Same here. Lebel 16, the following levels will be grindier and grindier. Imagine grind a week for level 48 (9000 exp) to get a pack from Year of Dragon which will rotate in 3 weeks by then. The game forces you to play modes you do not want to play (duels for example which I really do not like since you can be steamrolled without any chance) and the exp gain is very small.
For achievments they should give out same gold as achievment points. 20-50, per difficulty. This is a limited income (you can do the achievment only once) so controlled by Blizzard, but could help a LOT for F2P and new players.
Same here. With family and work I finish all quests every two-three days. Last expansions it netted mi around 7000 gold. Spending an hour every day is not possible for me. I will see and decide upon real results but I’m afraid the new system gives less. I’m not interested in old packs as they are 40 dust mostly. Also, getting the 4th or 5th skin for Jaina is pointless, as I now have 5-6 skins for class on average and I can play only one.
Worst will be the last 10 levels. Imagine doing level 48, grinding the 9000 xp for a week and as a reward getting 1 (one) cardpack from Last year with cards remaining in standard for few weeks. Cool.
I mean I know the deathrattle womt affect a dormant minion, but I'm wondering if itll keep the deathrattle summon greybough part.
It will not work. For example if you copy Lucentbark with Flobbidinous Floop the copied Lucentbark will awoke as a 4/8 and not a 3/4, loosing everything before getting dormant.
Does any other game charge this much for its Battle Pass? Leave it to Blizzard to drastically overcharge for something like this as the sun begins to set on its game
What the heck, this card is insane. What warlock cards all have much higher cost than effect? Lord Jaraxxus? Archwitch Willow? Voidlord? Of course, who could forget the potential of a 4-cost Malygos?
Same here. Lebel 16, the following levels will be grindier and grindier. Imagine grind a week for level 48 (9000 exp) to get a pack from Year of Dragon which will rotate in 3 weeks by then. The game forces you to play modes you do not want to play (duels for example which I really do not like since you can be steamrolled without any chance) and the exp gain is very small.
For achievments they should give out same gold as achievment points. 20-50, per difficulty. This is a limited income (you can do the achievment only once) so controlled by Blizzard, but could help a LOT for F2P and new players.
Actually they pumped up the expansions with new 35 cards by 30%, so justto keep up you need to be able to earn at least 30% more than before
An idea to fix the track
Replace every pack here a random epic card
Every five (maybe ten) levels give random legendary. Leave gold as they are, if there is a cosmetic as a price, leave this one also in
Same here. With family and work I finish all quests every two-three days. Last expansions it netted mi around 7000 gold. Spending an hour every day is not possible for me. I will see and decide upon real results but I’m afraid the new system gives less. I’m not interested in old packs as they are 40 dust mostly. Also, getting the 4th or 5th skin for Jaina is pointless, as I now have 5-6 skins for class on average and I can play only one.
Worst will be the last 10 levels. Imagine doing level 48, grinding the 9000 xp for a week and as a reward getting 1 (one) cardpack from Last year with cards remaining in standard for few weeks. Cool.
Thanks!
G'huun the Blood God and Don't Feed the Animals
Hi, the first and fifth rewards are from the new exp if you open them now or from the old ones?
Thanks
Actually the XP from achievments is abysmal compared to requirements (like kill X minions with the 10 mana rabbit).
I'm concerned with the exp required for later levels (40-50). If you need 9500 XP for level, it is a week worth of daily quests.
It will not work. For example if you copy Lucentbark with Flobbidinous Floop the copied Lucentbark will awoke as a 4/8 and not a 3/4, loosing everything before getting dormant.
Except there is no 9 mana corrupt card except the Carnival Clown, which is not great.
By the way for F2P players, you will be able to pick one of these cosmetic heroes after reaching level 50 of free reward track.
Source: https://playhearthstone.com/en-us/news/23534414?blzcmp=app
MTG Arena have the same
I expect AFTER the final reveal stream when the game gets updated, so around 20:00-22:00 CET
I expect 19,99 US dollars, or something similar
...at the Darkmoon Faire!
Totem Goliath, EVIL Totem and Trick Totem
...at the Darkmoon Faire!