- OTK Paladin
This is one of my favorite archetypes, or was, when OTK-ing Warriors and Druids with tons of armor, Mages behind Ice Block, Renolocks, Big Priests etc felt really good (from Frozen Throne to Rastakhan era). Today you have Quest Mage and a Mecha'Thun lock that OTKs consistently at turn 8 so...
But it remains fun. If you want a nostalgic trip to that era and don't have many new cards, give it a shot. There are some modern versions with the librams package. Anyway, this one works like this:
1) Draw, draw, draw while controlling his board. We have tons of cycle and also Call to Arms to thin the deck very fast. Good old Equality / Shrink Ray / Wild Pyromancer combos still great. Just beware of Mal'ganis. Time Out! was a great addition because you can setup your AoE while immuning your face for a turn. Also love Shirvallah, the Tiger for a huge comeback against aggro (she'll usually cost 0,1,2...). You can even add a Zola to copy it.
2) Play Uther of the Ebon Blade asap! The weapon many times saves you and you need to set up that OTK.
4) Next turn play Beardo and hero power 4 times for the kill. Leave space for 5 guys on board.
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