbreaker. You are just looking for ways to slow your opponent down in the early game. If you can reach your endgame removal, you usually just win from there.
Keep Dirty Rat against Druid or Warlock. As mentioned before, these decks are too fast to kill with burn. It is either disrupt their combo, or lose.
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- 2 Penance x 1
- 2 Shadow Visions x 1
- 2 Shadow Word: Death x 1
- 2 Shadow Word: Pain x 1
- 2 Spirit Lash x 1
- 3 Breath of the Infinite x 1
- 3 Twilight Acolyte x 1
- 4 Drakonid Operative x 1
- 4 Duskbreaker x 1
- 4 Kazakus x 1
- 4 Mass Dispel x 1
- 5 Mass Hysteria x 1
- 5 Raza the Chained x 1
- 5 Spawn of Shadows x 1
- 6 Dragonfire Potion x 1
- 7 Psychic Scream x 1
- 8 Shadowreaper Anduin x 1