Aggro Amalgam Shaman
Last updated 4 years, 1 month ago by
Xarkkal
- Aggro Shaman
- Tavern Brawl
- Casual
EZ win - won on turn 5
Use totem, murloc and pirate synergy to burn down your opponent
Always keep Hungry Crab and Golakka Crawler to help gain board control
Everyfin is Awesome = I win
Replacements:
Could replace Splitting Axe with Gentle Megasaur
Update 1:
-2 Southsea Deckhand +2 Toxfin (Thanks Poorwotan for the suggestion!)
-1 Bloodlust +1 Mechwarper
-1 Splitting Axe +1 Gentle Megasaur
Update 2:
-2 Totem Golem +2 Underbelly Angler (Thanks FrostyFeet for the suggestion!)
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20- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
Dust Cost
6280
Your Cost
6280
Shaman Cards
- 0 Totemic Surge x 2
- 2 Underbelly Angler x 2
- 4 Splitting Axe x 1
- 6 Thing from Below x 2
- 7 Everyfin is Awesome x 2
Neutral Cards
- 1 Grimscale Oracle x 2
- 1 Hungry Crab x 2
- 1 Murloc Tidecaller x 2
- 1 Patches the Pirate x 1
- 1 Toxfin x 2
- 2 Golakka Crawler x 2
- 2 Mechwarper x 1
- 2 Ship's Cannon x 2
- 3 Coldlight Seer x 2
- 3 Murloc Warleader x 2
- 3 Southsea Captain x 2
- 4 Gentle Megasaur x 1
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Comments
Still relevant to this day +1 .. wait, I already had voted it ^^
At this point I've swapped a few things around. However, a real good inclusion is Unite the Murlocs as I generally don't play anything on turn 1 anyway - even with the coin. Often, I complete the quest in turn 5.
Love those Megasaurs in this brawl. They include themselves when they buff your other minions. Also, totem synergy is finally good?
I think Underbelly Angler is worth a consideration here. Especially coupled with Mechwarper it can create some crazy turns.
Good suggestion. Possibly would be good to replace Totem Golem. As powerful as Totem Golem is, the overload could slow you down a bit. Having a way to reload your hand might help with the matches that go longer than turn 4-5.
I swapped out the Deckhands for the gentle megasaurs since we don't have a weapon until turn 4
Yeah I just removed them as well and updated the list and guide. I swapped them for Toxfin
Great farming deck early on. As always, meta evolves but this deck looks solid in long run too.
Thanks! Aggro will always have it's place in the meta. I'm sure there are a couple of flex spots to make this more refined. I'm going to do some testing later today after the meta has developed a bit.
Did my 100g very quickly with win rate WELL north of 80%. Well, technically it is 79% but I quit any game that turned into a slug fest or went past round 6 without a definition. Definitely got whooped twice.
I did sub out the two Southsea Deckhand for 2 Toxfin (great to put on Cannons). Also, never played Bloodlust once so I dropped that for Primal Talisman but I never got to play it (I subbed late in run). A nice addition I saw in other decks would be Mechwarper.
I love the Toxfin idea! I'm stealing that! Bloodlust I figured was unnecessary. I was actually already planning on throwing in a Mechwarper instead. Thanks for the feedback!