AngryShuckie
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1,725 totalQuote From dapperdog Dhunters true identity is actually hero attacks. A lot of its best cards synergizes with hero attacks, it has a 1 mana hp that allows for a hero attack, a lot of its cards buffs …
Quote From Synnr7 There are more than nuances, a lot of that stuff other classes can do and overlap with others. Which is a good thing.
[quote from="Author"]At the moment, DH just lacks a spark in this …
Quote From CursedParrot I remember reading somewhere that DH was developed with the same amount of time and resources as an expansion, which is probably why it doesn't feel like something that was intended to be added to …
Quote From GameTheory345 You can apply your logic to any class because there is overlap regardless of how you look at it. Let's take Warrior as an example:
Weapon/aggro: Rogue with more armour.
Control via hard …
Quote From Synnr7 Conclusion:
I understand the idea of wanting a class to be a unique shining star. To have something no one else has. But that's not the direction Blizzard went with any of the classes. …
I want to start by saying I don't mind Demon Hunter at the moment. Its power is fine now that [card]Twin Slice[/card] and [card]Blade Dance[/card] are gone, so I don't harbour any of the hate I had for the class …
Quote From FrostyFeet Quote From AngryShuckie For me the bigger issue than having enough sigils in the deck is that they are so situational you often don't even want to play them when they are …
I suspect it is partly because [card]Sorcerer's Apprentice[/card] is involved, and everyone knows the devs don't want to nerf her despite her being the root cause of countess problems over the years. I think they dug themselves a hole when …
Quote From Alleria Quote From Campino16189 …VENGEANCE...Next turn: I hate it! Grinding at it's best.
[card]lorewalker cho[/card]: I've never thougth he would important for anything, but for the achievments he is the MIP
Quote From Marega yeah i wouldnt try poison rogue not to mention is basically a buff weapon ignore everything else and go face. i mean they even run cloack of shadows just so that they keep ignoring the …
Quote From Thonson Unfortunately the ability to experiment and discover is little to none.
It's there, but it is certainly very limited compared to Standard and Wild, and you might just get flamed for trying. …
Quote From Fangandclaw Quote From Grumpy000 I think that now the super tier 1 is Face hunter. Mage ( warlocks cannot survive enough and paladin need a very good draw to compete.
So the nerf …
I never said I thought Shadowform would be good. I'm down with it being part of a low tier archetype only played by casuals, just so long as there's some motivation to play it.
The comparison with [card]Wildfire[/card] is …
Regarding Shadowform, I'm willing to wait for the other sets this year before judging the changes to it. It's not the only card in the Core set that currently lacks support, and I assume everything in the Core set will …
It's only because they wanted to keep all 3 of warrior's Classic epics, and didn't want inconsistent rarity gems for the Legacy and Core versions of the same card. I guess it really doesn't matter when the Core set is …
If you are active on twitter you could suggest it to the devs, e.g. in Iksar's AMAs. It seems like exactly the sort of thing that would boost the sense of community if there was a special quest for 500-1000XP …
Quote From Suchti0352 It's important to know that A: she always steals 1/1 and B: that she steals attack and health independently. This way the targets health and attack should always be halfed, while [card]Serena Bloodfeather[/card] will always …
I'm not sure quite how many packs you need to be able to craft everything with the dust from duplicates. I suspect it's somewhere around 200 packs these days.
On a good day a pack averages to 100 dust, …
When did the big pre-orders become a "useless amount of packs"? I fully understand people not having/wanting to to spend the money on it, but it's certainly not "useless".
I just checked, and no, it doesn't synergise. I shot a [card]Lord of the Arena[/card], did 10 damage to that and 1 damage to face.